00[17:28] <~DarthMecha> 7<< 4 Hi  7>> 00[17:28] <~DarthMecha> 7<< 4 that's okay.  7>> 00[17:28] <~DarthMecha> 7<< 4 Anyway...starting  7>> 00[17:30] <~DarthMecha> Last time our intrepid heroes managed to escape a Sith ambush at a spaceport! They also managed to kill a Darth's daughter which will surely have no lasting reprecussions whatsoever! Now, having escaped Korriban, the group is headed to Nar Shaddaa, center of the Hutt's "business" empire in order to deliver the various things to their benefactor! [17:32] << what was the name of that bussiness woman who took us on the ship again? >> 00[17:32] <~DarthMecha> Landing at the spaceport, the group is free to wander around for a bit. Nar Shaddaa is a sprawling city world, where you can get anything you could possibly want, for the right price. 00[17:32] <~DarthMecha> 7<< 4 Haley  7>> [17:32] "Alright... here we are..." 00[17:33] <~DarthMecha> I've got a meeting in a couple of hours. You're all invited if you want to meet a Hutt. [17:34] "Alright, much as I want to see if this ship has Mounts for additional equipment, what we grabbed may not be enough." [17:34] "Miss haley, I would like to know more about this hutt, if you have the time to tell. Before we meet him that is." [17:34] "How could we possibly say no?" 00[17:35] <~DarthMecha> I don't know too much about him myself. Just that he had enough pull to get us clearance off Korriban. If you've got any questions though, go ahead and ask. [17:36] "His name would be a start, I am not one for flattery, but i hear the hutts like to have their names praised. And we do owe you and by extensio your emplyer our gratitude." [17:36] "Yea..." 00[17:36] <~DarthMecha> Meanwhile James could see that the ship has already had some extensive modification over the years. [17:37] << what kind of ship is it? >> 00[17:37] <~DarthMecha> 7<< 4 Oh because Furu and Rebi weren't here, Haley's ship is named the Obsidian Condor. It's uhh...sec  7>> [17:37] << is it the smuggler ship XD? >> 00[17:37] <~DarthMecha> 7<< 4 Yes  7>> 00[17:37] <~DarthMecha> 7<< 4 http://www.theoldrepublicordie.com/wp-content/uploads/2011/08/Screen-shot-2011-08-21-at-6.09.42-PM.png It looks like this for Furu's benefit  7>> [17:37] 11<<10 "There's no mounts until Tatooine, you noob." 11>> 00[17:38] <~DarthMecha> 7<< 4 I was going to have it be something different but said fuck it  7>> [17:38] << Equipment Mounts >> [17:38] << huh, is the XS? Intresting. >> [17:39] "I'm just glad to be off that miserable rock. If there's any targets this hutt needs taken care of, all the better." [17:39] "I'm excited. I've never met a Hutt before." 00[17:39] <~DarthMecha> His name's Immba. I hear he's a bit more eccentric than most Hutts. [17:40] << *takes a moment to take the name in* ... Ha ha ha >> [17:40] "I see..." [17:40] << ... IMMBA THE HUTT?! so he wears spiky steel armmor and has little girls wearing the slave outfit? >> 00[17:40] <~DarthMecha> Oh he has some kind of weird skin condition to. Just...don't mention it. 00[17:40] <~DarthMecha> 7<< 4 >.> MAYBE  7>> 00[17:41] <~DarthMecha> Given what he's had me gather, I think he mostly deals in...discount merchendise. [17:41] "Uh...huh." [17:42] "Interesting..." [17:43] "Xant, On Nar shaddaa a smooth talker an a few credits can turn poverty into fortune. I do not wish to know any specifics of what you do. But I Would like to ask you to use your talents to... aquire a gift for our hutt host." [17:44] 11<<10 So terrible. :V 11>> 00[17:44] <~DarthMecha> 7<< 4 Yep :D  7>> [17:44] "Ah...well, I'm afraid that isn't actually my area of expertise. Perhaps it should be left to someone with experience in...shady dealings." 06[17:44] * Xant eyes James. [17:44] "Gifts, huh? What sorts of gifts does this hutt like?" [17:45] "Knowing hutts, Food, the more exclusive the better." [17:45] "Sorry Xant, Tech's my thing, not negotiating 00[17:45] <~DarthMecha> While you go to meet our...benefactor, the professor and I are going to go try and get a message to Coruscant. 06[17:45] * Xant shrugs. He's not...great with money but he's NOT GOING TO BRING THAT UP. [17:45] "But I'll see what I can do..." 00[17:46] <~DarthMecha> Yeah, I'd say food. I hear Deep fried K'lor'slug is a delicacy 00[17:46] <~DarthMecha> ...to Hutts. [17:47] << HERP DERP TOR KNOWLEDGE GO. >> [17:47] "If you can find them, Try Adegan Eels." [17:47] "Well then..." [17:47] "I'll hit Planetside and go searching for Eels and fried Slugs [17:47] "Anyone want to come with? [17:48] << What should I roll to find DELICIOUS SLUGS >> 00[17:48] <~DarthMecha> 7<< 4 Gather Information  7>> [17:48] << I KNOW THIs because one of the bounty hunter quests is to go blow up a tank of adegan eels. because the damn thing are such a status symbol for hutts that a local spice dealer is afraid he cannot purchase any spice at all because his competitor has a tank of the thing :V >> 00[17:49] <~DarthMecha> 7<< 4 That's a general Imperial one  7>> 00[17:49] <~DarthMecha> 7<< 4 I did it too. And I liked the twist.  7>> [17:49] << Hey, where's Schala? >> [17:49] << Someone summon Schala >> [17:49] << its on hutta. it should only show up for BH's and IA's >> 00[17:49] <~DarthMecha> 7<< 4 I did an IA  7>> 00[17:49] -> *Schala* !invite #sc-sw 00[17:50] <~DarthMecha> 7<< 4 Also bleh I forget how to invite Schala  7>> 03[17:50] * Schala (essence@ani-go8.u4u.qwest.net) has joined #sc-sw [17:50] << Oh there you are Schala >> [17:50] roll 1d20+7 SLUG FINDIN [17:50] 09[Roll] 15Xant14 rolls15 1d20+714: 7 + 7 = 151414. 14[15 SLUG FINDIN 14] [17:50] roll 1d20+1 [ Slug Finding] [17:50] 02[Roll] 03James05 rolls03 1d20+105: 15 + 1 = 031605. 05[03 [ Slug Finding] 05] [17:51] 0 [17:51] "I will need to aquire some less conspicuous clothes. Would you happen to know a good store for that miss haley?" 00[17:51] <~DarthMecha> Uhh...pretty much any of them there. 00[17:52] <~DarthMecha> Meanwhile Xant and James are able to locate an Imporeted Foods shop. And they sell both Slugs and Eels! [17:53] "Well, here we are... wonder how much we can carry to the ship..." [17:53] "What i meant to say is that I have worn a padawans robes since i was 6 years old. My sense of style is sorely lacking. I would appreciate some help." [17:53] "Good evening, merchant! Might I procure some of your fine K'lor'slugs?" [17:54] "Yea... or Adegan Eels." [17:54] << in before they get ripped off with fakes >> [17:54] << *winds up carrying a crate of Eels back to the ship* "Somethign tells me we should have brought a Jedi with us" >> 00[17:54] <~DarthMecha> You're in luck. Just had a ship touch down with an infestation of K'lor'slugs. Once they cleaned up the bodies, there's an influx of meat. [17:55] "Yeash, how long it'll take." [17:55] "Excellent! What quanity would you reccomend for, say, a Hutt?" 06[17:55] * Charn follows along... not so much interested in slugs and eels, but hopefully the hutt will provide something more interesting, like a job. 00[17:55] <~DarthMecha> A couple tons. [17:56] "Let's see... hey Xant, how much can you lift?" 00[17:56] <~DarthMecha> The food merchant is obviously joking. Sort of. [17:56] "If it turns out 'A couple tons' turns out to be at least 5, I might be in deep trouble." 00[17:56] <~DarthMecha> Meanwhile, Haley can give Jarai some fashion advice if he wishes to end up looking like a smuggler! [17:57] << yeah just as planned >> 06[17:57] * Xant laughs drly and then mumbles "Should have brought the droid." [17:57] "How about something we can carry with us more easily." [17:57] << I also want to purchase a blaster pistol >> 00[17:57] <~DarthMecha> Hmmm....I can do up a platter of them for 500 credits. 00[17:57] <~DarthMecha> 7<< 4 Why purchase? You guys have found like a billion of them  7>> [17:57] << Yeah we should probably sell some of those off goddamn >> [17:58] << I want to buy one with the appropriate rpublic lisence :V >> 00[17:58] <~DarthMecha> 7<< 4 You can do that in off time  7>> [17:58] << because I am a jedi so i try to follow the law >> [17:58] 11<<10 You ARE the law. 11>> 00[17:58] <~DarthMecha> 7<< 4 Oh, you can do that when you get to Republic space.  7>> 00[17:59] <~DarthMecha> 7<< 4 This is Hutt town. Silly things like gun legislation aren't an issue.  7>> [17:59] << I'm guessing I dont need a lisence for a gun on nar shaddaa? >> [17:59] << Wait a minute >> [17:59] << ok i'll grab a pair of guns from the pile then >> [17:59] "500? Mmm, that's a little pricey, isn't it? This is a bit of an emergency so surely you can lower your price for us, yes?" [17:59] roll 1d20+8 [17:59] 09[Roll] 15Xant14 rolls15 1d20+814: 13 + 8 = 152114. 00[18:00] <~DarthMecha> Hmm....Ehhh....400. [18:00] << Oh right that was persuade >> 00[18:00] <~DarthMecha> 7<< 4 I figured  7>> 00[18:00] <~DarthMecha> 7<< 4 Also that was the Merchant talking  7>> [18:00] "Hmm..." [18:01] << I've got 450 but we'll have money if we sell off some of these freaking blasters >> 06[18:01] * Jarai_sun ends up looking like a smuggler with black pants a white shirt with long sleeves and one of those orange puffy bodywarmers with lots of pockets and a belt with gun holsters on the hips, with two guns in them. [18:01] << So yeah I'll get 'em >> [18:01] "That is acceptable!" [18:01] << how much am i paying for clothes? >> [18:01] << Hmm >> 00[18:02] <~DarthMecha> 7<< 4 Like...50 credits  7>> 00[18:02] <~DarthMecha> 7<< 4 Unless you want actual armor in which case look in the book  7>> [18:02] << also you suck at taking quests. you need to click the speech option that says. I have a blaster that can claer a ship for you. how about you give me some of the prepared stuff for free if i get you some fresh meat.\ >> [18:03] << nah 50 is fine. >> [18:03] << Well if I really wanted to I could have repeatedly pheromone attacked him >> [18:03] << and then get it that way :V >> [18:03] << but that's more dice than I feel like rollin' for something this trivial >> [18:03] << hes clearly a quest npc furu! >> 00[18:03] <~DarthMecha> The food merchant will have the platter ready within an hour! [18:04] "Well, my friends, it looks like we have some time to kill! I hope the others are having luck with their preparations." [18:04] "Sure... hmm, want to learn Pazaak or something?" 00[18:05] <~DarthMecha> 7<< 4 Fast Forwarding ahead unless there's something else people want to do. Shopping can be done later.  7>> [18:05] << 's cool with me >> [18:05] << Alright >> 00[18:06] <~DarthMecha> So, a couple hours later and you're all in a speeder, on your way to meet Immba, platter of "delicacies" in hand 06[18:06] * Xant tried one of the slugs. He's had better. [18:06] "Yeash so close to 20 and these two rob it from me." 06[18:06] * James points to Xant and Charn [18:06] "...20 what?" [18:07] "Practicing a bit of Pazaak out of boredom.." [18:07] "You need more work. Don't blame me." 00[18:08] <~DarthMecha> Immba seems to reside in a large marketplace. Looking around you can see many, many fine goods at rock bottom prices. (Roll Preception [18:08] roll 1d20+7 [18:08] 02[Roll] 03James05 rolls03 1d20+705: 10 + 7 = 031705. [18:08] roll +7 [18:08] 09[Roll] 15Charn14 rolls15 1d20+714: 4 + 7 = 151114. [18:09] roll 1d20+8 [18:09] 09[Roll] 15Jarai_sun14 rolls15 1d20+814: 11 + 8 = 151914. [18:09] roll 1d20+5 [18:09] 09[Roll] 15Xant14 rolls15 1d20+514: 12 + 5 = 151714. 00[18:09] <~DarthMecha> James, Jaria, and Xant all notice the goods tend to be knockoffs. 00[18:10] <~DarthMecha> Some good, some not so good. 00[18:10] <~DarthMecha> 7<< 4 Also Jarai, not Jaria  7>> [18:10] "Yeash these guys cut corners..." [18:10] << Jiraiya >> [18:10] "I think this casts a little bit of doubt on our benefactor's reliability." [18:10] << you cant even spell my name ;_; >> [18:11] << I'll go be emo in my corner over here and finish watching twilight now ;_; >> [18:11] "This changes little. We already knew we were dealing with a hutt." 00[18:12] <~DarthMecha> Arriving at what you presume to be Immba's den, a lavish bar, a couple of Trandoshan (read: big lizard man) bodyguards seem to ask Haley something. She mentions you're here to see Immba, and the two lead you into the back. 00[18:12] <~DarthMecha> The inside of the bar is what you'd expect. Likely lots of shady dealings, dancing Twi'lek girls, neon lights. 06[18:12] * Xant gives the Trandoshan's a little smile and wave as his fellow lizard brothers. [18:14] "Hutts are Gangsters, If counterfitting is the worst of his crimes we might have just found the nicest hutt in the galaxy." 00[18:14] <~DarthMecha> As you enter the back room, you can see what Haley meant by "skin condition." Contrasting most Hutt's pale yellow, or green skin, Immba is almost entirely black. There are a few more (adult) Twi'lek dancers, and a youngish white haired human male standing by his side. [18:15] << ohh look kaoru! >> 00[18:15] <~DarthMecha> 7<< 4 Imban is soooo gonna kill me later  7>> [18:15] "On the other hand, if Counterfitting's on top of the list, I hate to see the rest of his record." [18:15] << at least he's not covered in spikes >> 00[18:16] <~DarthMecha> The white haired man stands up as he sees the group enter and moves to speak. "Welcome, and feel honor to be in the presence of the great Immba the Hutt." 06[18:18] * Jarai_sun folds his hands behind his back makes a small bow out of courtesy. 06[18:18] * James bows as well... 06[18:18] * Xant bows ostentasiously 06[18:19] * Charn bows politely. 00[18:19] <~DarthMecha> The Hutt speaks up in Huttese, though the white haired man soon translates. "The illustrious Immba wishes to thank you for your help in salvaging the remains of his failed operation on Korriban. The sudden reappearance of the Sith Empire has proven to provide new challenges. 00[18:22] <~DarthMecha> Well...tell Immba that he has our thanks for getting our hides off of that rock. For my part, I'm looking forward to getting back home. 00[18:22] <~DarthMecha> Haley then looks at the others to see if they have anything they wish to say. 06[18:23] * Jarai_sun takes a step forwards and nods to Xant. 06[18:23] * Xant steps forward with the platter. [18:23] "We would like to offer the Illustrious hutt a small token of our gratitude." 06[18:23] * Xant offers it to Whitey. 00[18:24] <~DarthMecha> Immba's eyes light up with what you assume to be glee as he eyes the platter. He smacks one of his Trandoshan guards on the head and tells him what you would assume to be something along the lines of "accept that", since the guard quickly goes to take the offered platter. 06[18:25] * Xant smiles and steps back, pleased. 00[18:25] <~DarthMecha> Immba is appreciative of your gift, and will surely enjoy it in due.... *At this point Immba grabs one of the slugs and CHOMPS it.* ....time. [18:26] "We also would like to know if there is any other tasks he wishes to task us with." (Other than fetching lolis.) 00[18:27] <~DarthMecha> Immba chomps at a bit more of the food, while Kaworu whispers to him. Immba barks back something that sounds like approval. [18:28] "The gratitude of the hutt is appreciated. And As my colleague says, we would like to humbly ask the hutt for his employ and the protection that beeing employed under his name entails." 00[18:29] <~DarthMecha> Yes, actually. Immba has recently learned of a derelict vessel he would like salvaged, and there have been issues finding those both capable and able. [18:30] "Where's the Vessel at?" 00[18:32] <~DarthMecha> Currently, in a debris field within the Malastare system. It appears to match the design of a vessel from the last Sith war, over 300 years ago. [18:32] "Mm. Seems like everything's coming up Sith." 00[18:33] <~DarthMecha> They're like a bad rash. 00[18:35] <~DarthMecha> Immba is willing to pay the sum of 2500 credits for salvaging the vessel, plus a bonus based on what it is that you find. 00[18:35] <~DarthMecha> 7<< 4 Feel free to haggle if you want  7>> [18:36] << ARE WE COOL WITH ME HAGGLING GUYS >> [18:36] 11<<10 Sure. 11>> [18:36] 11<<10 Just don't call his momma somethng bad. 11>> [18:37] "That's definitely an attractive offer, but...it seems very likely that investigating a Sith vessal, no matter how old, will lead to encountering new and very much alive Sith. I think that to secure our services the price should be a little higher. Call it...hazard pay." [18:37] roll 1d20+8 [18:37] 09[Roll] 15Xant14 rolls15 1d20+814: 11 + 8 = 151914. 00[18:37] <~DarthMecha> roll 1d20 SECRET ROLL [18:37] 09[Roll] 15DarthMecha14 rolls15 1d2014: 19 = 151914. 14[15 SECRET ROLL 14] [18:37] 11<<10 "You wish to call it hazard pay." *hand wave* 11>> [18:38] << in before we are salvaging a fury >> 00[18:38] <~DarthMecha> 7<< 4 This is a bigger ship.  7>> 00[18:38] <~DarthMecha> Hmm...very well. Given that there is the possibility for competition, Immba is willing to offer 4000. No higher. 06[18:39] * Xant looks to his friends for their thoughts. 00[18:40] <~DarthMecha> Haley shrugs, seems to think it's a fair deal. [18:40] "You are generous." [18:41] << A Fury >> [18:41] << What kind of Hull... >> [18:41] "How much does it cost to buy a shuttle here on nar shaddaa. Even cheap models costs over 10 thousand credits. I understand that this ship may not ve functional but i also understand that its possible value in uncovering sith empire technology may make it wotrth a hundred times that. Why should we settle for 4000 credits and let you pass this off as generous?" 00[18:41] <~DarthMecha> Kaworu hands a datapad to the guard, who hands it to....Charn, why not. "These are the coordinates. Do come back successful, or not at all." [18:41] "Right right..>" 03[18:41] * Retrieving #sc-sw modes... 06[18:42] * Charn scans the mission parameters.. anything fishy? [18:43] "I will take your 4000 upon completion of the mission, With an additional 2000 of paid up front." 00[18:43] <~DarthMecha> But at the same time what you find might be useless. The great Immba is taking a risk by offering this much, for what might prove to be a fruitless venture. [18:44] "Better to not push our luck with the generous and giving Hutt, friend..." 00[18:44] <~DarthMecha> The data Charn has suggests that everything Kaworu said is true. The ship is located in a debris field near Malastare, and seems to be from the Jedi Civil War, 300ish years ago. 06[18:44] * James bows out... "I'm getting back to the ship, get some preps in..." 00[18:45] <~DarthMecha> Ooooh no you don't. My ship. I do the preps. [18:45] "Come now, I am certain the great hutt has paid more then 4000 credits just for his afternoon snack. Someone as rich and powerfull as the mighty imbaa whos name has reached far beynd nar shaddaa should not be at risk for much." [18:45] "Sorry..." [18:46] "Except perhaps if someone were to find out and spread a nasty rumor that most of the merchandise the hutt sells is counterfit." 00[18:47] <~DarthMecha> Kaworu gives Jarai a...creepy serial killer-like smile. "This day, Immba was given his afternoon snack at no cost, as you likely know. And really, threats of blackmail? Are Jedi really willing to resort to such low tactics?" [18:48] "I think that is our cue to *leave*, Jarai." [18:50] "Agreed. We would not wish to take too much of our new friend's time." [18:51] "The you know that a Jedi will deliver on his promises. I would hate to see our very productive bussiness deal sour over a small down payment up front. You will buy our silence and our expertise." 06[18:52] * Xant is visibly turning red. [18:53] << whats wrong furu, dont like to gamble :D? >> [18:53] 11<<10 Making Imban angry isn't gambling. 11>> [18:53] << I think we should move on instead of getting us killed >> [18:53] << Yea, or before we earn Dark Side Points >> [18:53] << We don't need more money >> [18:53] << pfft, Hutts totally enjoy a good threat >> 00[18:53] <~DarthMecha> 7<< 4 So if you're ACTUALLY trying this you should roll Persuasion.  7>> [18:53] roll 1d20+3 [18:53] 09[Roll] 15Jarai_sun14 rolls15 1d20+314: 16 + 3 = 151914. [18:55] << my bad thats +4, so 20 >> 00[18:55] <~DarthMecha> Kaworu keeps the same smile. "I know you'll deliver on your promise anyway. I would also hate see our productive deal sour over a mere 2000 credits, just as I would hate to see anything happen to you.." 00[18:55] <~DarthMecha> 2000 now. 2000 when the job is finished. [18:56] "I thank you for your genorosity and understanding." 06[18:56] * Jarai_sun bows. 06[18:57] * Xant tries to get himself under control and back to green! [18:57] << ohh shit i forgot I'm a jedi consular not a bounty hunter. Wrong conversation option shiiii. >> 00[18:58] <~DarthMecha> 7<< 4 Haha you nearly got the party hit with a bounty. It's funny.  7>> 00[18:58] <~DarthMecha> 7<< 4 To me.  7>> [18:58] << So... >> [18:58] << If you dont show hutts you have balls and are worth keeping they will slither all over you. >> [18:59] << There was no part of that conversation that said "yes keep pressing your luck" but I DIGRESS let's move on." [18:59] << Right then, back to the ship and set out. >> 00[18:59] <~DarthMecha> The Malaestare System is only a couple hours away, so you can make this a day trip. Tysus will be staying behind because I don't want to bring along a 13th level Jedi Master to do research on that bad Sith juju he found. [19:00] << Ohh come on furu. Let me have some fun. I have been the reasonable and understanding one all game. >> [19:01] 11<<10 Get renegade points on your own time! 11>> [19:01] "Hey Haley, how many Space suits do you have?" 00[19:01] <~DarthMecha> 7<< 4 It WAS possible to get him up to 5000 by the way but it's one of those things where like...you'd need to roll a 20 and I'd need to roll 5 or less basicly  7>> 00[19:01] <~DarthMecha> Three. You may want to pick up a couple more. [19:01] << so wheres juda? >> 00[19:02] <~DarthMecha> 7<< 4 Juda?  7>> [19:03] << shes the wilek in Nem'ros palace that pays out your bounties. >> 00[19:03] <~DarthMecha> 7<< 4 Wrong Hutt  7>> [19:03] << maybe shes bounty hunter exclusive >> [19:04] "Ah crap... hey guys, I'll go pick up a few extra Suits... hey Jarai, you trained for Zero-G Combat, if worse comes to worse?" [19:04] << what i mean is where do we go pick up our advance >> 00[19:04] <~DarthMecha> 7<< 4 You got it before leaving.  7>> [19:04] "Make sure to get one with a tail." 00[19:04] <~DarthMecha> Aside from James wanting to invest in space suits, does anyone else have anything they want to do before setting out? [19:04] "I...I... When did Jedi and Republic Assault Trooper Become Synonimous?" 06[19:05] * Jarai_sun takes a breath [19:05] "There is no Emotion, There is Peace. There Is No Passion, there is Serenity." [19:06] << Mai, to be honest, I'm expecting the worse case scenario. >> 00[19:06] <~DarthMecha> James! Space Suits cost 2000 each. [19:06] "Ah crap..." 00[19:07] <~DarthMecha> Buut....someone's willing to rent them for a 1000 deposit (which you get back upon returning), plus 200 credits a day. 00[19:08] <~DarthMecha> Said person notably works for Immba. [19:08] "No James, We do not train for Zero-G combat. We do not Train for combat. Jedi train to defend themselves if need be but we will always look for a peacefull solution. " [19:08] << Actually he's already gone >> [19:08] << I do NOT want a countefit space suit. >> [19:08] << SERIOUSLY :V >> [19:09] 11<<10 Hahaha. 11>> [19:09] << JUST HOLD YOUR BREATH >> 00[19:09] <~DarthMecha> 7<< 4 You do the opposite in space.  7>> 00[19:10] <~DarthMecha> Does James want the space suits y/n? [19:10] "Fine..." *runs back to the ship, sells some Vibroblades...* "Here's your 2000." [19:10] << wait... >> [19:10] << Who's claming Vibroblades." 00[19:11] <~DarthMecha> 7<< 4 Worry about the bookkeeping later. Are you buying/rending the space suits?  7>> [19:11] << Renting >> 00[19:11] <~DarthMecha> 7<< 4 Ok!  7>> [19:11] 11<<10 I say we get someone who isn't trained wrong as a joke to make sure the suits DO hold a vacuum. 11>> 00[19:11] <~DarthMecha> 7<< 4 -200 Credits  7>> 00[19:12] <~DarthMecha> 7<< 4 clearly you just make James wear the one he rented.  7>> [19:12] << Ha ha guys >> 00[19:12] <~DarthMecha> James can roll mechanics if he wants to check them over first [19:13] roll 1d20+12 Suit Check [19:13] 02[Roll] 03James05 rolls03 1d20+1205: 8 + 12 = 032005. 05[03 Suit Check 05] [19:13] << This is so going to be hillarious >> 00[19:13] <~DarthMecha> The suits are actually fine. They're also not being sold at a discount. [19:13] "Last thing I need is a few ghosts haunting me over a simple blunder." 00[19:14] <~DarthMecha> Any other things you wish to do before departing? [19:14] "Don't be superstitious." [19:14] "Let us go, then." [19:15] "Hey Charn, try not to break it too much, I got a 1000 each on the suits." [19:15] "You got a what?" [19:16] "Are you BETTING on the suits or something?" 00[19:16] <~DarthMecha> Strap in. Next stop, Malastare. [19:17] "Deposit, I had to rent two suits." 00[19:17] <~DarthMecha> And so the starfield errupts into steaky lights when you enter Hyperspace. Several hours later, you arrive at the coordinates listed, and appear to be in a debris field. 00[19:18] <~DarthMecha> Now comes the fun part. Finding it amid the rest of this junk... 00[19:18] <~DarthMecha> 7<< 4 Two people can roll USe Computer  7>> [19:18] "What a lovely piece of space." [19:18] roll 1d20+12 Using Scanners [19:18] << Me and James? Or does anyone else have it >> [19:18] 02[Roll] 03James05 rolls03 1d20+1205: 7 + 12 = 031905. 05[03 Using Scanners 05] [19:18] roll +7 COMPUTRONIC [19:18] 09[Roll] 15Charn14 rolls15 1d20+714: 14 + 7 = 152114. 14[15 COMPUTRONIC 14] [19:18] "You find anything?" 00[19:19] <~DarthMecha> Charn seems to find a trail of metal which would match what you're looking for [19:19] "Ok, suit up, we'll haul the..." [19:19] "It's over there, I tink..." 00[19:20] <~DarthMecha> Of course it's at this point that you also notice a pair of fighters. They appear to be republic make but the coloring is off. [19:21] "Great... just great..." 06[19:21] * James tries to hail the two fighters who arrived. 00[19:21] <~DarthMecha> "Who in the blazes is this? [19:22] "A Freighter who has Salvaging rights to this wreak!" 00[19:23] <~DarthMecha> The pilot cracks up laughing. "That's a good one. Nimbu the Hutt's got rights to this area. Bug out before we start shooting." [19:23] "How much is he paying you?" [19:24] << Oh no... >> 00[19:24] <~DarthMecha> He lets us live. Now bug out. [19:24] " 00[19:24] <~DarthMecha> The fighters seem to turn around around, weapons armed. [19:24] "Ah, looks like they have more at stake than us." [19:25] "Dont be absurd. If we come back empty handed the hutt is going to put a bounty on our heads." 00[19:25] <~DarthMecha> Ain't our problem! 00[19:25] <~DarthMecha> And with that he cuts the communications. [19:25] "... alright... prepair for a Dogfight." 00[19:25] <~DarthMecha> 7<< 4 Initiative!  7>> [19:26] roll +10 [19:26] 09[Roll] 15Charn14 rolls15 1d20+1014: 19 + 10 = 152914. 00[19:26] <~DarthMecha> As before, the ship has a pair of turrets for two of you. You can also co-pilot and Navigate 06[19:26] * Charn mans a turret! [19:27] roll +4 Taking Navigational Controls [19:27] << I have a +5 to hit with weapons, anyone got better? >> [19:27] 02[Roll] 03James05 rolls03 1d20+405: 14 + 4 = 031805. 05[03 Taking Navigational Controls 05] 00[19:27] <~DarthMecha> The area is filled with debris, which will make it harder to maneuver. [19:27] << 4 unfortinately >> [19:27] << oh god I have no pilot do I take a turret then >> [19:27] << I've got like +3 >> [19:27] << for weapons >> [19:27] << you go take a turret i'll pilot then >> 00[19:27] <~DarthMecha> 7<< 4 You can use your social skills on the crew to aid them if you want  7>> [19:28] << OH COOL well then hop on that turret mai I'll...social. >> 00[19:28] <~DarthMecha> roll 1d20+6 Fighter 1 [19:28] 09[Roll] 15DarthMecha14 rolls15 1d20+614: 8 + 6 = 151414. 14[15 Fighter 1 14] 00[19:28] <~DarthMecha> roll 1d20+6 Fighter 2 [19:28] << How does that work >> [19:28] 09[Roll] 15DarthMecha14 rolls15 1d20+614: 7 + 6 = 151314. 14[15 Fighter 2 14] [19:28] << you want me to fly bro. you do :V >> [19:28] << What sort of Hull-type those two pilots are using for reference? >> 00[19:28] <~DarthMecha> 7<< 4 Ok, because ship Initiative is a pain, it goes All of you ---> Fighter 1 ----> Fighter 2  7>> [19:28] << Talon space fighters >> 00[19:29] <~DarthMecha> 7<< 4 Uhhh...Talonish things. I freely admit I'm totally bullshiting their design and am adapting their stats from something else.  7>> [19:29] "Let me handle piloting. The force will guide me." [19:30] "Then I suppose I'll take the other turret...for the first time ever." [19:30] "Alright, let's calculate the best course of action." 00[19:30] <~DarthMecha> 7<< 4 You all are up  7>> [19:31] 11<<10 What's the attack formumla for turrets, again? And our damage? 11>> [19:31] << so do i roll a pilot check? >> [19:31] << 5d10x2 w/ Autofire >> [19:31] << +2 to Ranged Attack >> 00[19:32] <~DarthMecha> 7<< 4 What he said  7>> [19:32] << If you have any Dogfight Manuvers known, Pilot Check is used for using them, I could roll Pilot or Use Computers to get around Debris >> 00[19:32] <~DarthMecha> 7<< 4 The fighters are currently at Long (-5 to hit) range  7>> [19:32] << Okay then >> [19:33] roll 1d20+1 fighter uno [19:33] 09[Roll] 15Xant14 rolls15 1d20+114: 1 + 1 = 15214. 14[15 fighter uno 14] [19:33] << WOW >> [19:33] "Well that was nuts." 06[19:33] * Charn will take a test shot at one of the fighters to see how tough they are! 00[19:33] <~DarthMecha> Xant somehow manages to shoot a floating chunk of metal over there. In the opposite direction from the fighter. [19:33] << I'll go initiate the dogfight then! >> [19:33] roll +8 vs Fighter A [19:33] 09[Roll] 15Charn14 rolls15 1d20+814: 8 + 8 = 151614. 14[15 vs Fighter A 14] 00[19:33] <~DarthMecha> That hits [19:33] roll 1d20+4 STARTING A DOGFIGHT [19:33] 09[Roll] 15Jarai_sun14 rolls15 1d20+414: 16 + 4 = 152014. 14[15 STARTING A DOGFIGHT 14] [19:34] roll (5d10+1)*2 [19:34] 09[Error]14 15"Don't blame me; blame yourself or god." 14- Delita [19:34] roll 5d10+1 [19:34] 09[Roll] 15Charn14 rolls15 5d10+114: 34 {7 10 9 3 5} + 1 = 153514. [19:34] << i'm initiating a dogfight with the fighter roo is shooting at. so i need an opposed piloting check. >> [19:34] 11<<10 70. 11>> 00[19:34] <~DarthMecha> 7<< 4 You need to be right next to them to start a Dogfight Rebi  7>> 00[19:35] <~DarthMecha> 7<< 4 You are not right next to them so you would instead need to move.  7>> [19:35] 11<<10 Oh wait, forgot the -5 from range. Does that still hit? 11>> 00[19:35] <~DarthMecha> 7<< 4 No.  7>> [19:35] 11<<10 Meh. 11>> [19:35] << ohh Uhh how far away are they? >> 00[19:36] <~DarthMecha> 7<< 4 Abstracting I'll say 6 squares.  7>> 00[19:36] <~DarthMecha> 7<< 4 Your ship can move 3. You can double move but that's all your actions unless starting a dogfight is a minor  7>> [19:38] << I'll make an attack run. Move 3 and give my gfunners a +2 to attack rolls >> 00[19:38] <~DarthMecha> 7<< 4 Ok!  7>> 00[19:38] <~DarthMecha> 7<< 4 James are you doing anything?  7>> 06[19:38] * James attempting to navigate around any Debris that's in the ship's way [19:38] << that and trying to look for Navigator actions >> [19:38] << does that mean rooster still hits since its less range and he gets a +2? >> [19:39] << I think Jarai moved after Charn's attack >> 00[19:39] <~DarthMecha> 7<< 4 Jarai moved after Charn's attack  7>> [19:39] << i am pretty sure you pilot before you shoot but ok :V >> 00[19:39] <~DarthMecha> 7<< 4 It depends on who takes their action.  7>> [19:40] << ohh hang on >> 00[19:40] <~DarthMecha> 7<< 4 Anyway James, you're a Co-pilot so uhh...roll Use computer  7>> [19:40] << i APPARENTLY GET TO ATTACK AS PART OF AN ATTACK RUN. >> [19:40] << what >> [19:40] roll 1d20+12 [19:40] 02[Roll] 03James05 rolls03 1d20+1205: 8 + 12 = 032005. 00[19:40] <~DarthMecha> 7<< 4 No you don't because you control no weapons.  7>> [19:40] << Yea, there's no Forward-Mount weapons known and I don't think the Torpedo Launcher's even there >> 00[19:41] <~DarthMecha> James successfully manages to help avoid the debris! [19:41] << dammit. we need to find a mantis >> [19:41] "Alright, let's see how those two guys try their luck." [19:41] << A Mantis? >> 00[19:41] <~DarthMecha> The first fighter decides to make an attack run on the freighter 00[19:42] <~DarthMecha> roll 1d20+8 Shooting [19:42] 09[Roll] 15DarthMecha14 rolls15 1d20+814: 5 + 8 = 151314. 14[15 Shooting 14] 00[19:42] <~DarthMecha> And misses horribly! 00[19:42] <~DarthMecha> The second one decides to just close and shoot normally 00[19:42] <~DarthMecha> roll 1d20+6 [19:42] 09[Roll] 15DarthMecha14 rolls15 1d20+614: 17 + 6 = 152314. [19:42] << so guys next time let me pilot before shooting >> 00[19:43] <~DarthMecha> roll 5d10 damage [19:43] 09[Roll] 15DarthMecha14 rolls15 5d1014: 29 {2 10 7 1 9} = 152914. 14[15 damage 14] [19:43] << ohh look were dead >> 00[19:43] <~DarthMecha> 18 damage makes it through the shields. [19:43] "Damn..." 00[19:43] <~DarthMecha> 7<< 4 No, your ship is like...mega tough :O  7>> 00[19:43] <~DarthMecha> And....15 of that is sucked up by the armor 00[19:43] <~DarthMecha> 177/180 00[19:44] <~DarthMecha> Player turn! [19:44] << So the Shield's fried? >> [19:44] << hahaha holy fuck >> [19:44] 11<<10 No -5 now, right? 11>> [19:44] 11<<10 Yes, the shield is down. Someone should make a check to bring it back up. 11>> [19:44] << so how close are these guys? >> [19:44] "Why you..." 06[19:44] * James types a few keys, trying to recharge Shields. 00[19:44] <~DarthMecha> 7<< 4 You're adjacent to 1, 1 square away from 2. No penalties  7>> 00[19:45] <~DarthMecha> 7<< 4 James, DC20 Mechanics  7>> [19:45] roll +12 [19:45] 02[Roll] 03James05 rolls03 1d20+1205: 5 + 12 = 031705. [19:45] Son of a... 06[19:45] * James tries to channel the Force [19:45] roll 1d6 Force Point [19:45] "Let's try this again..." [19:45] 02[Roll] 03James05 rolls03 1d605: 3 = 03305. 05[03 Force Point 05] 00[19:45] <~DarthMecha> Shield Rating recharges by 5 [19:45] roll 1d20+6 TURRETIN FIGHTING ONE [19:45] 09[Roll] 15Xant14 rolls15 1d20+614: 10 + 6 = 151614. 14[15 TURRETIN FIGHTING ONE 14] [19:45] << STOP FIRING BEFORE I PILOT FURU >> 00[19:46] <~DarthMecha> 7<< 4 That hits anyway  7>> [19:46] roll 1d20+4 starting a dogfight NOW with the adjacent one [19:46] 09[Roll] 15Jarai_sun14 rolls15 1d20+414: 5 + 4 = 15914. 14[15 starting a dogfight NOW with the adjacent one 14] 00[19:46] <~DarthMecha> 7<< 4 By the way, breaking the shields doesn't knock them out entirely. It just drops them by 5  7>> 00[19:47] <~DarthMecha> roll 1d20+6 Pilot [19:47] 09[Roll] 15DarthMecha14 rolls15 1d20+614: 15 + 6 = 152114. 14[15 Pilot 14] [19:47] << I know, but might as well keep them up anyways >> [19:47] << it sucks that i have to take a -5 but he does not :< >> 00[19:47] <~DarthMecha> 7<< 4 Anyway Furu hit and can roll 5d10 x 2  7>> [19:47] roll 5d10 [19:47] 09[Roll] 15Xant14 rolls15 5d1014: 37 {8 9 8 2 10} = 153714. [19:47] roll 5d10 [19:47] 09[Roll] 15Xant14 rolls15 5d1014: 22 {3 7 7 2 3} = 152214. 00[19:48] <~DarthMecha> 7<< 4 Just roll 5d10 and double it  7>> [19:48] << So, we take the 22 or the 37? >> [19:48] roll +8 vs Fighter B My turn to roll a 1. :V [19:48] 09[Roll] 15Charn14 rolls15 1d20+814: 5 + 8 = 151314. 14[15 vs Fighter B My turn to roll a 1. :V 14] [19:48] << Oh then double 37 derp >> 00[19:48] <~DarthMecha> Fighter 1 51/90 00[19:48] <~DarthMecha> That...misses Fighter 2 00[19:49] <~DarthMecha> Fighter 1 takes a shot at you again 00[19:49] <~DarthMecha> roll 1d20+6 Shooting [19:49] 09[Roll] 15DarthMecha14 rolls15 1d20+614: 3 + 6 = 15914. 14[15 Shooting 14] 00[19:49] <~DarthMecha> And misses. [19:49] "I suppose forcing a Dogfight's out of the question." 00[19:49] <~DarthMecha> Fighter 2....tries to initiate a dogfight! [19:49] "I just had to open my big mouth..." 00[19:50] <~DarthMecha> roll 1d20+1 Opposed pilot with Mai [19:50] 09[Roll] 15DarthMecha14 rolls15 1d20+114: 5 + 1 = 15614. 14[15 Opposed pilot with Mai 14] 00[19:50] <~DarthMecha> 7<< 4 Yeah that fails. Your guys turn  7>> [19:51] << i'll try again to dogfight! >> [19:51] roll 1d20+4 [19:52] 09[Roll] 15Jarai_sun14 rolls15 1d20+414: 12 + 4 = 151614. 00[19:52] <~DarthMecha> 7<< 4 With 1?  7>> 00[19:52] <~DarthMecha> roll 1d20+6 [19:52] 09[Roll] 15DarthMecha14 rolls15 1d20+614: 14 + 6 = 152014. [19:52] << bah >> [19:53] "Great, hey Jarai, trade stations with me, think I'll put a personal touch to it." [19:55] roll +8 vs Fighter A! [19:55] << uhh why do you want to trade? >> [19:55] 09[Roll] 15Charn14 rolls15 1d20+814: 8 + 8 = 151614. 14[15 vs Fighter A! 14] 00[19:55] <~DarthMecha> 7<< 4 Hits  7>> [19:55] roll 5d10+1 [19:55] 09[Roll] 15Charn14 rolls15 5d10+114: 22 {3 3 8 1 7} + 1 = 152314. [19:55] << i dont have use computer do anything your doing >> [19:55] roll 1d20+6 TURRETIN FIGHTING ONE AGAIN [19:55] 09[Roll] 15Xant14 rolls15 1d20+614: 3 + 6 = 15914. 14[15 TURRETIN FIGHTING ONE AGAIN 14] 00[19:55] <~DarthMecha> Fighter 1: 35/90 00[19:56] <~DarthMecha> 7<< 4 Xant misses  7>> [19:56] << Hmm, now that I think about it... >> [19:56] << and my piloting check is just as high as yours >> [19:56] << Hmm >> [19:57] "Never mind, keep flying and eventually we'd be rid of these annoyances." 00[19:57] <~DarthMecha> 7<< 4 James cna totally Aid another you by the way  7>> 00[19:57] <~DarthMecha> Fighter 1 shoots again! 00[19:57] <~DarthMecha> roll 1d20+6 [19:57] 09[Roll] 15DarthMecha14 rolls15 1d20+614: 16 + 6 = 152214. 00[19:57] <~DarthMecha> roll 5d10 [19:57] 09[Roll] 15DarthMecha14 rolls15 5d1014: 43 {10 10 10 10 3} = 154314. [19:57] << ...... >> [19:58] << is this what a critical hit looks like :> 00[19:58] <~DarthMecha> Obsidian Condor: 146/180 00[19:58] <~DarthMecha> 7<< 4 No, Critical Hits with ship weapons are nasty  7>> 00[19:58] <~DarthMecha> roll 1d20+6 Fighter 2 shooting [19:58] 09[Roll] 15DarthMecha14 rolls15 1d20+614: 11 + 6 = 151714. 14[15 Fighter 2 shooting 14] 00[19:59] <~DarthMecha> roll 5d10 [19:59] 09[Roll] 15DarthMecha14 rolls15 5d1014: 30 {7 2 8 10 3} = 153014. [19:59] "Yeash, we're up against an Ace..." 00[19:59] <~DarthMecha> Obsidian Condor: 136/180 00[19:59] <~DarthMecha> Player turn 00[19:59] <~DarthMecha> 7<< 4 Shield Rating is at 30/40  7>> [19:59] roll 1d20+4 start a dog fight with 1 >> [19:59] 09[Roll] 15Jarai_sun14 rolls15 1d20+414: 19 + 4 = 152314. 14[15 start a dog fight with 1 >> 14] [19:59] roll 1d20 Aid Another [20:00] 02[Roll] 03James05 rolls03 1d2005: 6 = 03605. 05[03 Aid Another 05] 00[20:00] <~DarthMecha> roll 1d20+6 Opposing Dogfight [20:00] 09[Roll] 15DarthMecha14 rolls15 1d20+614: 14 + 6 = 152014. 14[15 Opposing Dogfight 14] 00[20:00] <~DarthMecha> You're in a dogfight with 1 [20:00] << that means 2 has a -5 to hit us now! >> 00[20:00] <~DarthMecha> 7<< 4 You also have a -5 to hit 2  7>> [20:00] "Alright, let's take this guy down before we go up in flames." 00[20:00] <~DarthMecha> She'll hold together. [20:01] roll 1d20+6 fighter uno [20:01] 09[Roll] 15Xant14 rolls15 1d20+614: 5 + 6 = 151114. 14[15 fighter uno 14] [20:01] << but since 1 lost this dogfight action he has a -5 to attack us this turn too :D >> 00[20:02] <~DarthMecha> Xant misses, though not as horribly [20:02] 11<<10 Argh, my cat will not GTFO. 11>> 00[20:02] <~DarthMecha> 7<< 4 I remember when I used to have those problems :(  7>> [20:03] 11<<10 Is it my turn? 11>> 00[20:03] <~DarthMecha> 7<< 4 Yep  7>> [20:03] roll +8 vs Fighter A! [20:03] 09[Roll] 15Charn14 rolls15 1d20+814: 11 + 8 = 151914. 14[15 vs Fighter A! 14] 00[20:03] <~DarthMecha> 7<< 4 Hits  7>> [20:03] roll 5d10+1 [20:03] 09[Roll] 15Charn14 rolls15 5d10+114: 37 {6 9 10 4 8} + 1 = 153814. 00[20:04] <~DarthMecha> Fighter 1 explodes into a bright fireball. 00[20:04] <~DarthMecha> roll 1d20 [20:04] 09[Roll] 15DarthMecha14 rolls15 1d2014: 12 = 151214. 00[20:04] <~DarthMecha> The pilot managed to eject though! [20:04] "That's one!" [20:04] "Should we capture this guy when we're done with his buddy?" 00[20:04] <~DarthMecha> Fighter 2....flies in to pickup the pilot from fighter 1 [20:04] "... or not." 00[20:05] <~DarthMecha> 7<< 4 Back to you guys  7>> [20:05] Alright... tiime for a second round [20:05] roll 1d20+12 Rerouting Power to Shields [20:05] 02[Roll] 03James05 rolls03 1d20+1205: 16 + 12 = 032805. 05[03 Rerouting Power to Shields 05] 00[20:05] <~DarthMecha> 7<< 4 Shields are at 35/40  7>> [20:05] roll 5d10+1 [20:05] 09[Roll] 15Charn14 rolls15 5d10+114: 31 {6 8 5 7 5} + 1 = 153214. [20:06] roll +8 vs Fighter A! Err, this first. [20:06] 09[Roll] 15Charn14 rolls15 1d20+814: 7 + 8 = 151514. 14[15 vs Fighter A! Err, this first. 14] 00[20:06] <~DarthMecha> 7<< 4 you need to roll to hit first. Also that misses.  7>> [20:06] << can i dogfight the other fighter or did he move away? >> 00[20:06] <~DarthMecha> 7<< 4 You can dogfight if you want  7>> [20:06] << hmm >> [20:07] roll 1d20+4 lets try it! [20:07] 09[Roll] 15Jarai_sun14 rolls15 1d20+414: 3 + 4 = 15714. 14[15 lets try it! 14] [20:07] << proooobably not >> 00[20:07] <~DarthMecha> roll 1d20+6 probably not happening [20:07] 09[Roll] 15DarthMecha14 rolls15 1d20+614: 7 + 6 = 151314. 14[15 probably not happening 14] 00[20:09] <~DarthMecha> 7<< 4 Furu, do you want to shooting?  7>> [20:10] << YES >> [20:10] roll 1d20+6 fighter dos [20:10] 09[Roll] 15Xant14 rolls15 1d20+614: 15 + 6 = 152114. 14[15 fighter dos 14] 00[20:10] <~DarthMecha> 7<< 4 Hits  7>> [20:10] roll 5d10 [20:10] 09[Roll] 15Xant14 rolls15 5d1014: 29 {3 5 9 4 8} = 152914. 00[20:10] <~DarthMecha> Fighter 2: 67/90 00[20:10] <~DarthMecha> Fighter 2 gets moving again and.....starts bugging out! 00[20:11] <~DarthMecha> You can pursue if you want. 00[20:11] <~DarthMecha> 7<< 4 It's currently at long range. You can still shoot at -5 if you don't move at all  7>> [20:11] "Ok, we chasing the guy down or do we Salvage what we came here for? [20:12] "If hes leaving, we will let him leave." [20:12] "Not much of a point. If he's returning back he'll bring re-enforcements if he wants to. Even if we shoot him down they'll come to investigate." [20:12] "Better to get it done and get out." [20:12] "Alright." 06[20:12] * Charn tries his luck. [20:12] roll +8 vs Fighter A! Err, this first. [20:12] 09[Roll] 15Charn14 rolls15 1d20+814: 5 + 8 = 151314. 14[15 vs Fighter A! Err, this first. 14] [20:12] 11<<10 -5, miss. 11>> 00[20:13] <~DarthMecha> 7<< 4 Miss  7>> 06[20:13] * James leaves his station and grabs one of the rented suits. 00[20:13] <~DarthMecha> And the fighter soon zoomes entirely out of sight. Leaving you alone with the floating wreck! [20:13] "Alright, let's get to salvaging." [20:14] << Do we keep going or is that it for tonight? >> 00[20:14] <~DarthMecha> The ship appears to be a sith battle cruiser from the Jedi Civil War, 300 years ago (KotOR1 for those of you who played it). It is surrounded by a cloud of debris, mostly broken bits of starfighter, some droids, and chunks of the ship itself 00[20:14] <~DarthMecha> 7<< 4 One more thing before we stop.  7>> [20:14] "Someone should stay on the ship to fire at anything that shows up... but let's go get to looting." 00[20:15] <~DarthMecha> I'll handle that. The way the ship is moving will make it hard to dock though. 00[20:15] <~DarthMecha> But hey, you've got space suits, right? [20:15] "Yea, rented a pair just in case." 00[20:16] <~DarthMecha> 7<< 4 You can either help her try a DC 30 pilot check to dock, or Space walk. Either way  7>> 06[20:16] * Xant gets space suited up as well 06[20:16] * Charn space walks. 06[20:17] * James wears the rented Space Suit. "Alright, see ya later." 06[20:17] * James spacewalks as well." 06[20:18] * Xant space walker texas ranger [20:18] "Man, to think what sort of hell this thing went though... I won't be surprized if this... whatever Jarai draws on, lingers for that long." 00[20:18] <~DarthMecha> As you move through space, toward the airlock, you can see the eerie sight of floating bodies, almost perfectly preserved in the vaccuum 00[20:18] <~DarthMecha> roll 1d20 I'M ROLLIN DICE [20:18] 09[Roll] 15DarthMecha14 rolls15 1d2014: 3 = 15314. 14[15 I'M ROLLIN DICE 14] [20:18] roll 1d20+9 sure lets try to dock lol [20:18] 09[Roll] 15Jarai_sun14 rolls15 1d20+914: 15 + 9 = 152414. 14[15 sure lets try to dock lol 14] 00[20:18] <~DarthMecha> roll 1d4 [20:18] 09[Roll] 15DarthMecha14 rolls15 1d414: 3 = 15314. [20:19] << uhh you could have aided me dammit >> 00[20:19] <~DarthMecha> Xant spots a lone sith battle droid floating in space. Oddly enough, it still seems active. and takes a shot at him! [20:19] roll 1d6 force pointing it anyway lets see what we get [20:19] 09[Roll] 15Jarai_sun14 rolls15 1d614: 2 = 15214. 14[15 force pointing it anyway lets see what we get 14] [20:19] << whoops >> [20:20] "Agh!" [20:20] << yep had you helped i probably would have made it! >> 00[20:20] <~DarthMecha> roll 1d20-4 Shooting Xant [20:20] 09[Roll] 15DarthMecha14 rolls15 1d20-414: 13 - 4 = 15914. 14[15 Shooting Xant 14] [20:20] << nice job deciding things without consulting everyone! >> 00[20:20] <~DarthMecha> The shot goes wild. 00[20:21] <~DarthMecha> 7<< 4 Also that would have been 29  7>> [20:22] "Get in the ship get in the ship!" [20:22] << well whatever, are we done now? >> [20:22] "Right..." *spacewalks his way* [20:22] << or at least am i done? I am not spacewalking >> 00[20:23] <~DarthMecha> 7<< 4 You can try to dock again.  7>> 00[20:23] <~DarthMecha> 7<< 4 Why aren't you space walking?  7>> [20:23] << dont want to >> 00[20:23] <~DarthMecha> 7<< 4 ...Kay  7>> [20:23] staying with the ship incase something comes back 00[20:23] <~DarthMecha> That's what I was going to do. [20:24] << I don like space! >> 00[20:24] <~DarthMecha> 7<< 4 Umm...ok.  7>> [20:24] << The only real danger is a suit breech >> 00[20:24] <~DarthMecha> 7<< 4 Given the way the rules work that's not really a danger.  7>> [20:24] "I... I will go meditate on the nature of the force then." [20:25] "Yeash... that Battledroid must be in quite a mess..." 00[20:25] <~DarthMecha> Well the other three make it to the airlock and....we'll see what's in it next time!