Faiz has connected.
Threden has connected.
Imban has connected.
Azar has connected.
Blaine has connected.
Imban: It snuck off in the middle of the night, while you were sleeping, leaving just an open secret door where it was.
Tilus has connected.
Imban: Hmm... Tilus is the one missing, eh.
Imban: Well, not anymore.
Tilus: (( Yeah, I was editing my sheet. ))
Tilus: (( I am here now however! ))
Faiz: (( And Ergris is gone again? ))
Imban: Regris and Stuph are conned
Threden: (( Death ))
Mechalomaniac: (( They're at Sakuracon where Steve Blum is. ))
Imban: In any case, a new map has opened below this one: Fortress Ironfell B2F - Karak Mines Entrance.
Imban: When you are feeling well-rested, proceed through the secret door to the actual Karak Mines!
* Imban feels strangely small on this map. :
Imban: :<
Faiz: (( I thought that said "HOLE IN CRITTING" for a second and I went "What...?" ))
Threden: (( No critting for you. ))
Imban: And no Adric, either.
Mechalomaniac: I'm editing my stuff for being leveled
Imban: And Azar is stuck inside a wall. Awkward.
Imban: Oh okay
Mechalomaniac: Though I'll move first
Faiz: (( God. Yeah. I was going to say, we're FUCKED if we don't have the healing. ))
Azar: (( I'm editing shit too. ))
Forge: (( Oh right we get HP each level don't we ))
Tilus: (( Yep. ))
Tilus: (( (Note that 48 I currently have is *after* editing) ))
Azar: (( TESTING ))
Azar Macan:
Vulcan Double Fire • Standard - Ranged 10 • Arcane, Fire, Healing, Implement
DOUBLE FIREFIST POOWWWEEERRRR!
Attack = 28 vs. Reflex       Rolled: 19     Bonuses: 9
Damage = 8   Fire       Rolled: 3     Bonuses: 5
Hit: If at least one attack roll hits, you regain hit points equal to your Intelligence modifier (+1)  
Miss: Half Damage  
Forge: (( You're required to rename that DOUBLE SUN POWER ))
Azar: (( Hrm. I guess I'll have to add EX attack rolls and damage rolls. ))
Azar: (( THAT'S WHAT I WAS GOING FOR ))
Forge: (( Speaking of new macros ))
Forge:
Arc of the Flashing Storm • Standard • Full Discipline, Implement, Lightning, Psionic, Teleportation
Electrigger
Attack = 21 vs. Ref       Rolled: 12     Bonuses: 9
Damage = 17   Lightning       Rolled: 12     Bonuses: 5
Hit: Push target 2 squares. They take -2 to attack rolls until end of your next turn.
Azar Macan:
EX Attack = 10       Rolled: 1     Bonuses: 9
Azar: (( OFF TO A GREAT START THERE ))
Imban: Sure are.
Azar Macan:
EX Damage = 12       Rolled: 7     Bonuses: 5
Adric Kain:
Prescient Warning • Immediete Interrupt • Arcane
You hax the ide to warn an ally of an attack before it happens.
Effect: If an ally within 10 squares of you is hit by an attack, they may make a basic attack against the attacking enemy as a free action, dealing 1d8 extra damage on a hit
Azar: (( so when I use my new encounter ))
Azar: (( I may get to make SIX macros uses. :v ))
Imban: Immediete, eh.
Mechalomaniac: (( Ok a bit oddly setup but it works for now ))
Mechalomaniac: (( Shut up ))
Forge: (( For the record, Mecha ))
Forge: (( If they're hitting me and it's melee, hold off on that power ))
Forge: (( I have my own they-hit-me reaction power ))
Mechalomaniac: (( We can use both ))
Forge: (( Yes but mine hits off of just melee ))
Forge: (( So let me burn that one before you burn the better one ))
Mechalomaniac: (( Kay ))
Forge: (( *loads up XBL to listen to YouTube songs so as to save his computer the trouble of running it* ))
Mechalomaniac: (( Ok I'm good ))
Threden:
Quantum Field • Standard • Weapon, Primal
You release a field of strange particles around you, and prepare to use them to protect an ally from harm.
Target: Close Burst 1, Each Enemy in Burst
Attack = 18 vs. AC       Rolled: 8     Bonuses: 10
Damage = 10   Physical       Rolled: 5     Bonuses: 5     Critical: 0
Effect: Until the end of your next turn, when any ally adjacent to you is targeted by an attack that does not include you as a target, you can swap places with that ally as an immediate interrupt. You become the target of the attack instead of the ally.
Potential Bonuses: Warforged Tactics (+1 to attack rolls if an ally is adjacent to target), Terrain Mastery (Enemy considered granting CA if in Difficult Terrain)
Mechalomaniac: (( Also I did grab the belt for now so you get +HEALZ ))
Azar Macan:
Vulcan Double Sun Power • Standard - Ranged 10 • Arcane, Fire, Healing, Implement
DOUBLE FIREFIST POOWWWEEERRRR!
Attack = 10 vs. Reflex       Rolled: 1     Bonuses: 9
Damage = 15   Fire       Rolled: 10     Bonuses: 5
Hit: If at least one attack roll hits, you regain hit points equal to your Intelligence modifier (+1)  
Miss: You regain hit points equal to your Charisma modifier (+4)  
Imban: So, all of you (except Azar, who is entombed in rock) have descended into what appears to be a dwarven mine. This matches what you heard about the Karak mines.
Threden: (( TELEPORTATION ERROR ))
Azar Macan: (( Hm. Yeah, I'll just use that again for the secondary and mention it's half damage. Because doing it another one mentioned it's half is silly ))
Faiz: (( VULCAN STOHGOD. ))
Serra: "So these must be the mines we're looking for."
Adric Kain: So what horrible creatures will we be running into down here?
Azar Macan: Hm?! Is this where they went? Osaou, you first!
Imban: You smell a foul stench from around the corner, giving you a good hint.
Osaou: Mh-rar!
* Osaou hugs adric
Serra: "Dwarves, shifters, and eladrins who fancy themselves demigoddesses, by the sounds of things."
Forge: If it is another Troglodyte I will punch it so hard its ancestors break ribs.
* Faiz rumbles.
Adric Kain: ...why is he doing that?
Azar Macan: Hup!
Serra: "Or it could be more troglodytes. Ick, I don't want that ugly stench getting into my hair."
Azar Macan: Sun Vulcan had us go on a task. Said task ending up being outside in a sandstorm. It was...unpleasant.
Azar Macan: But Sun Vulcan gave me a gift for doing so!
* Azar Macan poses, now has...slightly better armor!
Imban: Nonetheless, is anyone stepping forward to take a look at things?
Adric Kain: That still doesn't answer why your pet is hugging me
Faiz: (( HEY BLAINE LOOK ))
Faiz: (( OUR VERY BEST FRIENDS. ))
* Forge cracks his knuckles loudly.
Imban: (( Also, hey everyone, make a Perception check. ))
Azar Macan: He was glad to see one of our group again, and you were the closest one.
* Threden rolls: 1d20+5 Robot Sensors => 17 + 5 = 22
* Tilus rolls: 1d20+3 Ara ara ufufu? => 2 + 3 = 5
Faiz:
Perception = 29       Rolled: 20     Bonuses: 9
* Blaine rolls: 1d20+8 => 2 + 8 = 10
Threden: (( Faiz sees forever. ))
* Azar rolls: 1d20+3 VULCAN PERCEPT (Osaou has this +2) => 13 + 3 = 16
* Faiz SEES YOUR TIME. It is up.
* Mechalomaniac rolls: 1d20+9 PERCEIVE => 18 + 9 = 27
Imban: Threden, Faiz, you notice a tripwire around here.
Faiz: (( ...Ha. Ahaha. BAHAHA ))
Threden: WARNING: Nearby trap.
Imban: Threden, Faiz, Osaou, Adric, you see...
Faiz: (( I'm assuming they see us too? ))
Imban: The arrow slits?
Faiz: (( The... the enemies. ))
Imban: The troglodytes aren't hiding. And sure see you.
Faiz: (( Yes, the dart traps OF COURSE THE TROGLODYTES ))
* Troglodyte Spear Warrior 1 points at Faiz.
* Troglodyte Spear Warrior 1 ... flips Faiz the bird.
Azar Macan: (( so where is the tripwire? ))
* Faiz crosses his arms.
Imban: (( I drew it on the map. Faiz and 3den see it, Adric would if he was closer ))
Imban: (( noone else does. ))
Forge: (( This is why whenever I make a perception check other people don't, I just default to calling it out. ))
Forge: (( Awesome I've got a playlist going for Epic Rap Battles. ))
Faiz: (( Initiatize? ))
Imban: (( In any case, yes, initialize. ))
Faiz:
Initiative (within range of Adric) = 11       Rolled: 6     Bonuses: 5
Adric Kain: (( Remember +1 ))
Faiz: (( Aw, man. ))
Forge:
Initiative • None • Ikuze!
Ima ga sono toki da
Initiative = 9       Rolled: 1     Bonuses: 8
* Azar rolls: 1d20+4+1 GO TIME! (-1 if not near Ardic) => 6 + 4 + 1 = 11
Faiz: (( So, guys/Imban. ))
* Mechalomaniac rolls: 1d20+8 IT'S MORPHIN' TIME! => 4 + 8 = 12
* Threden rolls: 1d20+5+1 Let's robattle => 12 + 5 + 1 = 18
* Tilus rolls: 1d20+3 Go! Go! Let's go Serra! => 19 + 3 = 22
Faiz: (( Well, Imban first; I can see that... door off to the left, right? ))
Imban: (( ...yes. ))
Threden: (( Serah, give Forge his dice back. ))
Azar Macan: (( TILUS ROLLED HIGHEST ALL IS LOST ))
* Imban rolls: 1d20+6 => 2 + 6 = 8
* Imban rolls: 1d20+6 => 17 + 6 = 23
* Imban rolls: 1d20+6 => 1 + 6 = 7
* Imban rolls: 1d20+5 => 17 + 5 = 22
* Imban rolls: 1d20+5 => 2 + 5 = 7
Azar Macan: (( however we beat like basically all the enmies. ))
Faiz: (( Well, then. I'm going to think... Faiz just figures that the entire left side is a new room. Can I be the breakingest on this wall. ))
* Imban rolls: 1d20+6 => 11 + 6 = 17
Forge: (( Breakin' 2: Faiztacular Boogaloo ))
Azar Macan: (( y'know I think the dwarves would rather the mine not be terribly broken more than it already is ))
Serra: (( My roll didn't include the +1 from mecha, for the record. ))
Imban: (( Um, assaulting the wall is unlikely to work out in your favor. ))
Faiz: (( Aw. ))
Imban: (( Since there ISN'T a room on teh other side. ))
Imban: (( It'd just fail hilariously. ))
Serra: (( I need to remember to add that all the time. ))
Faiz: (( Well, yes. I figured like, just do what we did with the forest and TUNNEL THROUGH THAT SHIT. ))
Threden: (( He could assault the top corner one, though. ))
Adric Kain: (( That's Serra should let Adric sleep in her cell! ))
Imban: (( Yeah, this is SOLID ROCK. You'd need enough time and energy to use your full ritual. ))
Faiz: (( Bah. Well, fine. ))
Serra: (( wha ))
Forge: (( Hey, Imblo ))
Forge: (( Do you need line of sight to teleport? ))
Faiz: (( ...Though... ))
* Troglodyte Spear Warrior 2 points at Faiz and says something in a sibliant language! (if you speak Draconic, it says "Fuck you!")
Troglodyte Spear Warrior 2: (( Yes ))
* Troglodyte Spear Warrior 2 hold action
Forge: (( Kay ))
Serra has received initiative.
Faiz: (( ...They can't reach us through this, can they. ))
Imban: (( Not without lifting the portcullis, no. ))
Faiz: (( I HAVE AN IDEA. ))
Adric Kain: Faiz, are you going to let him talk to you like that?
Serra: (( Would you rather I teleport #1 through the bars and on the other side or just blast them through the bars? ))
Faiz: I ONLY REALLY KNOW HELL AND WARBLE, I THINK...?
Threden: (( Blast them ))
Serra: (( Kay! ))
Adric Kain: He said "Fuck you"
Faiz: OH. OH.
Faiz: WHAT A DICK
Threden: (( Because we don't want to deal with the tripwire just yet. ))
Adric Kain: I know right.
Serra: "Oh, I heard that quite well! And a very merry (Draconic) You both suck (/Draconic) to the both of you, too!"
Adric Kain: Such language.
* Tilus rolls: 1d20+10 Dishearten (augment 2) @ Spear Warrior 1, vs Will => 3 + 10 = 13
* Tilus rolls: 1d20+10 Dishearten (augment 2) @ Spear Warrior 2, vs Will => 6 + 10 = 16
* Troglodyte Spear Warrior 2 laughs mockingly.
Serra: (( ;_; ))
* Troglodyte Spear Warrior 1 laughs mockingly.
Forge: (( Sad Serra in the snow... mine... snowmine. ))
Serra: "Huh, maybe I'm getting a bit rusty. Bleh."
* Serra turn end!
Faiz: (( IF THERE ARE FIRE MINES THEN CLEARLY THERE ARE SNOW MINES. ))
* Troglodyte Impaler 1 walks out from around a corner and throws a spear at Faiz, impaling him!
Threden: OBSERVATION: You should watch your language.
* Imban rolls: 1d20+10 vs. AC => 13 + 10 = 23
Forge: I think you may be overthinking their minds this time.
* Imban rolls: 2d6+4 => 7 + 4 = 11
* Imban rolls: 1d20+8 vs. Fortitude => 4 + 8 = 12
Faiz: Faiz loses 11 hit points.
Faiz: (( OH GOD FUCKING DAMMIT WHY DOES THIS HAPPEN EVERY FUCKING TIME ))
Troglodyte Impaler 1: Faiz is stabbed, but not impaled to the ground!
Threden has received initiative.
Serra: "I probably am~"
Threden: WARNING: Do not move past this point.
Serra: "Oh? Why not?"
Threden: OBSERVATION: Suspected trap wire.
* Serra nods.
* Osaou attempts to call attention to the traps in the walls!
Threden: (( Attacking warrior 1. ))
Threden:
Storm Throw • Standard - Ranged 5 • Weapon, Primal, Lightning
You toss your spear at a distant foe, using it as a lightning rod for the raw energy discharged from your reactor. The blast also causes the spear to return to you. Because magic.
Attack = 14 vs. Fort       Rolled: 4     Bonuses: 10
Damage = 14   Thunder       Rolled: 9     Bonuses: 5     Special: 1     Critical: 0
Hit: You gain Resist 10 Lighting until the end of your next turn.
Effect: Your weapon returns to your hand.
Potential Bonuses: Warforged Tactics (+1 to attack rolls if an ally is adjacent to target), Terrain Mastery (Enemy considered granting CA if in Difficult Terrain)
Troglodyte Spear Warrior 1: Your weapon clatters off the portcullis into failure.
Adric Kain has received initiative.
Adric Kain: Oh hey, tripwire.
Faiz: A BIT.
* Adric Kain points at Spear warrior 1.
Adric Kain:
Vicious Mockery • Standard • Arcane, Implement, Psychic
Insult you to death
Attack = 27 vs. Will       Rolled: 17     Bonuses: 10
Damage = 9   Psychic       Rolled: 3     Bonuses: 6
Hit: Target takes a -2 Penalty to attack rolls until the end of your next turn  
Troglodyte Spear Warrior 1: Troglodyte Spear Warrior 1 loses 9 hit points.
* Troglodyte Spear Warrior 1 looks like "Who me?", then drops dead.
Adric Kain: Draconic: I saw your mother outside playing with a trouser snake
Faiz: (( wait a goddamn second AC 25?! ))
Imban: (( minions tend to get inflated defenses, since they die if you touch them. ))
Serra: (( all their defenses are ridiculous. I am guessing these guys are uberminions. ))
Imban: (( ...also these are level 12 minions ))
Serra: (( Yeeeeeep. ))
Serra: (( PARAGON MINIONS ))
Faiz has received initiative.
Forge: (( They better be worth more than 10 exp each. ))
Faiz: (( Ugh. Whatever. ))
Faiz: (( OKAY SO ))
Faiz: (( Rituals, you say~ ))
Faiz: (( Basically what I want to try and do is just blow this whole section down; not really care for finesse, just crush it into oblivion so we can get through. ))
Serra: (( That'll take at least a minute, more than enough time for us to remove the other spear warrior from existance. ))
Imban: (( You can easily do that... but it'd take 10 rounds, which means it'd be unlikely to finish on combat time. ))
Faiz: (( Sigh. ))
Faiz: (( Well hey, guess what? I CAN DO LITERALLY NOTHING ELSE IN THIS FIGHT, THE WAY IT'S PRESENTED, AT FUCKING GOD DAMN ALL. I'm doing it anyway. ))
Forge: (( I'm super tempted to burn my action point for a second move action just so I can teleport over there and then raise the portcullis. ))
Threden: (( Shoot arrows. You still have a chance to hit. ))
Faiz: (( Uh... no. I can't. Literally. My attack bonus is 4. ))
Faiz: (( I need to crit to hit the minions. ))
Serra: (( nat 20s autohit. ))
Serra: (( it is still a chance. ))
Threden: (( Should be higher then that... ))
Azar Macan: (( what the hell *are* we supossed to do here anyways? ))
Imban: (( Um, kill all the enemies? ))
Faiz: (( Oh, wait, no, it's +7. Still. ))
Threden: (( I thought you had better stats in that front then me, and I have like +10 on my armbow. ))
Azar Macan: (( yes but we can't reach them. unless they open the gate to get at us. ))
Serra: (( I'm guessing having someone who saw the tripwire step over it, then forcefully raise the portcullis. ))
Imban: (( You could open the gate... ))
Forge: (( Screw it I'm going over there on my turn. ))
Faiz: (( Which is in the other room. Which is where I'm trying to get into. ))
Azar Macan: (( forcefully works? Okay, Fleed should...do that? ))
Serra: (( As in, STR lift it up. ))
Faiz: (( Sigh. Egh. ))
Faiz: (( Tripwire can just be stepped over? ))
Faiz: (( (accounting for a 7'6" armor golem's legs) ))
Imban: (( Did you see it earlier? Yes, as two squares. If not, roll perception at +5. ))
Imban: (( If you fail that, well, fun ensues ))
Faiz: (( Well I CRIT my Perception so yeah I figure I did. Guess this is what I'm doing then. ))
Faiz: (( So, TOMBKICK Athletics or straight-up STR roll? ))
Imban: (( Athletics go ))
* Faiz grabs the portcullis and just pulls. FUCK YOU, DOOR
Faiz:
Athletics = 21       Rolled: 8     Bonuses: 13
Imban: You strain, but feel you need another try or a bit of help to get the portcullis raised!
Imban: It was close, though!
* Faiz is SO GODDAMN ANGRY AT THIS DOOR
Faiz:
EXCEED BREAK • Minor Action • Awesome • Personal
CHARGE UP!!
Effect: Until the end of your next turn, you are considered bloodied for all purposes, positive or negative.
Faiz: (( Yeah done. ))
* Troglodyte Spear Warrior 2 ceases holding action.
* Imban rolls: 1d20+15 vs. Faiz's AC => 7 + 15 = 22
Faiz: Faiz loses 7 hit points.
Azar Macan has received initiative.
Azar Macan: You!
* Azar Macan snaps fingers
* Azar Macan tosses a bolt at the uberminion!
Azar Macan:
Vulcan Blast • Standard Action - Ranged 10 • Arcane, Implement
Feel the power of SUN VULCAN~
Attack = 17 vs. Reflex       Rolled: 7     Bonuses: 10
Damage = 12   Physical       Rolled: 5     Bonuses: 7
* Troglodyte Spear Warrior 2 steps aside.
Azar Macan: (( FUCK YOU TOO KID. could've teleported over if it hit, but nooooo ))
Forge has received initiative.
Azar Macan: Hrm. There must still be sand in my...everything. Faiz, how do you deal with the desert?
Faiz: BUSY RIGHT NOW
Forge: (( If my math is correct, I'll get another action point after this fight, since I got a full rest and then fought one fight when we got ambushed. ))
Adric Kain: Maybe that's why he left.
Azar Macan: I'll remember to ask again later!
Forge: (( So GONNA WASTE THIS ONE ))
Adric Kain: (( No ))
Adric Kain: (( We got Ambushed THEN full Rested ))
Forge: (( I only need 4 hours. ))
Faiz: (( We did. Robots, remember. ))
Imban: (( The Warforged teeeeeechnically got a full rest before the ambush. ))
Adric Kain: (( Oh ok ))
Forge: (( It was exactly 4 hours when we got jumped ))
Forge: (( Burning mine for a second move action. ))
Faiz: (( Though whether Imban wants to call the other eight hours we spent as a robot rest then... ))
Serra: (( You can only full rest once per 24 hour period. ))
Serra: (( So the first one is the one that counts. ))
Forge: I think this is quite enough of this nonsense. Excuse me, my friends.
* Troglodyte Spear Warrior 2 smells foul.
* Forge vanishes from existence in a bolt of lightning, and appears behind the Troglodyte.
Forge: I have something for your ancestors.
Forge:
Arc of the Flashing Storm • Standard • Full Discipline, Implement, Lightning, Psionic, Teleportation
Electrigger
Attack = 16 vs. Ref       Rolled: 7     Bonuses: 9
Damage = 19   Lightning       Rolled: 14     Bonuses: 5
Hit: Push target 2 squares. They take -2 to attack rolls until end of your next turn.
Serra: (( A miss ))
Troglodyte Spear Warrior 2: The terrible smell must have distracted you, because you miss horribly.
* Forge leans close enough to look it directly in the face.
Azar Macan: (( we remind me why are we fighting minions of twice our level. :v ))
Imban: Also, Forge, you think you see something moving in the distance.
Forge: I am going to wear you as a festive coat.
Serra: (( We offed a brute 8 at L1. This isn't that big a deal. ))
* Troglodyte Spear Warrior 3 opens a door.
* Troglodyte Spear Warrior 3 ...longspears Forge.
* Imban rolls: 1d20+15 vs. AC => 17 + 15 = 32
Azar Macan: (( yeah, but...the minions having super high defenses is silly ))
Forge: (( Melee? ))
Faiz: (( This may not have been the best idea you've had thus far, Blaine. ))
Troglodyte Spear Warrior 3: (( obviously, yes ))
Forge:
Tumbling Dodge • Immediate Interrupt • Personal
God Shadow
Acrobatics = 30       Rolled: 18     Bonuses: 12
Effect: Divide check by 10, and add result to all defenses. If attack now misses, shift 1 square.
Troglodyte Spear Warrior 3: (( did you really think a 32 would miss? :/ ))
Forge: Forge loses 7 hit points.
Forge: (( I had to try. ))
Troglodyte Spear Warrior 3: (( I'm sure you could have rolled a... 120... ))
Serra: (( You'd need to roll 110 or so. ))
Forge: (( Look eat me. ))
* Troglodyte Impaler 2 throws an impaling spear at Forge!
Faiz: (( Clearly the troglodyte used Sure Hit while he was obscured in the other room. ))
* Imban rolls: 1d20+12 vs. AC => 5 + 12 = 17
Serra: (( I don't think that's wise to say to a lavosban... ))
* Troglodyte Impaler 2 's throw is kind of lousy!
Forge: (( I may be a little off my game since it's been two weeks and we came back to the most bullshit bottleneck. ))
Serra has received initiative.
* Imban puts the Spear Warrior 1 in the icebox to eat next week.
Serra: "Okay, let me try a different approach here."
* Serra points at both remaining smelly creeps. "You! Your time is nigh!"
* Tilus rolls: 1d20+10 Cruel Decree @ Spear Warrior 2, vs Will => 17 + 10 = 27
* Tilus rolls: 1d20+10 Cruel Decree @ Spear Warrior 3, vs Will => 6 + 10 = 16
* Troglodyte Spear Warrior 2 's time is nigh.
* Troglodyte Spear Warrior 3 , not so much.
* Tilus rolls: 2d6+5 Damage, target is slowed, Forge gets +2 to damage vs it (doesn't matter) => 4 + 5 = 9
Troglodyte Spear Warrior 2: Troglodyte Spear Warrior 2 loses 9 hit points.
* Troglodyte Spear Warrior 2 's time is up, drops dead!
Serra: (( Proc your teleport, Azar. ))
Azar Macan: VULCAN...
Azar Macan: ...STEP!
Azar Macan: SUN VULCAN SAYS SCREW YOUR GATES.
Serra: (( Done. ))
Forge: Welcome to this side of the door, Azar.
* Troglodyte Impaler 1 refreshes Impaling Shot
* Imban rolls: 1d6 => 2
* Troglodyte Impaler 1 ...does no such thing.
Faiz: YOU GUYS ARE JERKS
* Forge kicks the dead trog.
* Troglodyte Impaler 1 throws a javelin at Azar.
Forge: I meant what I said. I am going to keep this one, have it skinned and made into a coat.
* Imban rolls: 1d20+12 vs. AC => 9 + 12 = 21
Azar Macan: I could attempt to lift the gate, but I doubt I would be useful.
* Imban rolls: 1d6+4 => 1 + 4 = 5
Azar Macan: Azar Macan loses 5 hit points.
Threden has received initiative.
Azar Macan: (( HEY FORGE WANT A BUFF? ))
Forge: (( Sure ))
Threden: (( I can see the other spear warrior, yes? ))
Azar Macan:
Vulcan Bond • Immediate Interrupt Ranged 5 • Arcane
Target: One willing ally
Trigger: You are damaged by an attack.
Effect: The target takes the damage from the triggering attack instead of your. You still take any other effects from the attack. The target gains a +2 power bonus to attack rolls and a +5 power bonus to damage rolls until the end of your next turn.
Troglodyte Impaler 1: (( Yes, but he has cover against you from there. ))
* Azar Macan shifts the damage away to Forge, and empowers him!
Imban: (( Since that is... super awkward. ))
Imban: (( Oh, and he's through the portcullis anyway. ))
Imban: (( So he has cover anyway. ))
Azar Macan: (( no, wait ))
Forge: Forge loses 5 hit points.
Azar Macan: (( forge is BAD IDEA. unless I hold after him ))
Azar Macan: (( which I will then. ))
Faiz: (( Well. One second~ ))
Azar Macan: (( since my next turn is...before his turn. :v ))
Faiz: (( Hey Imban, considering my last Athletics, how fares portcullis anyway? ))
Imban: (( You were 2 under the needed amount. ))
* Threden steps over the tripwire as carefully as a massive robot can
Faiz: (( Like, weakened, breaking, cracking, what? ))
Imban: (( Unmoving, try harder. ))
Faiz: (( Bah. ))
Imban: (( But definitely creaking. ))
Forge: (( You can do it, Lou Ferigno ))
* Threden rolls: 1d20+10 ROBOT LIFTING => 20 + 10 = 30
Faiz: (( I was gonna see if I could like... charge through the thing and into the troglodytes way up there. ))
Imban: Threden rips the portcullis off its hinges.
Forge: (( You slam it into the ceiling and break the mechanism to lower it again. ))
Faiz: (( In which case I'd take Azarbuff. ))
Serra: (( Or Threden could lift it up off its' hinges. ))
Faiz: (( sigh ))
Azar Macan: (( okay then I'll give it to Faiz then! ))
Faiz: (( TIME SHENANIGANS ))
Forge: Forge is healed and gains 5 hit points.
Azar Macan: Azar Macan is healed and gains 5 hit points.
Imban: (( TIME SHENANIGANS ))
Azar Macan: (( WELL IF IMBAN DOESN'T WANT US TO.. ))
Imban: (( Naah, it's ok. ))
* Azar Macan somehow shifts the damage again to Faiz!
Forge: (( Damage pinball ))
Faiz: Faiz loses 5 hit points.
* Faiz spins up DRILL ARMS in the meantime!
* Troglodyte Mauler walks up behind Forge and mauls him with a greatclub!
Azar Macan: Go get 'em, Faiz.
* Imban rolls: 1d20+14 vs. AC => 1 + 14 = 15
* Troglodyte Mauler does a terrible job of that.
* Forge doesn't even bother moving, it missed perfectly well on its own.
Threden: (( The Mauller ends up tying itself up. ))
* Troglodyte Mauler sucker-bites Forge anyway.
* Imban rolls: 1d20+12 vs. Fortitude NOM => 6 + 12 = 18
* Forge sways slightly and avoids.
Adric Kain has received initiative.
Forge: Please stop.
Forge: You are only going to die embarassed.
* Adric Kain calmly steps over the tripwire.
* Adric Kain musics at MaullarMaullar
Adric Kain:
Blunder • Standard • Arcane, Charm, Implement
You fog your foes mind, causing it to stumble past your allies.
Attack = 18 vs. Will       Rolled: 8     Bonuses: 10
Damage = 11   Physical       Rolled: 5     Bonuses: 6
Hit: You slide the target 2 squares. During the slide, you or one of your allies can make a melee basic attack against the target as a free action, with a +4 power bonus to the attack roll.  
Serra: (( INTERRUPT ))
* Troglodyte Mauler makes a boner!
Troglodyte Mauler: Troglodyte Mauler loses 11 hit points.
Adric Kain: Forge, hit him
Adric Kain: (( at +4 ))
* Serra declares Adept's Insight, adds 1 to the roll, etc
Forge:
Melee Basic • Standard • Implement, Psionic
Warforged Finger
Attack = 30 vs. AC       Rolled: 18     Bonuses: 12
Damage = 10   Physical       Rolled: 3     Bonuses: 7
Troglodyte Mauler: Troglodyte Mauler loses 10 hit points.
Faiz has received initiative.
Faiz:
EXCEED SHIFT • Minor Action • Healing • Personal
READY!!
Effect: AGGRESSIVE BEAST MODE. Until the end of the encounter, gain a +4 bonus to damage rolls, and an extra +3 to charge attack damage rolls. In addition, while bloodied, gain regeneration 2.
* Faiz TANK RUSH on the Impaler!
Faiz:
Melee Charge • Standard Action • Weapon • Melee Weapon
EARTH TWISTER BREAK!!
Attack = 33 vs. AC       Rolled: 19     Bonuses: 14
Damage = 25   Physical       Rolled: 12     Bonuses: 13
Imban: (( Does that magically not provoke AoOs again ))
Forge: (( He's invisible I think ))
Faiz: (( Badge of the Berserker, broham. ))
Azar Macan: (( badge of the berserker, yeah. ))
Imban: (( Mm, ham ))
Troglodyte Impaler 2: Troglodyte Impaler 2 loses 25 hit points.
Faiz:
ACTION POINT • Free Action • Awesome • Personal
I'M NOT DONE YET!!
Effect: Gain another Standard Action.
Faiz:
Aggressor • Free Action • Martial, Weapon • Personal
REV UP!!
Effect: Gain +1 to your next attack roll. Mark the target of the attack, regardless of the result.
Faiz:
Geocrush • Standard Action • Martial, Weapon • Melee Weapon
AND YOU, AND YOU!
Attack = 24 vs. AC       Rolled: 11     Bonuses: 13
Damage = 19   Physical       Rolled: 9     Bonuses: 10
Effect: Until the end of your next turn, whenever any enemy starts its turn adjacent to the target, that enemy takes 4 damage.
Troglodyte Impaler 2: Troglodyte Impaler 2 loses 19 hit points.
Faiz: (( Actually that should've been 30 and not 25, since Azar's buff. ))
Troglodyte Impaler 2: Troglodyte Impaler 2 loses 5 hit points.
Azar Macan has received initiative.
Azar Macan: Well, that worked!
* Faiz pretty much completely goddamn mangles this son of a bitch.
* Azar Macan ...shifts back so he doesn't get smacked
Azar Macan: (( what action would it to be percept the wire again? ))
Faiz: (( ...Perception? ))
Azar Macan: (( I would like to get Osaou over here, but not in such a way as to trip the trap ))
Imban: (( Perecption, yes. ))
Serra: (( Perception, yeah. ))
Imban: (( At +5. ))
Azar Macan: (( no, would it be a minor action or what? ))
Serra: (( Don't cross back over, currently I'm the only one on this side of the wire. ))
Imban: (( Oh, none, just the action to move ))
* Azar rolls: 1d20+3+2 CAN OSAOU SEE THE WIRE => 18 + 3 + 2 = 23
Azar Macan: (( that...sure does. ))
Imban: (( It sure does. ))
Serra: (( (and eaglesharkpanther, but his presence doesn't matter) ))
Forge: (( Osaou enjoys that show, and never misses an episode. ))
Azar Macan: (( hey no ))
Serra: (( It's 2 move to cross the wire. ))
Imban: (( It is yes ))
Azar Macan: (( ...oh yeah ))
Azar Macan: (( bahh ))
Azar Macan: (( NEXT TURN THEN ))
Imban: (( WELL YOU COULD TRIP THE WIRE INTENTIONALLY! THEN IT'D JUST BE 1! ))
* Azar Macan points, ka-judgement
* Azar Macan has fire in his hand!
Azar Macan:
Vulcan Fire • Standard - Ranged 10 • Arcane, Fire, Implement
CATCH THE SUN~
Attack = 19 vs. Reflex       Rolled: 10     Bonuses: 9
Damage = 13   Fire       Rolled: 8     Bonuses: 5
Hit: Target takes a -3 Penalty to attack rolls until the end of your next turn  
Azar Macan: (( mauler, of course. ))
* Troglodyte Mauler catches the sun. It's hot.
Troglodyte Mauler: Troglodyte Mauler loses 13 hit points.
* Azar rolls: 1d8 SUPER VULCAN JUDGEMENT! => 6
Troglodyte Mauler: Troglodyte Mauler loses 6 hit points.
Azar Macan: Hah-ha!
Forge has received initiative.
Forge: (( Furiido, are you good up there on your own or do you want robosistance? ))
Faiz: (( Well all considered I think the four of them down there got the mauler, so come up here if you'd like. ))
Forge: (( help is on the way! ))
* Forge glares at the Mauler as he takes off towards Faiz, rendering it unable to do anything about it. (Move action for this power lets me select one adjacent enemy to deny OoA)
* Troglodyte Spear Warrior 3 still hits you.
Forge: (( Still provoke from the minion ))
* Imban rolls: 1d20+15 vs. AC => 7 + 15 = 22
Forge: Forge loses 7 hit points.
Faiz: (( Better small than bullshit. ))
* Forge ignores it, and instead flies foot-first into the Impaler on the right
Forge:
Open the Gate of Battle • Standard • Full Discipline, Implement, Psionic
Dynamite Kick
Attack = 25 vs. Ref       Rolled: 16     Bonuses: 9
Damage = 18   Physical       Rolled: 13     Bonuses: 5
Hit: Target takes an extra 8 if at full health.
Troglodyte Impaler 1: Troglodyte Impaler 1 loses 26 hit points.
* Forge lands, and turns to the other one and punches it in the throat.
Forge:
Flurry of Blows • No Action • Psionic
Heat End
Effect: Target takes an additional 6 damage, or a new target takes 8 damage.
Troglodyte Impaler 2: Troglodyte Impaler 2 loses 8 hit points.
* Forge turns back to the one he kicked and headbutts it to the floor.
Forge:
Takedown Strike • No Action • Martial
Stag Beetle Crusher
Effect: Target takes an additional 4 damage and is knocked prone.
Troglodyte Impaler 1: Troglodyte Impaler 1 loses 4 hit points.
Forge: That is more like it. That midnight ambush seemed to throw me off slightly.
* Troglodyte Spear Warrior 3 sticks Azar with his spear.
* Imban rolls: 1d20+15 vs. AC => 17 + 15 = 32
Azar Macan: Azar Macan loses 7 hit points.
Faiz: (( YOUR ARMOR CAN'T HELP YOU NOW! ))
Azar Macan: (( not when they have super attack bonuses, no. ))
* Troglodyte Impaler 2 shifts away.
Faiz:
Boost Spire • Immediate Reaction • Martial • Personal
HI THERE! WHAT'S UP?!
Trigger: An enemy within 5 squares of you moves willingly.
Effect: Shift half your speed, and gain combat advantage against the creature triggering this power.
* Troglodyte Impaler 2 recover impaling shot
* Imban rolls: 1d6 => 3
* Troglodyte Impaler 2 uses it on Faiz, because fuck Faiz.
Troglodyte Impaler 2: (( provokes ))
Faiz:
Melee Basic • Opportunity Attack • Weapon • Melee 1
YOU!!
Attack = 26 vs. AC       Rolled: 13     Bonuses: 13
Damage = 17   Physical       Rolled: 7     Bonuses: 10
Faiz: (( He does not. ))
Troglodyte Impaler 2: Troglodyte Impaler 2 loses 17 hit points.
* Troglodyte Impaler 2 was right about "fuck Faiz" but not about using an ability, being dead!
* Imban iceboxes more trogs.
* Faiz grinds the troglodyte's skull into a fine paste via DRILL HANDS.
Serra has received initiative.
Serra: "Okay, since that worked well the last time, let us try that again!"
Serra: "You two! Your time is nigh!"
* Tilus rolls: 1d20+10 Cruel Decree @ Spear Warrior 3, vs Will => 11 + 10 = 21
* Tilus rolls: 1d20+10 Cruel Decree @ Mauler, vs Will => 17 + 10 = 27
* Troglodyte Spear Warrior 3 's time is nigh.
* Troglodyte Mauler , also, is f'd.
* Tilus rolls: 2d6+5 Damage, they are slowed, Azar and Threden get +2 power bonus to damage vs both until end of my next turn => 11 + 5 = 16
Troglodyte Spear Warrior 3: Troglodyte Spear Warrior 3 loses 16 hit points.
Troglodyte Mauler: Troglodyte Mauler loses 16 hit points.
Serra: (( Done! ))
* Troglodyte Impaler 1 recovers Impaling Shot
* Imban rolls: 1d6 => 3
* Troglodyte Impaler 1 does, stands up
* Troglodyte Impaler 1 impales Forge, because >!!
Troglodyte Impaler 1: (( (provokes) ))
Forge:
Melee Basic • Standard • Implement, Psionic
Warforged Finger
Attack = 25 vs. AC       Rolled: 13     Bonuses: 12
Damage = 9   Physical       Rolled: 2     Bonuses: 7
Troglodyte Impaler 1: Troglodyte Impaler 1 loses 9 hit points.
* Imban rolls: 1d20+12 vs. AC => 18 + 12 = 30
* Imban rolls: 2d6+4 => 6 + 4 = 10
Forge: Forge loses 10 hit points.
* Imban rolls: 1d20+10 vs. Fortitude => 6 + 10 = 16
* Troglodyte Impaler 1 skewers Forge with a javelin, but does not impale him to the ground.
Threden has received initiative.
Threden:
Lightning Blast • Standard • Weapon, Lightning, Primal, Thunder
By discharging excess energy from your power core, you turn your spear into what amounts to a bolt of lighting. The blast also arcs to a nearby enemy.
Attack = 14 vs. AC       Rolled: 4     Bonuses: 10
Damage = 13   Lightning       Rolled: 8     Bonuses: 5     Critical: 0
Hit: One enemy within 2 squares of you that is also marked by you that is not the attacked target takes thunder damage equal to CON modifier (4).
Potential Bonuses: Warforged Tactics (+1 to attack rolls if an ally is adjacent to target), Terrain Mastery (Enemy considered granting CA if in Difficult Terrain)
* Troglodyte Mauler is not lightning'd. Try again.
* Troglodyte Mauler mauls Threden!
* Imban rolls: 1d20+9 vs. AC => 18 + 9 = 27
* Imban rolls: 2d4+4 => 5 + 4 = 9
Threden: Threden loses 9 hit points.
Troglodyte Mauler: Threden is marked!
* Troglodyte Mauler shifts away.
Adric Kain has received initiative.
* Adric Kain musics at Maullar again. Appropriately it is a Slam Jam
Adric Kain:
Staggering Note • Standard • Arcane, Implement, Thunder
The sharp sound you create causes your opponent to recoil clumsily.
Attack = 17 vs. Will       Rolled: 7     Bonuses: 10
Damage = 6   Thunder       Rolled: 0     Bonuses: 6
Hit: You push the target 2 squares. As a free action, an ally of your choice can make a melee basic attack against the target before, after, or during this forced movement.  
Faiz: (( APPROPRIATELY YOU'RE A TERRIBLE PERSON. ))
* Troglodyte Mauler is neither slammed nor jammed.
Adric Kain: Alas.
Faiz has received initiative.
* Faiz greatsword dual-wield chaaaaaaaaaange
Faiz:
Re-Equipment: Vanguard Greatsword +1 • Minor • Armory • Personal
SMASHING.
Effect: CHANGE DA. 1d10 damage; +3 proficiency; +1 attack/damage; +1d8 damage on charge; +1d8 damage on crit
Forge: (( Let this be a lesson to you, Slam Jams are never the right answer to anything. ))
* Faiz tank-rushes around the section of wall he's near to build up speed for SUPER CHARGE
Faiz:
Melee Charge • Standard Action • Weapon • Melee Weapon
I AM VIOLENCE GIVEN STEEL!!
Attack = 24 vs. AC       Rolled: 11     Bonuses: 13
Damage = 24   Physical       Rolled: 12     Bonuses: 12
Troglodyte Impaler 1: Troglodyte Impaler 1 loses 24 hit points.
* Troglodyte Impaler 1 is mangled.
Azar Macan has received initiative.
Azar Macan: Time to try out this new power! Osasou, go!
* Azar Macan crosses arms in front of him!
Azar Macan: DOUBLE...
* Azar Macan opens closes fists, hands glowing with bright light!
Azar Macan: SUN!
* Azar Macan throws two at the maullar!
Azar Macan:
Vulcan Double Sun Power • Standard - Ranged 10 • Arcane, Fire, Healing, Implement
DOUBLE FIREFIST POOWWWEEERRRR!
Attack = 12 vs. Reflex       Rolled: 3     Bonuses: 9
Damage = 13   Fire       Rolled: 8     Bonuses: 5
Hit: If at least one attack roll hits, you regain hit points equal to your Intelligence modifier (+1)  
Miss: You regain hit points equal to your Charisma modifier (+4)  
Azar Macan:
EX Attack = 22       Rolled: 13     Bonuses: 9
Azar Macan: (( yayyy it does the 13, at least ))
Azar Macan: ...POWER!
Serra: (( +2 osaou, +2 my buff ))
Troglodyte Mauler: (( So that does 13x2 or something? ))
* Azar Macan brings his arms forwards and flings another two at the far away one!
Troglodyte Mauler: (( (normally) ))
Azar Macan:
Vulcan Double Sun Power • Standard - Ranged 10 • Arcane, Fire, Healing, Implement
DOUBLE FIREFIST POOWWWEEERRRR!
Attack = 14 vs. Reflex       Rolled: 5     Bonuses: 9
Damage = 14   Fire       Rolled: 9     Bonuses: 5
Hit: If at least one attack roll hits, you regain hit points equal to your Intelligence modifier (+1)  
Miss: You regain hit points equal to your Charisma modifier (+4)  
Azar Macan:
EX Attack = 29       Rolled: 20     Bonuses: 9
Azar Macan: (( it's a primary and secondary attack ))
Azar Macan: (( always does both. rolls twice to hit. ))
Azar Macan: (( so both of them are ker-dead ))
Troglodyte Mauler: (( Oh ok ))
Troglodyte Mauler: Troglodyte Mauler loses 17 hit points.
Threden: (( I like that in terms of HP regen, you are better off missing with both. ))
* Azar rolls: 1d8 SUPER VULCAN JUDGEMENT! => 7
Troglodyte Impaler 1: Troglodyte Impaler 1 loses 7 hit points.
Forge: (( How did you attack two enemies with it? Also the miss condition seems better than hitting. ))
Troglodyte Mauler: Troglodyte Mauler loses 7 hit points.
Azar Macan: (( the miss is only for the primary ))
Imban: All of the remaining enemies are very dead!
Azar Macan: YOU HAVE FELT THE POWER OF SUN VULLLCAAAANNNN~
Faiz has received initiative.
Faiz has received initiative.
Faiz has received initiative.
Azar Macan: (( also if both attack rolls hit it does an extra d10 ))
Imban: (( ahh. ))
Faiz: (( That was... oddly fun, hm. ))
Imban: (( So, Serra needs to get across the tripwire is all, so... ))
Forge has received initiative.
Faiz: (( Then again that was probably because we didn't get SUPER BULLSHIT ROLLS. ))
Serra: "Azar, Adric, I'm gonna need you to step to the other side of that portcullis. I'm going to try to cross the tripwire, no need to get you two hurt if I stumble over it."
Forge: (( Serra trips, falls on her face and gets her shoe shot off by a dart. Not her foot, just her shoe. ))
Serra: (( XD ))
Adric Kain: Sure.
* Azar Macan steps forwards
Adric Kain: It's right there. In front of you
* Tilus rolls: 1d20+8 Ara ara ufufu? => 1 + 8 = 9
Adric Kain: Just...
Azar Macan: (( AHAHAHA ))
Faiz: (( YOU DIE ))
* Imban rolls: 1d20+7 => 4 + 7 = 11
Azar Macan: (( that's what you get for rolling high init. :v ))
Forge has received initiative.
Serra: "Ah-ahhhhh~!"
Serra has received initiative.
Faiz: WHAT HAPPENED?
Imban: Thankfully, it rolls horrible initiative, so Serra can just run from it.
Forge: (( PLEASE WAIT, TRAP IS LOADING ))
Azar Macan: SERRA TOTALLY FAILED TO SEE THE TRIPWIRE AND HIT IT
* Serra quickly runs past before any poison darts get shot into her hair.
Imban: (( By the way, while I didn't want to mention it, Azar could totally have disarmed the tripwire with Thievery. ))
Azar Macan: I think we're going to have to be careful here on the return jounrey. that is, if this is the only entrance.
Azar Macan: (( I was thinking that ))
Serra: "Indeed."
Faiz: (( "Could you-- do you think you could just stand there for a moment, please? This is so embarrassing, I forgot to load my death bullets in my death gun; it'll only take a second. Just-- yeah, right there, that's good, thanks a bunch. You're a real sport, you know that?" ))
Azar Macan: (( but it's probably DCkindahigh, isn't it? ))
Imban: (( just 17. ))
Forge: (( Well she already tripped it. ))
Azar Macan: (( ehhh I could've. oh well ))
Imban: Within the damp gray stone of the cavern walls, a faint light pulses. On close examination, you see veins of dark red twisting through the stone of the walls and ceiling, glowing with a dull light.
Faiz: ...
* Faiz rumbles.
* Azar Macan checks the sideroom
Forge: (( Tripwires tend to be broken when they're tripped. ))
* Faiz tilts his head... is this crazy as hell?
Imban: This used to be a dwarven guardroom, but the real guards are long dead.
Faiz:
Insight = 8       Rolled: 4     Bonuses: 4
Forge: (( Also Mecha, are you singing? ))
Imban: (( You think Nature or Dungeoneering would be a more appropriate check for that. ))
Adric Kain: (( Always ))
Faiz: (( Oh god Nature. My nemesis. ))
Adric Kain: (( And I have the belt so +1 on top of that ))
Imban: (( Alternatively, with that Insight check, you think that Athletics would be a more appropriate check for that. ))
Faiz: (( --what ))
Azar Macan: (( HIT THE ROCKS, SEE WHAT HAPPENS ))
Forge: Forge is healed and gains 19 hit points.
* Serra declares Legend Lore.
* Faiz tilts his head to the other side. SHIT IS INTERESTING FOR SURE, I GUESS
Azar Macan: (( hmm. I..see no real reason to waste a surge? ))
Faiz:
Nature = 17       Rolled: 8     Bonuses: 9
Azar Macan: (( 7 is...not much ))
Imban: Faiz realizes that this is not a natural phenomenon. At all.
* Tilus rolls: 1d20+14 History -> Whatever Knowledge Is Appropriate => 10 + 14 = 24
Imban: Serra recognizes the veins running through the walls as raw elemental energy.
* Faiz deals with natural phenomenon regarding rocks on a daily basis! What the hell is this bullshit?!
Serra: "Yes, that seems to be elemental energy running through these walls. Now why would the inhabitants of these mines want to do that...?"
Faiz: ...HUH.
Adric Kain: That's a very good question!
Faiz: (( And Faiz has... not heard of this shit happening before, vis-a-vis LIVING IN THE AREA? ))
Imban: (( No, that would be strictly unusual. ))
Imban: Nonetheless, it seems like there's three paths forward, though the center one has a lot more red glowyness.
Serra: "So which way do we go first?"
* Faiz shrugs, idly.
Serra: "Though I think if we're doing our usual thorough combing of the environs, maybe we should do the center path last."
Adric Kain: Left, right, center then?
Serra: "Works for me."
Faiz: FAIR ENOUGH, I GUESS.
Faiz: Faiz is healed and gains 23 hit points.
Faiz: (( SURGE DA ))
Imban: The side paths seem to end relatively quickly, though you notice some dwarven skeletons lying along the right one, all missing their skulls.
Forge: Charming.
Threden: OBSERVATION: That does not seem normal.
Faiz: (( Gasp! Someone else with the coveted SKULLGRINDER DRILLHANDS TECHNIQUE ))
Imban: Recent tracks along the main passageway lead you on, however. The central caverns you pass through show signs of recent mining activity, though on a much smaller scale than the dwarves’ operations of old.
Imban: Here and there, dwarf skeletons are strewn across the rocky ground, rusted weapons lying nearby. The dwarves of Karak appear to have slain each other in the end. Oddly, however, many of the skeletons appear to be missing their skulls.
Imban: (( New map: Karak Chaos Mines ))
Serra: "Wow, what a gruesome way to meet your end.
Forge: (( Now why would they be mining chaos ))
Imban: A vast gallery opens up here where the dwarves of Ironfell once worked, their long-rotted bodies now scattered before you. The rickety remains of ancient ladders and carts are spread across the cavern. One prominent vein of the strange, red-glowing stone crosses this chamber’s floor and climbs its walls, its cold light pulsing brightly.
Imban: (( You actually appear at... ))
Adric Kain: Well this looks cozy
Imban: (( Roll Perception, everyone! ))
Faiz: FOR CERTAIN DEFINITIONS.
Faiz:
Perception = 18       Rolled: 9     Bonuses: 9
* Threden rolls: 1d20+5 Robot Sensors => 6 + 5 = 11
* Azar rolls: 1d20+3 VULCAN PERCEPT (Osaou, +2, etc.) => 5 + 3 = 8
* Tilus rolls: 1d20+3 Ara ara ufufu? => 3 + 3 = 6
* Blaine rolls: 1d20+8 Go go Geth Vision => 9 + 8 = 17
Imban: This area is full of dwarven corpses, just like the previous ones.
Imban: As in the chambers above, more than half the dwarven bodies here are missing their skulls. Something everyone but Serra notices.
Serra: (( ;_; ))
Forge: (( Serra forgets Dwarves even have skulls ))
Serra: (( How could I? Skulls = minds = things that can be fried ))
Imban: Faiz and Forge notice the shaggy head of a huge beast peering at them from around an outcropping.
Forge: (( She believes it's all a mass of cartiledge. Or something. ))
Faiz: (( HISTORY 17: "Clearly these are the rare subspecies of Gurren-Dwarf." ))
Imban: Faiz and Forge also hear the sounds of skittering stone from further into the chamber.
* Faiz blinks. Stares. What.
Forge: I take it you also hear that.
Faiz: UH.
* Faiz scratches at his head...
Azar Macan: What is it?
Faiz: MAN, I DON'T EVEN KNOW.
Forge: Something is moving in here.
Azar Macan: That doesn't help.
Azar Macan: That does.
* Faiz attempts to know?!
Faiz:
Dungeoneering = 5       Rolled: 1     Bonuses: 4
Serra: "Wonderful."
* Faiz HASN'T GOT A GODDAMN CLUE, OH GOD.
Imban: Faiz knows dick all. Also, there is a barlgura watching you.
Imban: This seems like time for initiative, because really, it's going to kill your faces in.
Forge:
Initiative • None • Ikuze!
Ima ga sono toki da
Initiative = 25       Rolled: 17     Bonuses: 8
* Mechalomaniac rolls: 1d20+8 => 16 + 8 = 24
Adric Kain: What is that thing?
Faiz:
Initiative (within range of Adric) = 9       Rolled: 4     Bonuses: 5
* Tilus rolls: 1d20+3 Rev up the engine in your heart! => 17 + 3 = 20
Serra: (( +1 ))
Forge: My guess would go to "not friendly"
Serra: (( maaaaaan it's not easy to start a new trend ))
* Azar rolls: 1d20+4+1 GO TIME! (-1 if not near Ardic) => 11 + 4 + 1 = 16
* Threden rolls: 1d20+5+1 Let's Robattle => 6 + 5 + 1 = 12
* Imban rolls: 1d20+7 => 1 + 7 = 8
Forge: (( I've already forgotten what that belt does that you have, Mecha ))
Serra: "I have no idea, but it definitely does not look friendly."
* Imban rolls: 1d20+5 => 5 + 5 = 10
* Imban rolls: 1d20+6 => 14 + 6 = 20
* Imban rolls: 1d20+6 => 3 + 6 = 9
Faiz: (( +1 to surge healing when within 5 squares, I believe. ))
* Imban rolls: 1d20+12 => 14 + 12 = 26
Forge has received initiative.
Forge: (( Aha. I didn't add that when I took a surge. Is it cool to do that now? ))
Imban: (( Yes ))
Forge: Forge is healed and gains 1 hit points.
* Forge moves ever so carefully around the glowing stone. He doesn't know what it is, but he's sure he doesn't want to touch it.
Azar Macan: (( OH GOD ))
Faiz: (( THE WOOOOOOOORM ))
Forge: Faiz.
Forge: I have found what made the noise.
Azar Macan: (( OH GOD A SWARM ))
Serra: (( Well, those aren't so bad. ))
Azar Macan: (( SWWARRRRMMMSSSS ))
Serra: (( It's the harpies that were #$%$#%$#%#$%. ))
Faiz: (( Were you... here, the last time we did this? ))
Forge: (( Ending my turn, since I don't want to stray too far out just yet. ))
Azar Macan: (( the carrion crawler? of course I was here ))
* Bloodweb Spider Swarm skitter.
* Bloodweb Spider Swarm skreeee!
* Imban rolls: 1d20+11 vs. Reflex => 11 + 11 = 22
* Imban rolls: 2d6+2 => 4 + 2 = 6
Forge: Forge loses 6 hit points.
Bloodweb Spider Swarm: Forge is poisoned! (ongoing 5 poison, save ends)
Adric Kain has received initiative.
Forge: (( Wait ))
Forge: (( Was that a melee? ))
Bloodweb Spider Swarm: (( Yes ))
Forge:
Tumbling Dodge • Immediate Interrupt • Personal
God Shadow
Acrobatics = 25       Rolled: 13     Bonuses: 12
Effect: Divide check by 10, and add result to all defenses. If attack now misses, shift 1 square.
Forge: (( HAH. ))
Faiz: (( TOO MUCH (X) ))
Bloodweb Spider Swarm: (( That still hits you... ))
Bloodweb Spider Swarm: (( 20 + 2 = 22, which is what it rolled... ))
Forge: (( Oh god dammit I keep confusing it with my old DM ))
Azar Macan: (( this power seems kinda bad in retrospect ))
Forge: (( He gave tie to defender. ))
Imban: (( Adric's go ))
* Adric Kain magics at the Swarm
Forge: (( This is literally the second time I've gotten to use it. ))
Azar Macan: (( it only seems useful if they hit by 1 ))
Adric Kain:
Staggering Note • Standard • Arcane, Implement, Thunder
The sharp sound you create causes your opponent to recoil clumsily.
Attack = 28 vs. Will       Rolled: 18     Bonuses: 10
Damage = 6   Thunder       Rolled: 0     Bonuses: 6
Hit: You push the target 2 squares. As a free action, an ally of your choice can make a melee basic attack against the target before, after, or during this forced movement.  
Serra: (( or if they tie. ))
Bloodweb Spider Swarm: Bloodweb Spider Swarm loses 3 hit points.
Adric Kain: Forge, hit it
Forge: (( In my defense, 30 on the check is doable ))
Forge:
Melee Basic • Standard • Implement, Psionic
Warforged Finger
Attack = 32 vs. AC       Rolled: 20     Bonuses: 12
Damage = 20   Physical       Rolled: 13     Bonuses: 7
Faiz: (( You did 30 earlier. ))
Forge: (( YEAH, FUCK YOU ))
Bloodweb Spider Swarm: Bloodweb Spider Swarm loses 10 hit points.
Serra has received initiative.
Forge: (( Fuckin' Swarmers ))
Faiz: (( Also please inform us of what the hell this field dickery is if you could~ ))
Faiz: (( Tiles. ))
Threden: (( Just walk on it, I'm sure it doesn't hurt Serra. ))
Serra: (( I'm just gonna stay here anyways ))
Serra: "So we're dealing with swarms, huh? Well, how about this?"
* Tilus rolls: 1d20+10 Dishearten @ Spider Swarm, vs Will => 20 + 10 = 30
* Bloodweb Spider Swarm 's heart explodes.
* Tilus rolls: 1d8+11 Damage, -2 to attack until end of next turn, this is an AoE => 4 + 11 = 15
Bloodweb Spider Swarm: Bloodweb Spider Swarm loses 25 hit points.
Serra: (( Done ))
* Carrion Crawler 1 stands there and glowers at the party angrily!
Azar Macan has received initiative.
Azar Macan: (( hmmm ))
Azar Macan: Let's go!
* Azar Macan KA-JUDGEMENT the horrible mass of-wait what
Bloodweb Spider Swarm: Osaou is slowed (save ends) by strands of crimson webbing.
Azar Macan: (( oh. okay. ))
Faiz: (( er, uh ))
Faiz: (( Is this an adjacent-to thing? ))
Bloodweb Spider Swarm: (( Yes ))
Faiz: (( Oh. Okay. ))
* Azar Macan tosses FIRE at it!
Azar Macan:
Vulcan Fire • Standard - Ranged 10 • Arcane, Fire, Implement
CATCH THE SUN~
Attack = 18 vs. Reflex       Rolled: 9     Bonuses: 9
Damage = 14   Fire       Rolled: 9     Bonuses: 5
Hit: Target takes a -3 Penalty to attack rolls until the end of your next turn  
Azar Macan: (( hits due to Osaou!~ ))
Bloodweb Spider Swarm: Bloodweb Spider Swarm loses 7 hit points.
Azar Macan: (( was also +2 due to Osaou. :v ))
Bloodweb Spider Swarm: Bloodweb Spider Swarm loses 1 hit points.
* Azar rolls: 1d8 SUPER VULCAN JUDGEMENT! => 2
Bloodweb Spider Swarm: Bloodweb Spider Swarm loses 1 hit points.
Azar Macan: (( aw COME ON ))
Threden has received initiative.
Threden:
Charge Attack • Standard • Weapon
You charge the enemy with extra force.
Attack = 20 vs. AC       Rolled: 9     Bonuses: 11
Damage = 8   Physical       Rolled: 2     Bonuses: 6     Critical: 0
Potential Bonuses: Warforged Tactics (+1 to attack rolls if an ally is adjacent to target), Terrain Mastery (Enemy considered granting CA if in Difficult Terrain)
* Carrion Crawler 1 looks very upset! In the back, you can see a nest full of eggs...
Carrion Crawler 1: Carrion Crawler 1 loses 8 hit points.
Faiz has received initiative.
Faiz:
EXCEED BREAK • Minor Action • Awesome • Personal
CHARGE UP!!
Effect: Until the end of your next turn, you are considered bloodied for all purposes, positive or negative.
Azar Macan: (( oh god it's a mating pair? CAN WE DIPLOMACY THE HORRIBLE MONSTERS?! ))
Serra: (( If you know carrionese, maybe ))
* Bloodweb Spider Swarm webs Faiz too. (save ends)
Bloodweb Spider Swarm: (( Oh, Osaou can make a save, btw. ))
* Azar rolls: 1d20 => 20
* Faiz rev up! FUCK YOU, HAVE AN EARTHQUAKE
Faiz:
Shockwave • Standard Action • Primal, Weapon, Zone • Close Burst 1
IMPACT!!
Attack = 18 vs. AC       Rolled: 5     Bonuses: 13
Damage = 8   Physical       Rolled: 2     Bonuses: 6
Effect: Creates a Close Burst 1 zone of rippling earth until the end of your next turn. If targets inside the zone attempt to leave, they are knocked prone and take 2 damage.
Faiz: (( WELL THAT SURE HELPED. ))
* Bloodweb Spider Swarm is not fucked!
Serra: (( Don't you know your RPG elements? Flying things are immune to earthquakes. ))
Bloodweb Spider Swarm: (( ...spiders fly? ))
Faiz: (( ...what ))
Serra: (( Oh, right spiders. ))
Faiz:
Pure Grit: Saving Throw = 6       Rolled: 6     Bonuses: 0
Imban: (( Tilus go... go stop failing Nature checks ))
Serra: (( For some reason I was thinking it was a swarm of flying things. ))
* Carrion Crawler 2 tentacle rape now? Ask me how!
Serra: (( Nah, I'm failing perception checks. ))
* Imban rolls: 1d20+10 vs. Threden's Fortitude => 10 + 10 = 20
* Imban rolls: 1d4+5 => 2 + 5 = 7
Threden: Threden loses 7 hit points.
Carrion Crawler 2: Threden suffers from toxic contact poison! (slowed & ongoing 5 poison, save ends both)
Carrion Crawler 2: (( save is at -2. ))
Serra: "Uhh, hi there?"
Barlgura: ...ROAAAAAAAR >
Forge: Wait your turn and we will be with you shortly.
Barlgura: (( (I actually move back a little and then charge but yeah) ))
Faiz: --GAO?
* Imban rolls: 1d20+11 vs. Serra's AC => 8 + 11 = 19
* Serra nimbly dodges.
Forge has received initiative.
* Barlgura glows and is powered up by the energy running under it!
* Barlgura actually hits Serra!
* Imban rolls: 1d8+8 => 5 + 8 = 13
Serra: Serra loses 13 hit points.
Serra: (( INTERRUPT ))
Faiz: (( "Hey no don't bother trying to figure out what the ridiculous field effect stuff is, kill the spiders ew ew ew" ))
Blaine is disconnected.
Blaine is disconnected.
Imban: (( Blaine is die-sconnected. ))
* Serra declares Elan Resilience. Reduce the damage taken by 4, and she gets resist 4 all until the end of her next turn.
Adric Kain: (( Poor him ))
Serra: Serra is healed and gains 4 hit points.
Blaine has connected.
* Barlgura glows, fire burning along its skin.
Imban: (( But yeah, Forge's go ))
Forge: (( I MUST GO, MY FRIENDS NEED ME ))
Imban: A rustling in the rubble reveals a gray-skinned hand grasping the air. A bearded face follows, the animated corpse of a long-dead dwarf lurching to its feet. A cold mist flows from between its black teeth.
Forge: I SAID I WILL DEAL WITH YOU SHORTLY.
Forge:
Open the Gate of Battle • Standard • Full Discipline, Implement, Psionic
Dynamite Kick
Attack = 17 vs. Ref       Rolled: 8     Bonuses: 9
Damage = 22   Physical       Rolled: 17     Bonuses: 5
Hit: Target takes an extra 9 if at full health.
Imban: Chaotic energy pulses under you, and you feel weaker. Your attack misses!
Imban: You suffer poison.
Serra: (( INTERRUPT ))
Forge: (( Gloves, no it doesn't. ))
Forge:
Open the Gate of Battle • Standard • Full Discipline, Implement, Psionic
Dynamite Kick
Attack = 21 vs. Ref       Rolled: 12     Bonuses: 9
Damage = 10   Physical       Rolled: 5     Bonuses: 5
Hit: Target takes an extra 4 if at full health.
Serra: (( Or Forge can interrupt. ))
Forge: Forge loses 5 hit points.
Azar Macan: (( so the attack roll from that, but the damage from the first one, right? ))
* Barlgura is kicked in the face!
Barlgura: (( yeah, what happened with those numbers there ))
Azar Macan: (( he rerolled the attack roll with the macro ))
Forge: (( I used the macro twice is what happened. The handwraps let me reroll a miss. ))
Barlgura: (( yeah, but extra 9 / extra 4 ))
Azar Macan: (( it's the full health extra damage die ))
Barlgura: (( ohhh. ))
Barlgura: Barlgura loses 29 hit points.
* Barlgura grunts.
* Chillborn Zombie is cold. So cold...
Forge: Forge loses 5 hit points.
* Forge climbs up on top of it, glaring down at the dwarf zombie.
Threden: (( 5 from the zone and from the zombie? ))
Forge: I SAID. I WILL BE WITH YOU. SHORTLY.
Forge:
Flurry of Blows • No Action • Psionic
Heat End
Effect: Target takes an additional 6 damage, or a new target takes 8 damage.
Barlgura: (( 5 from poisoned, 5 from zombie ))
Forge: (( Bargadurga ))
Barlgura: (( What was that at. ))
Barlgura: Barlgura loses 6 hit points.
* Forge elbows the large brute in the forehead, then headbutts it to the ground.
Forge:
Takedown Strike • No Action • Martial
Stag Beetle Crusher
Effect: Target takes an additional 4 damage and is knocked prone.
Barlgura: Barlgura loses 4 hit points.
* Forge drops back down to his feet and turns to the zombie.
Forge: NOW. I can deal with you.
* Blaine rolls: 1d20 Savin with Geico => 10
Threden: (( (Forge) I can't DEAL with this now. ))
* Bloodweb Spider Swarm pounces on Faiz.
* Imban rolls: 1d20+5 vs. Reflex => 20 + 5 = 25
Faiz: Faiz loses 14 hit points.
Bloodweb Spider Swarm: Faiz is poisoned! (ongoing 5 poison, save ends)
Adric Kain has received initiative.
* Adric Kain musics at Balgora. Setsuko got Ugly!
Adric Kain:
Color Orb • Standard • Arcane, Implement, Radiant
You throw a brightly shining orb of brilliant colors at your foe, momentarily dazing it.
Attack = 14 vs. Will       Rolled: 4     Bonuses: 10
Damage = 11   Radiant       Rolled: 5     Bonuses: 6
Hit: The target is dazed until the end of your next turn.  
Adric Kain: (( Fuck you too Kid ))
Barlgura: Your orb of glowiness misses horrendiously.
Azar Macan: (( Adric is the miss train today D: ))
Serra has received initiative.
Adric Kain: (( IT is ))
Serra: "So you think you can creep in on us, do you?! Well, your time is nigh!"
Faiz: (( Sure would be nice if you could kill the spiders so I can Defend against the giant flame lion gorilla. ))
* Tilus rolls: 1d20+10 Cruel Decree @ Blargh, vs Will => 7 + 10 = 17
* Tilus rolls: 1d20+10 Cruel Decree @ Chillborn Zombie, vs Will => 18 + 10 = 28
* Tilus rolls: 2d6+5 Damage, is slowed until the end of my next turn, Forge and Serra get +2 power to damage until the end of her next turn => 7 + 5 = 12
Barlgura: Barlgura loses 12 hit points.
Chillborn Zombie: Chillborn Zombie loses 12 hit points.
Serra: (( To damage against those targets, rather. ))
Serra: (( And done. ))
* Carrion Crawler 1 bites Threden.
* Imban rolls: 1d20+14 vs. AC => 3 + 14 = 17
Azar Macan has received initiative.
Azar Macan: (( Hmmm ))
* Azar Macan KA-JUDGEMENT the Balgora not-so-glory
* Azar Macan charges up the gatling arms!
Azar Macan: (( versus SPIDERS ))
Azar Macan:
Vulcan Rain • Standard - Ranged 10 • Arcane, Implement
MAKE IT RAAIIINNN
Attack = 18 vs. Reflex       Rolled: 10     Bonuses: 8
Damage = 17   Physical       Rolled: 11     Bonuses: 6
Azar Macan: (( once again, hits due to Osaou ))
Bloodweb Spider Swarm: Bloodweb Spider Swarm loses 9 hit points.
Bloodweb Spider Swarm: Bloodweb Spider Swarm loses 1 hit points.
Azar Macan:
Vulcan Rain • Standard - Ranged 10 • Arcane, Implement
MAKE IT RAAIIINNN
Attack = 9 vs. Reflex       Rolled: 1     Bonuses: 8
Damage = 18   Physical       Rolled: 12     Bonuses: 6
Azar Macan: (( WELP. ))
Bloodweb Spider Swarm: (( Oh hey, I do get a free attack on osaou though. ))
Bloodweb Spider Swarm: (( Forgot it was his turn ))
* Bloodweb Spider Swarm pounces Osaou!
Azar Macan: (( then judgement on the spiders. :v ))
* Imban rolls: 1d20+5 vs. Reflex NOMS => 5 + 5 = 10
* Azar rolls: 1d8 SUPER VULCAN JUDGEMENT! => 8
Faiz: (( Well, of course. Because why wouldn't they. ))
Bloodweb Spider Swarm: Bloodweb Spider Swarm loses 4 hit points.
Threden: (( Sun Vulcan makes a gentle shower over Azar ))
* Bloodweb Spider Swarm is slightly less bad at attack rolls now.
Bloodweb Spider Swarm: (( and osaou can save again. ))
* Azar rolls: 1d20 => 1
Threden has received initiative.
* Threden rolls: 1d20 Vs Badstat => 17
Forge: (( He is just not having a good day. ))
Threden: (( I'm not grabbed, right? I was just Malboroed? ))
Carrion Crawler 1: (( Just malboro'd ))
Threden: (( Targeting #1 ))
Forge: (( BUSTER COLLIDER ))
Threden:
Lightning Blast Full Power • Standard • Weapon, Primal, Thunder
You rev your lighting power core to maximum, and ram your spear into the enemy, causing a massive shock-wave that batters any nearby foe as well.
Attack = 17 vs. AC       Rolled: 7     Bonuses: 10
Damage = 11   Thunder       Rolled: 6     Bonuses: 5     Critical: 0
Hit: Make a Secondary Attack that is Close Blast 3.
Potential Bonuses: Warforged Tactics (+1 to attack rolls if an ally is adjacent to target), Terrain Mastery (Enemy considered granting CA if in Difficult Terrain)
Carrion Crawler 1: Your Buster Collider does not collide.
Azar Macan: (( and then Gunbuster gets crushed and explodes D: ))
Carrion Crawler 1: (( Oh wow, that... is a bigger aura than I thought ))
Carrion Crawler 1: (( Sec :V ))
Osaou: Osaou loses 5 hit points.
Serra: Serra loses 5 hit points.
Faiz: (( w-what ))
Serra: (( wha ))
Imban: (( Chillborn aura is 2 ))
Imban: (( I figured it was just adjacent ))
Threden: (( That's a REALLY cold zombie. ))
Faiz: (( Oh good god damn. ))
Imban: (( Sure is. ))
Serra: (( Actually it's 1 damage. ))
Serra: (( Still had resist 4 all. ))
Serra: Serra is healed and gains 4 hit points.
Serra: (( (But that's ended now) ))
* Chillborn Zombie shifts.
Chillborn Zombie: (( Or, not. ))
* Chillborn Zombie slams its fists into Forge!
* Imban rolls: 1d20+11 vs. AC => 8 + 11 = 19
* Forge catches the fist in his hand, glaring into its dead eyes.
* Chillborn Zombie THEN shifts.
Forge: No.
Faiz has received initiative.
Faiz: Faiz loses 5 hit points.
Faiz:
Pure Grit: Saving Throw = 8       Rolled: 8     Bonuses: 0
* Chillborn Zombie is cold.
* Bloodweb Spider Swarm is toxic.
Faiz: (( sigh ))
Faiz: Faiz loses 5 hit points.
Faiz:
EXCEED SHIFT • Minor Action • Healing • Personal
READY!!
Effect: AGGRESSIVE BEAST MODE. Until the end of the encounter, gain a +4 bonus to damage rolls, and an extra +3 to charge attack damage rolls. In addition, while bloodied, gain regeneration 2.
* Bloodweb Spider Swarm pounces on Faiz too :3
* Imban rolls: 1d20+8 vs. Reflex => 13 + 8 = 21
* Imban rolls: 2d6+2 => 2 + 2 = 4
Faiz: Faiz loses 4 hit points.
Forge: (( How can it attack during his turn? ))
Bloodweb Spider Swarm: (( It can. ))
Faiz: (( CHIP DAMAGE ALL DAY EVERY DAY ))
Forge: (( This module is bullshit. ))
Imban: (( Not really... ))
Faiz:
Lancing Quake • Standard Action • Primal, Weapon • Close Burst 1
EARTH WRENCH RIOT!!
Attack = 27 vs. AC       Rolled: 14     Bonuses: 13
Damage = 17   Physical       Rolled: 7     Bonuses: 10
Hit: Targets cannot shift until the end of your next turn.
Faiz: (( EAT FUCK, SPIDERs. ))
Bloodweb Spider Swarm: Bloodweb Spider Swarm loses 27 hit points.
* Bloodweb Spider Swarm skreeeeeeedead
Faiz:
Pure Grit: Saving Throw = 15       Rolled: 15     Bonuses: 0
Faiz:
Pure Grit: Saving Throw = 20       Rolled: 20     Bonuses: 0
Faiz: (( Fuck your status effects. ))
Bloodweb Spider Swarm: (( You were only badstatted once ))
Faiz: (( I was slowed and poisoned. ))
Imban: (( slowed? oh rgiht, yes ))
Imban: (( okay then you are not badstatted! ))
* Carrion Crawler 2 tentacles Threden.
* Imban rolls: 1d20+14 vs. Fortitude => 19 + 14 = 33
* Imban rolls: 1d4+5 => 3 + 5 = 8
Threden: Threden loses 8 hit points.
Faiz: (( Umb you want help or shall I go play VALIANT KNIGHT against firedeath? ))
Carrion Crawler 2: (( (slowed and poisoned 5) ))
Barlgura: Barlgura loses 5 hit points.
Forge: (( CHARGE THE ZOMBIE. DESTROY IT. ))
Threden: (( I should probably be ok for now. ))
Faiz: (( If you say so! ))
* Barlgura stands up, howls.
Threden: (( I am MIGHTY MMO TANKMAN. ))
* Barlgura 's savage howl inspires its allies!
Faiz: (( HOW DO YOU INSPIRE ZOMBIE ))
Azar Macan: (( PENTAGRAM BALGORA ))
Faiz: (( HOW DO YOU INSPIRE ZOMBIE. NO. ))
Barlgura: (( With a savage howl. ))
Forge: (( You promise it brains. ))
Azar Macan: (( IT'S GONNA EAT ITS ALLIES, WATCH OUT ))
Serra: (( Clearly it's an evil cleric and rebukes it? ))
Barlgura: (( It doesn't make any sense, but this is 4e, so. ))
* Barlgura slams its fists into Forge twice!
* Imban rolls: 1d20+14 POW => 7 + 14 = 21
* Imban rolls: 1d20+14 POW => 20 + 14 = 34
Forge: (( Welp I'm down. ))
* Imban rolls: 2d8+8 => 11 + 8 = 19
Forge: Forge loses 19 hit points.
Forge: Forge loses 24 hit points.
Barlgura: Forge is *~glaciated~*!
Forge has received initiative.
Faiz: (( So hey Mechperson you might want to heal Blaine. ))
Adric Kain: (( Nah ))
Forge: Forge loses 5 hit points.
Imban: (( Forge, death save ))
* Blaine rolls: 1d20 => 8
Faiz: (( He loses 3. Resist 2 ongoing. ))
Adric Kain: (( I thought Warforged automade them ))
Forge: Forge is healed and gains 2 hit points.
Imban: (( They do, but 20s give you instant back to your feet ))
Threden: (( If he gets a natural 20, he can spend a surge and stand up. ))
Azar Macan: (( better of your throw or 10 ))
Adric Kain: (( Ahh ))
Serra: (( I can force a resave. ))
Adric Kain has received initiative.
Forge: (( I take my roll or 10, whichever is higher ))
Adric Kain:
Revitalizing Incantation • Minor • Arcane, Healing
Feel lots better.
Effect: The target can spend a healing surge additionally the target gains temporary HP equal to their healing surge value.
Adric Kain: Forge, get your ass back up
Forge: Forge is healed and gains 30 hit points.
Forge: Forge is healed and gains 6 hit points.
Forge: (( Added the temp ))
Forge: (( Am I badstatted? ))
Imban: (( No ))
Serra: (( You're bloodied ))
Imban: (( Just bloodied and buffed ))
Adric Kain: (( Can he make Basic attacks? ))
Imban: (( and prone ))
Imban: (( Uhh, yes ))
Imban: (( though he's prone (-2 to hit) ))
Forge: (( Well you said GLACIATED so I didn't know if I was dead and also in ice ))
Adric Kain: (( Actually ))
Imban: (( Oh, no, you were just hit by a glacier ))
* Adric Kain musics at the Zombie
Adric Kain:
Blunder • Standard • Arcane, Charm, Implement
You fog your foes mind, causing it to stumble past your allies.
Attack = 15 vs. Will       Rolled: 5     Bonuses: 10
Damage = 12   Physical       Rolled: 6     Bonuses: 6
Hit: You slide the target 2 squares. During the slide, you or one of your allies can make a melee basic attack against the target as a free action, with a +4 power bonus to the attack roll.  
Faiz: (( ...eggh ))
Faiz: (( Tilus?! ))
Forge: (( Serra fix that ))
Serra: (( INTERRUPT ))
* Serra declares Adept's Insight, fixes that.
Adric Kain: Faiz, hit it
Faiz: CAN DO!
Faiz:
Melee Basic • Standard Action • Weapon • Melee Weapon
SWORD TO THE FACE!
Attack = 20 vs. AC       Rolled: 7     Bonuses: 13
Damage = 14   Physical       Rolled: 4     Bonuses: 10
Chillborn Zombie: Chillborn Zombie loses 12 hit points.
Chillborn Zombie: Chillborn Zombie loses 14 hit points.
Adric Kain: (( I figure the guy just died doesn't need two monsters attacking him ))
Faiz: (( +2. ))
Chillborn Zombie: Chillborn Zombie loses 2 hit points.
Forge: (( Well I'm prone so I imagine I'm gonna be dead again soon. ))
Azar Macan: (( I don't think my turn is going to come up again before I have to leave, so... ))
Serra has received initiative.
Faiz: (( Word of Escape or whatever the hell him, Mechperson. ))
Adric Kain: (( I can't slide prone people ))
Forge: (( I'm prone, I can't be moved ))
Faiz: (( Ugh. ))
Serra: "Okay, you overgrown jerk, it's time I cut you down to size with a grade A headache!"
Azar Macan: (( I should be easy to proxy for, everything I have is on macros ))
* Tilus rolls: 1d20+10 Mind Thrust (augment 2) @ Blargh, vs Will => 14 + 10 = 24
Faiz: (( I HAVE AN IDEA. ))
* Barlgura blargh!
Azar Macan: (( maybe you could use my dailies, since I won't be here for weeks. :v ))
* Tilus rolls: 2d10+5 Damage, -3 to all defenses until the end of my next turn => 15 + 5 = 20
Barlgura: Barlgura loses 20 hit points.
Serra: (( Done ))
* Carrion Crawler 1 Threden mogmog.
Serra: (( Oh, +2 because buff, which now wears off ))
* Imban rolls: 1d20+16 vs. AC => 3 + 16 = 19
Barlgura: Barlgura loses 2 hit points.
Azar Macan has received initiative.
* Azar Macan unleashes the DOUBLE SUN POWER again!
Azar Macan:
Vulcan Double Sun Power • Standard - Ranged 10 • Arcane, Fire, Healing, Implement
DOUBLE FIREFIST POOWWWEEERRRR!
Attack = 25 vs. Reflex       Rolled: 16     Bonuses: 9
Damage = 7   Fire       Rolled: 2     Bonuses: 5
Hit: If at least one attack roll hits, you regain hit points equal to your Intelligence modifier (+1)  
Miss: You regain hit points equal to your Charisma modifier (+4)  
Azar Macan:
EX Attack = 19       Rolled: 10     Bonuses: 9
Azar Macan: (( versus cold zombie ))
Azar Macan:
EX Damage = 5       Rolled: 5     Bonuses: 0
Chillborn Zombie: Chillborn Zombie loses 17 hit points.
* Chillborn Zombie is cold, though. So cold.
Faiz: (( Erg...? ))
Osaou: Osaou loses 5 hit points.
Azar Macan: (( that includes extra 2 from osaou, yes? ))
Chillborn Zombie: Chillborn Zombie loses 2 hit points.
Chillborn Zombie: (( Nope ))
Azar Macan:
Vulcan Double Sun Power • Standard - Ranged 10 • Arcane, Fire, Healing, Implement
DOUBLE FIREFIST POOWWWEEERRRR!
Attack = 14 vs. Reflex       Rolled: 5     Bonuses: 9
Damage = 15   Fire       Rolled: 10     Bonuses: 5
Hit: If at least one attack roll hits, you regain hit points equal to your Intelligence modifier (+1)  
Miss: You regain hit points equal to your Charisma modifier (+4)  
Azar Macan:
EX Attack = 25       Rolled: 16     Bonuses: 9
Azar Macan: (( Balgora, of course ))
Barlgura: Barlgura loses 5 hit points.
* Azar rolls: 1d8 SUPER VULCAN JUDGEMENT! => 1
Azar Macan: (( WELL THAT...was sure effective. ))
Barlgura: Barlgura loses 1 hit points.
Faiz: (( Augh you HAVE to target two guys for that? ))
Serra: (( The first hit because debuff. ))
Azar Macan:
EX Damage = 8       Rolled: 8     Bonuses: 0
Barlgura: Barlgura loses 8 hit points.
Threden: (( Well, it still beat the stuffing out of the zombie. ))
Serra: (( Unless the buff buffs defenses? ))
Azar Macan: (( ah, yes ))
Azar Macan: (( Imban why did he take 5 from 15 ))
Imban: (( Because he resists fire ))
Serra: (( Fire resistance, likely. ))
Threden: (( Resist Fire 10, I imagine. ))
Azar Macan: (( ah, okay. ))
Azar Macan: (( I'M OFF TO WORK NOW ))
Imban: (( BYE ))
Threden has received initiative.
Faiz: (( ...Wow that sure seems OPPOSITE OF INTUITIVE what the hell. ))
Azar Macan: YOU FELT THE POWER OF SUN VULCANN~
Adric Kain: (( Later Kuro ))
Imban: (( Hm? ))
Faiz: (( Ice zombie resists fire? ))
Azar Macan: (( yeah it attacks a primary and secondary ))
Imban: (( ...wrong one. ))
Azar Macan: (( no, the balgora ))
Imban: (( Ice Zombie took +5. Balgora took -10. ))
Faiz: (( Oh. Fair enough. ))
Threden: (( The Ifrit resisted fire. ))
* Threden rolls: 1d20 vs Badstat => 5
Faiz: (( That whole thing was such a clusterfuck of what was going on that I got confused. Don't mind me. ))
Threden: Threden loses 5 hit points.
Imban: Your poisoning gets worse, and you are now immobilized.
Faiz: (( Kuro maybe you should mod your attack roll line on there to include both attempts. ))
Threden: (( Attacking #1 ))
Threden:
Lightning Blast • Standard • Weapon, Lightning, Primal, Thunder
By discharging excess energy from your power core, you turn your spear into what amounts to a bolt of lighting. The blast also arcs to a nearby enemy.
Attack = 14 vs. AC       Rolled: 4     Bonuses: 10
Damage = 9   Lightning       Rolled: 4     Bonuses: 5     Critical: 0
Hit: One enemy within 2 squares of you that is also marked by you that is not the attacked target takes thunder damage equal to CON modifier (4).
Potential Bonuses: Warforged Tactics (+1 to attack rolls if an ally is adjacent to target), Terrain Mastery (Enemy considered granting CA if in Difficult Terrain)
* Threden rolls: 1d20 vs Badstat => 6
Imban: Your poisoning gets worse, and you are now stunned.
Threden: (( Is it seriously after every attempt? ))
Faiz: (( :allears: ))
Imban: (( Yeah, every fail ))
* Chillborn Zombie slams its fists into Faiz.
* Imban rolls: 1d20+13 vs. AC => 4 + 13 = 17
* Faiz slams his fist into its fist! Eat a dick!!
Faiz has received initiative.
* Chillborn Zombie is so cold...
Faiz: Faiz loses 5 hit points.
* Faiz GREATSWORD SHIFT DA ZE
Faiz:
Re-Equipment: Vanguard Greatsword +1 • Minor • Armory • Personal
SMASHING.
Effect: CHANGE DA. 1d10 damage; +3 proficiency; +1 attack/damage; +1d8 damage on charge; +1d8 damage on crit
Faiz:
Melee Charge • Standard Action • Weapon • Melee Weapon
EARTH TWISTER BREAK!!
Attack = 28 vs. AC       Rolled: 15     Bonuses: 13
Damage = 29   Physical       Rolled: 17     Bonuses: 12
Barlgura: Barlgura loses 29 hit points.
* Barlgura roar, die.
Faiz: GET UP, YOU'RE BETTER THAN THAT.
* Carrion Crawler 2 Threden mogu mogu
* Imban rolls: 1d20+16 vs. AC => 5 + 16 = 21
Forge has received initiative.
* Imban kicks corpses aside.
* Forge gets slowly to his feet, remainingly silent.
Forge: (( End turn. ))
Adric Kain has received initiative.
* Adric Kain musics at the Zombie again!
Faiz: (( So Umb, which one do you want, top or bottom horror? ))
Adric Kain:
Staggering Note • Standard • Arcane, Implement, Thunder
The sharp sound you create causes your opponent to recoil clumsily.
Attack = 17 vs. Will       Rolled: 7     Bonuses: 10
Damage = 6   Thunder       Rolled: 0     Bonuses: 6
Hit: You push the target 2 squares. As a free action, an ally of your choice can make a melee basic attack against the target before, after, or during this forced movement.  
Imban: Chaotic energy pulses beneath you, weakening you!
Imban: You miss.
Faiz: (( Also, nice job stepping in awful, doofus. ))
Adric Kain: (( ))
Serra has received initiative.
Serra: "So I hear zombies like brains. I wonder if they like their brains fried?"
* Tilus rolls: 1d20+5 Mind Thrust @ Chillborn Zombie, vs Will => 16 + 5 = 21
Serra: (( Should've been +10, but hit ))
* Tilus rolls: 1d10+5 Damage => 8 + 5 = 13
Chillborn Zombie: Chillborn Zombie loses 13 hit points.
* Chillborn Zombie falls down... and explodes!
* Imban rolls: 1d20+11 vs. Osaou's Fortitude => 9 + 11 = 20
Faiz: (( "Everyone's kidneys turn into acid." ))
Serra: (( Now I'm done. ))
* Carrion Crawler 1 Threden mogu mogu.
* Imban rolls: 1d20+16 vs. AC => 15 + 16 = 31
* Imban rolls: 1d10+5 => 1 + 5 = 6
Threden: Threden loses 6 hit points.
Faiz: SO IT SEEMS HE'S KIND OF BEING DEVOURED.
Azar Macan has received initiative.
Threden: This unit is managing to hold off the enemy, but could use assistance.
Faiz: (( Which one do you want to keep marked? ))
Threden: (( Whichever. ))
Imban: (( Who wants to proxy Azar? Maybe Mecha, since he has been missing all the time? ))
Adric Kain: (( :| ))
Adric Kain: (( Sure ))
Imban: (( Well I mean so you get twice the chances ))
Imban: (( not so you miss twice as much ))
Imban: (( Osaou is slowed ))
Imban: (( can't move that far. ))
Faiz: (( Also if you'd like I can walk up and let you make a free save. ))
Adric Kain: (( Oh ok ))
Adric Kain: (( Sure ))
Imban: (( I think he meant 3den. ))
Imban: (( the one who is screwed. ))
Faiz: (( Yeah, not the bird. ))
Faiz: (( Well that or a +2 on your next one, which... might be better for you? Maybe? ))
Adric Kain: (( Of course I don't know how his shit works ))
Threden: (( Well, I mean, I have a 50% chance to save. ))
Imban: (( point at target, fire lazor ))
Imban: (( or just let kittenban eat him ))
Faiz: (( Well the bottom one is cursed, at least. ))
Azar Macan:
Vulcan Rain • Standard - Ranged 10 • Arcane, Implement
MAKE IT RAAIIINNN
Attack = 10 vs. Reflex       Rolled: 2     Bonuses: 8
Damage = 13   Physical       Rolled: 7     Bonuses: 6
Imban: (( Pretty sure he already used that one ))
Adric Kain: (( Well damnit! ))
Azar Macan:
Vulcan Flash • Standard - Ranged 10 • Arcane, Charm, Implement, Psychic
SCARY SHINY EYES
Attack = 16 vs. Will       Rolled: 7     Bonuses: 9
Damage = 11   Psychic       Rolled: 6     Bonuses: 5
Hit: You are invisible to the target until the start of your next turn.  
Adric Kain: (( and he missed. Damn cultists ))
Threden has received initiative.
Imban: (( ? ))
Faiz: (( ORMBERGARLBUROL ))
* Threden rolls: 1d20 vs Badstat => 8
Serra: (( INTERRUPT ))
Serra: "Threden, you're shaking off that poison, BECAUSE I SAID SO.
Imban: (( You know, Serra, you don't have line of sight to Threden. ))
Faiz: (( YOU'VE ACTIVATED MY TRAP CARD: SUCK LESS ))
Imban: (( Being in the ONE SPOT where you don't. ))
Serra: (( ...Blargh. ))
Serra: (( Nevermind! ))
Faiz: (( One would argue that she'd know where he was simply by virtue of being between the two ravenous giant death bugs. ))
Imban: (( Well, yes, she obviously knows he is there, but that only counts for throwing hand grenades. ))
Faiz: (( WELL CLEARLY SHE'S THROWING HER VOICE GRENADE AT HIM ))
Faiz: (( But, whatever~ ))
Adric Kain: (( Where do we buy hand grenades? ))
Serra: (( It is a close burst 10! XD ))
Imban: (( Clearly Threden can roll another save at the end of his turn. ))
Threden: Threden loses 5 hit points.
Imban: (( i.e. now ))
Imban: (( Adric> From the store. Duh ))
Forge: (( Sindel has a voice grenade in MK9. ))
Faiz has received initiative.
* Threden rolls: 1d20 => 12
Imban: Threden recovers from poor stats.
Serra: (( Yay! ))
Faiz: (( Serra is basically a bitchy Basara. "LISTEN TO MY ADMONISHMENT, AND BE INSPIRED" ))
Serra: (( That pretty much is what noble adept is, yeah. ))
Serra: (( You're a rich controlling ojou-sama who makes your allies/enemies do what you want them to do. ))
Faiz: (( ...Hmm. ))
* Faiz greatsword juggle
Faiz:
Re-Equipment: Blood Fury Falchion +2 • Minor • Armory • Personal
STANDING BY~.
Effect: CHANGE DA. 2d4 damage; +3 proficiency; +2 attack/damage; +2d4+2d8 damage on crit (+2d4+2d12 damage instead while bloodied)
Adric Kain: (( and THAT is why Adric never hits on Serra ))
Faiz:
Aggressor • Free Action • Martial, Weapon • Personal
REV UP!!
Effect: Gain +1 to your next attack roll. Mark the target of the attack, regardless of the result.
Faiz:
Crush Surge • Standard Action • Martial, Weapon • Melee Weapon
I'M WHERE THE VIOLENCE LIVES! GET YOU SOME!!
Attack = 22 vs. AC       Rolled: 9     Bonuses: 13
Damage = 21   Physical       Rolled: 11     Bonuses: 10
Hit: Push the target 2 squares. After the push, target and any enemy adjacent to it are slowed until the end of your next turn.
Carrion Crawler 2: Carrion Crawler 2 loses 21 hit points.
Faiz: (( Done~ ))
* Carrion Crawler 2 shift, quid:
* Imban rolls: 1d20+12 vs. Faizitude => 14 + 12 = 26
* Imban rolls: 1d4+5 => 4 + 5 = 9
Faiz: Faiz loses 9 hit points.
Carrion Crawler 2: You got TOXIC. (slowed, ongoing 5 poison)
Forge has received initiative.
Faiz: (( ...hrrm. ))
Forge: (( Well there goes that plan. And the backup. What can I do here.. ))
Faiz: (( Tryin' to chessmaster into Geocrush proc, if possible. ))
Serra: (( Charge crawler 1? ))
Adric Kain: (( That's what I was thinking ))
* Forge looks over at the two remaining enemies, then becomes a blue streak across the field, slamming headlong into one of them.
Forge:
Arc of the Flashing Storm • Standard • Full Discipline, Implement, Lightning, Psionic, Teleportation
Electrigger
Attack = 12 vs. Ref       Rolled: 3     Bonuses: 9
Damage = 18   Lightning       Rolled: 13     Bonuses: 5
Hit: Push target 2 squares. They take -2 to attack rolls until end of your next turn.
Forge: (( Yeah that went as well as expected. ))
* Carrion Crawler 1 is too wide to be pushed.
Adric Kain has received initiative.
Adric Kain: (( Does Forge or Threden want healz? ))
Threden: (( I'll be ok for now. ))
Serra: (( Faiz could use heals. ))
Adric Kain: Faiz get better
Adric Kain: (( Apparently that Macro ate itself ))
Faiz: Faiz is healed and gains 22 hit points.
* Imban ... ... Macros are kosher ok?
Serra: (( It can happen at times ))
Adric Kain: (( ))
* Adric Kain musics at Crawler 1
Adric Kain:
Vicious Mockery • Standard • Arcane, Implement, Psychic
Insult you to death
Attack = 27 vs. Will       Rolled: 17     Bonuses: 10
Damage = 11   Psychic       Rolled: 5     Bonuses: 6
Hit: Target takes a -2 Penalty to attack rolls until the end of your next turn  
Carrion Crawler 1: Carrion Crawler 1 loses 11 hit points.
Adric Kain: So your lady crawler friend? I saw her eyeing this giant slug the other day.
Carrion Crawler 1: T___T
Serra has received initiative.
Adric Kain: You must be PRE-TTY bad if you're getting losing out to this thing.
Serra: "So now things are looking a bit better for us..."
* Serra points at the two crawlers. "Your time is nigh!"
* Tilus rolls: 1d20+10 Cruel Decree @ Crawler 1, vs Will => 4 + 10 = 14
* Tilus rolls: 1d20+10 Cruel Decree @ Crawler 2, vs Will => 18 + 10 = 28
* Tilus rolls: 2d6+5 Damage, it is slowed, Faiz and Threden get +2 power bonus to damage vs hit targets => 9 + 5 = 14
Serra: (( Until the end of my next turn ))
* Serra ACTION POINT
Carrion Crawler 2: Carrion Crawler 2 loses 14 hit points.
Serra: "So I must wonder, then, how does it feel?"
* Tilus rolls: 1d20+10 Dishearten @ Crawler 1, vs Will => 3 + 10 = 13
* Tilus rolls: 1d20+10 Dishearten @ Crawler 2, vs Will => 12 + 10 = 22
* Tilus rolls: 1d6+5 Damage, -2 to attack until the end of my next turn => 6 + 5 = 11
Carrion Crawler 2: Carrion Crawler 2 loses 11 hit points.
Serra: (( Done! ))
Carrion Crawler 2:
* Carrion Crawler 1 tentacles Threden.
* Imban rolls: 1d20+12 vs. Fortitude => 10 + 12 = 22
* Imban rolls: 1d4+5 => 2 + 5 = 7
Threden: Threden loses 7 hit points.
Azar Macan has received initiative.
Carrion Crawler 1: Threden got TOXIC. (slowed & ongoing 5 poison)
Azar Macan:
Vulcan Blast • Standard Action - Ranged 10 • Arcane, Implement
Feel the power of SUN VULCAN~
Attack = 18 vs. Reflex       Rolled: 8     Bonuses: 10
Damage = 12   Physical       Rolled: 5     Bonuses: 7
Carrion Crawler 1: Carrion Crawler 1 loses 12 hit points.
* Mechalomaniac rolls: 1d20 Save for Freakofnature => 17
Imban: (( You should roll Vulcan Judgment bonus damage too ))
Threden: (( Is this toxic again at -2? ))
Imban: (( yeah, toxic is always -2 ))
* Mechalomaniac rolls: 1d8 SUPER VULCAN JUDGEMENT! => 6
Carrion Crawler 1: Carrion Crawler 1 loses 6 hit points.
Threden has received initiative.
* Threden rolls: 1d20 => 6
Faiz: (( Ugh. Fuckin'... Reach 2. ))
Serra: (( INTERRUPT ))
Serra: "Threden, you're getting over that poison fast, SINCE I SAID SO.
Faiz: (( Y'know, you should probably save that in case I fail because at least he can reach his targets. ))
Serra: (( Threden's at low health though. ))
Faiz: (( ...Yeah, I guess so. ))
Threden: (( I'll mark both anyway, just in case. ))
* Serra declares Enforced Competence. Threden, reroll that save!
* Threden rolls: 1d20 => 18
Threden: (( Attacking #1 ))
Threden:
Lightning Blast • Standard • Weapon, Lightning, Primal, Thunder
By discharging excess energy from your power core, you turn your spear into what amounts to a bolt of lighting. The blast also arcs to a nearby enemy.
Attack = 21 vs. AC       Rolled: 11     Bonuses: 10
Damage = 13   Lightning       Rolled: 8     Bonuses: 5     Critical: 0
Hit: One enemy within 2 squares of you that is also marked by you that is not the attacked target takes thunder damage equal to CON modifier (4).
Potential Bonuses: Warforged Tactics (+1 to attack rolls if an ally is adjacent to target), Terrain Mastery (Enemy considered granting CA if in Difficult Terrain)
Carrion Crawler 1: Carrion Crawler 1 loses 13 hit points.
Carrion Crawler 2: Carrion Crawler 2 loses 4 hit points.
Serra: (( +2 ))
Serra: (( because buff ))
Carrion Crawler 1: Carrion Crawler 1 loses 2 hit points.
Faiz has received initiative.
Faiz:
Pure Grit: Saving Throw = 4       Rolled: 4     Bonuses: 0
Faiz: Faiz loses 5 hit points.
Faiz: (( SO YEAH ))
Imban: The poison gets worse! Faiz is now immobilized.
* Faiz cross arms.
Faiz:
EXCEED CHARGE MAXIMUM • Standard Action • Personal
STANDING BY!
Effect: ACTION. Spend a healing surge. Additionally, gain +5 to AC and +2 to all other defenses until the beginning of your next turn.
Faiz:
Pure Grit: Saving Throw = 4       Rolled: 4     Bonuses: 0
Imban: The poison gets worse! Faiz is now stunned.
Faiz: (( FUCK YOU SO MUCH ))
* Carrion Crawler 2 tentacle rape now? Ask me how!
* Imban rolls: 1d20+12 vs. Fortitude => 8 + 12 = 20
Faiz: Faiz is healed and gains 19 hit points.
Serra: (( Remember -5 to hit ))
Carrion Crawler 2: (( minus 5? ))
Carrion Crawler 2: (( what ))
Serra: (( -3 from... someone's attack I forget, -2 from me ))
Carrion Crawler 2: (( ...no. ))
Carrion Crawler 2: (( they both have -2. ))
Carrion Crawler 2: (( from adric (1) and you (2) ))
Serra: (( Okay, -4 then. ))
Carrion Crawler 2: (( no, it's on different people ))
Serra: (( Huh. ))
* Imban rolls: 1d4+5 => 3 + 5 = 8
Threden: Threden loses 8 hit points.
Forge has received initiative.
* Forge shifts to the other side of the crawler
Forge: Just die! I have had enough of this!
Forge:
Fallen Needle • Standard • Full Discipline, Implement, Psionic
Skull Break
Attack = 20 vs. Ref       Rolled: 11     Bonuses: 9
Damage = 7   Physical       Rolled: 2     Bonuses: 5
Hit: Target takes -2 to attack rolls against you until end of your next turn.
Carrion Crawler 1: Carrion Crawler 1 loses 7 hit points.
Forge:
Flurry of Blows • No Action • Psionic
Heat End
Effect: Target takes an additional 6 damage, or a new target takes 8 damage.
Carrion Crawler 1: Carrion Crawler 1 loses 6 hit points.
Adric Kain has received initiative.
Adric Kain: Threden, stop being deadish
Adric Kain: (( Healing Surge +4 ))
* Adric Kain then musics at the crawler
Adric Kain:
Staggering Note • Standard • Arcane, Implement, Thunder
The sharp sound you create causes your opponent to recoil clumsily.
Attack = 15 vs. Will       Rolled: 5     Bonuses: 10
Damage = 6   Thunder       Rolled: 0     Bonuses: 6
Hit: You push the target 2 squares. As a free action, an ally of your choice can make a melee basic attack against the target before, after, or during this forced movement.  
* Adric Kain dicked over by dice
Serra: (( onore kid? ))
Serra has received initiative.
Faiz: (( I thought you had that ranged flank thing, or was that Kuro. ))
Threden: Threden is healed and gains 23 hit points.
Carrion Crawler 2: (( kuro ))
Adric Kain: (( that's Kuro ))
Serra: "You're both hanging in there? But for how much longer?"
* Tilus rolls: 1d20+10 Mind Thrust @ Crawler 1, vs Will => 16 + 10 = 26
* Tilus rolls: 1d10+5 Damage => 7 + 5 = 12
Carrion Crawler 1: Carrion Crawler 1 loses 12 hit points.
Serra: (( Done ))
* Carrion Crawler 1 Threden mogmog.
Serra: (( Was about to use dishearten, but then realized threden shifted. ))
* Imban rolls: 1d20+16 vs. AC => 15 + 16 = 31
* Imban rolls: 1d10+5 => 4 + 5 = 9
Threden: Threden loses 9 hit points.
Azar Macan has received initiative.
Serra: (( Move Osaou over to next to crawler 2. ))
Adric Kain: (( He can't move that far ))
Adric Kain: (( I lied ))
Serra: (( He should be able to make it. ))
Serra: (( XD ))
Adric Kain: (( Hurt 2 or kill 1? ))
Serra: (( Kill 1, we can gang up on 2. ))
Azar Macan:
Vulcan Blast • Standard Action - Ranged 10 • Arcane, Implement
Feel the power of SUN VULCAN~
Attack = 18 vs. Reflex       Rolled: 8     Bonuses: 10
Damage = 10   Physical       Rolled: 3     Bonuses: 7
Carrion Crawler 1: Carrion Crawler 1 loses 10 hit points.
* Mechalomaniac rolls: 1d8 SUPER VULCAN JUDGEMENT! => 5
Carrion Crawler 1: Carrion Crawler 1 loses 5 hit points.
Serra: (( Then proc curse cube to curse 2. ))
* Carrion Crawler 1 falls over, expires, and ceases to be.
Azar Macan:
Curse Cube! • Item property trigger sure why not • N/A
Corruption Rod Property Whenever your pact boon is triggered, instead of taking its normal benefit you can transfer your Warlocks Curse to each enemy within 5 squares of the original target.
Threden has received initiative.
* Imban boots the Malboro off the map.
Azar Macan has received initiative.
* Threden rolls: 1d20 vs badstat => 20
Threden:
Lightning Blast • Standard • Weapon, Lightning, Primal, Thunder
By discharging excess energy from your power core, you turn your spear into what amounts to a bolt of lighting. The blast also arcs to a nearby enemy.
Attack = 21 vs. AC       Rolled: 11     Bonuses: 10
Damage = 8   Lightning       Rolled: 3     Bonuses: 5     Critical: 0
Hit: One enemy within 2 squares of you that is also marked by you that is not the attacked target takes thunder damage equal to CON modifier (4).
Potential Bonuses: Warforged Tactics (+1 to attack rolls if an ally is adjacent to target), Terrain Mastery (Enemy considered granting CA if in Difficult Terrain)
Carrion Crawler 2: Carrion Crawler 2 loses 8 hit points.
Carrion Crawler 2: Carrion Crawler 2 loses 2 hit points.
Faiz has received initiative.
Faiz:
Pure Grit: Saving Throw = 7       Rolled: 7     Bonuses: 0
Faiz:
Pure Grit: Saving Throw = 17       Rolled: 17     Bonuses: 0
Faiz: Faiz loses 5 hit points.
* Carrion Crawler 2 tentacles Threden.
Serra: (( Does the poison get worse past immobilized/stunned? ))
Carrion Crawler 2: (( No ))
Serra: (( Ah ))
* Imban rolls: 1d20+12 vs. Fort => 1 + 12 = 13
* Carrion Crawler 2 fail
Forge has received initiative.
Threden: (( Crawler 2 tentacles itself ))
Forge:
Fallen Needle • Standard • Full Discipline, Implement, Psionic
Skull Break
Attack = 29 vs. Ref       Rolled: 20     Bonuses: 9
Damage = 17   Physical       Rolled: 12     Bonuses: 5
Hit: Target takes -2 to attack rolls against you until end of your next turn.
Carrion Crawler 2: Carrion Crawler 2 loses 17 hit points.
Forge:
Flurry of Blows • No Action • Psionic
Heat End
Effect: Target takes an additional 6 damage, or a new target takes 8 damage.
Carrion Crawler 2: Carrion Crawler 2 loses 6 hit points.
* Carrion Crawler 2 deceases.
Imban: Combat ends!
Forge: Forge loses 15 hit points.
Threden: Target eliminated.
Forge: (( Can I spend surges? ))
Adric Kain: Does anyone else hate this place?
Imban: (( of course. ))
* Adric Kain plays the healing song
Serra: (( Yeah, we're out of battle. ))
Forge: Forge is healed and gains 40 hit points.
Imban: The western hallway seems to be quite a bit better decorated than the others, and to glow strongly with red light.
Threden: Threden is healed and gains 41 hit points.
Adric Kain: That sure doesn't look suspicious.
Imban: New Map unlocked - Fortress Ironfell B2F - Queen's Lair
Imban: (( I'm not running that fight, but you should totally go there ))
Serra: "Let's proceed onward, the corridor down there looks suspicious." *points west*
Adric Kain: (( Are we done for the day then? ))
Serra: (( Sounds like it. ))
Imban: (( Yes, but there's some RPstuff first so don't, you know, sign off nau ))
Adric Kain: (( Yay. I'm kind of starving. ))
Adric Kain: (( Oh ok ))
Adric Kain: (( I'm gonna go throw food in the oven at least ))
Imban: A circular cavern before you shows signs of excavation on its far side. However, the way ahead is blocked by a wide crevice that pulses with a lurid red glow. In the shadow of that light stand two red-skinned demons, slashing the air with three-clawed hands. Behind them are piled hundreds of dwarven skulls, a gruesome bier on which coils a serpentine creature with a humanlike face.
Serra: (( So, does Adric find nagas hot? ))
Faiz: (( Welp. I know what I'm not doing in this fight! ))
Faiz: (( (it's hitting things) ))
Serra: (( I'm pretty sure you should have little trouble leaping that gap. ))
Queen Shephatiah: I am surprised that you have come this far, but you have now met the Doom of Clan Ironfell.
Faiz: OH.
Queen Shephatiah: Know that it will be yours, in your last moments before all is agony and then darkness.
Faiz: SO HEY, UH. LADY?
Faiz: I THINK.
Serra: "Sorry, but we... don't do very well with that whole "dying" thing, as I am certain you will soon find out."
Faiz: YEAH SO LIKE YOU'RE THE ONLY ONE LEFT AND I TOTALLY HAVE THIS "RAGING VENGEANCE" TYPE OF THING GOING ON WITH WHOEVER'S RUNNING THIS PLACE SO THAT JUST LEAVES YOU.
* Queen Shephatiah smirks and coils around the pile of skulls she is nesting on.
Forge: (( I know exactly what I'm gonna do to this bitch. ))
Queen Shephatiah: Do you know how many of these dwarves thought they were bad at dying?
Serra: (( Skulls for the skullthrone ))
Forge: (( It's gonna be glorious. ))
Faiz: I DON'T THINK ANY OF US ARE DWARVES.
Faiz: ...WELL THERE'S THE ONE DWARF.
Forge: Our dwarf is better about not dying.
Faiz: I DON'T THINK HE'S THAT GREAT AT NOT DYING, THOUGH, MAYBE? I HAVEN'T SEEN HIM DIE, BUT THAT DOESN'T--
Forge: Partly because he does not seem to care.
Queen Shephatiah: But enough talk. Death will be upon you.
Faiz: NAH.
Lesser Mezzodemon 1: (Abyssal) Blood for Queen Shephatiah!
Lesser Mezzodemon 2: (Abyssal) Skulls for her skull throne!
Forge: (( Really? ))
Faiz: GONNA GO ALL FAYNE HORRIBLE RAGE ON YOU AND YOU'RE GONNA GET YOUR FACE SCRAPED ACROSS ALL THAT LAVA AND SHIT.
Forge: (( REALLY? ))
Threden: OBSERVATION: The condition of many bodies gave the appearence of infighting, and do not indicate your skill in causing harm.
Imban: And we'll pick this up next week, when you feel like punching out demons that used to be yugoloths until 4e screwed everything up!
Adric Kain: I liked her better when we thought she was a Dryad
Threden: CONCLUSION: You are bluffing.
Imban: (( Please save and exist~ ))
Imban: (( ...exit too! ))
Threden: (( Existing would be good too. ))
Faiz is disconnected.
Imban: (( A bit. ))