Threden has connected.
Imban has connected.
Faiz has connected.
Tilus has connected.
Regris has connected.
Azar has connected.
Tilus: (( Token edited for L5. ))
Mechalomaniac: (( WELL AREN'T YOU MISS
FANCYPANTS?!?!?! ))
Serra:
(( Well, considering I only have to
edit the HP/max HP... O
))
|
Adric
Kain:
|
Adric Kain is healed and gains 5 hit
points.
|
Azar: (( I had to edit Osaou's defenses! ))
Wolfsbane: (( Testing testing. ))
|
Imban:
|
Last time on SCales of War, everyone
got into a fight with some Dark Creepers, some teleporting
doggies, and a Shadar-Kai.
|
|
Imban:
|
As with the last Shadar-Kai, this one
was a tough opponent. To the point where she lived to fight the
PCs again!
|
|
Adric Kain:
|
[h: HitEffect = The Target is banished
to the Feywild (save ends). While banished, it is removed from
play. When the effect ends the target reappears in the space it
last occupied or the nearest unoccupied space of its choice. "]
[h: FrameColor = "Gray"] [h,if (PowerType == "AtWill"),code: {
[h: FrameColor = "Green"] }] [h,if (PowerType ==
"Encounter"),code: { [h: FrameColor = "Red"] }] [h,if (PowerType
== "Daily"),code: { [h: FrameColor = "Black"] }]
[h,if(AttackRoll >= CritOn),Code: { [h: DamageRoll =
DamageDiceNumber * DamageDiceSides] [h: CritBonus = eval(CritBonus
+ "")] [h: DamageRoll = DamageRoll + CritBonus] };{ [h: DamageRoll
= eval(DamageDiceNumber + "d" + DamageDiceSides)] }]
[h: DamageBonus = eval(DamageBonus + "")]
[r: Name] • [r: Action]
• [r: KeyWords]
|
[r: Desc]
|
Attack = [r: AttackRoll + AttackBonus] vs. [r: Defense]
Rolled: [r: AttackRoll] Bonuses: [r: AttackBonus]
|
Damage = [r: DamageRoll + DamageBonus] [r: DamageType]
Rolled: [r: DamageRoll] Bonuses: [r: DamageBonus]
|
Effect: [r:HitEffect]
|
|
Azar: (( because she ran away ))
Mechalomaniac: (( whoops ))
|
Imban:
|
She retreated back through the door in
the north, and you found yourselves in a room full of loot that
is still in quantum flux, due to your GM's terribility.
|
|
Imban:
|
It also seems to have a portal in the
middle of it. Looking through it, you can see what looks like the
inside of a warehouse.
|
|
Adric Kain:
|
[h: HitEffect = The Target is banished
to the Feywild (save ends). While banished, it is removed from
play. When the effect ends the target reappears in the space it
last occupied or the nearest unoccupied space of its choice."]
[h: FrameColor = "Gray"] [h,if (PowerType == "AtWill"),code: {
[h: FrameColor = "Green"] }] [h,if (PowerType ==
"Encounter"),code: { [h: FrameColor = "Red"] }] [h,if (PowerType
== "Daily"),code: { [h: FrameColor = "Black"] }]
[h,if(AttackRoll >= CritOn),Code: { [h: DamageRoll =
DamageDiceNumber * DamageDiceSides] [h: CritBonus = eval(CritBonus
+ "")] [h: DamageRoll = DamageRoll + CritBonus] };{ [h: DamageRoll
= eval(DamageDiceNumber + "d" + DamageDiceSides)] }]
[h: DamageBonus = eval(DamageBonus + "")]
[r: Name] • [r: Action]
• [r: KeyWords]
|
[r: Desc]
|
Attack = [r: AttackRoll + AttackBonus] vs. [r: Defense]
Rolled: [r: AttackRoll] Bonuses: [r: AttackBonus]
|
Damage = [r: DamageRoll + DamageBonus] [r: DamageType]
Rolled: [r: DamageRoll] Bonuses: [r: DamageBonus]
|
Effect: [r:HitEffect]
|
|
Mechalomaniac: (( Bleh ))
*
Imban eats Adric for being a bad.
|
Adric Kain:
|
Stirring Shout • Standard
• Arcane, Healing, Implement, Psychic
|
Your shout of wrath stabs into your foes mind. Each time
your allies hit that foe, they draw strength from its
weakness.
|
Attack = 21 vs. Will Rolled: 13 Bonuses: 8
|
Damage = 13 Psychic Rolled: 8
Bonuses: 5
|
Effect: Until the end of the encounter, whenever an ally
hits the target, that ally regains 4 hit points.
|
|
Unresolved value "The".
|
Azar Macan:
|
[h: Miss = The power is not expended"]
[h: FrameColor = "Gray"] [h,if (PowerType == "AtWill"),code: {
[h: FrameColor = "Green"] }] [h,if (PowerType ==
"Encounter"),code: { [h: FrameColor = "Red"] }] [h,if (PowerType
== "Daily"),code: { [h: FrameColor = "Black"] }]
[h,if(AttackRoll >= CritOn),Code: { [h: DamageRoll =
DamageDiceNumber * DamageDiceSides] [h: CritBonus = eval(CritBonus
+ "")] [h: DamageRoll = DamageRoll + CritBonus] };{ [h: DamageRoll
= eval(DamageDiceNumber + "d" + DamageDiceSides)] }]
[h: DamageBonus = eval(DamageBonus + "")]
[r: Name] • [r: Action]
• [r: KeyWords]
|
[r: Desc]
|
Attack = [r: AttackRoll + AttackBonus] vs. [r: Defense]
Rolled: [r: AttackRoll] Bonuses: [r: AttackBonus]
|
Damage = [r: DamageRoll + DamageBonus] [r: DamageType]
Rolled: [r: DamageRoll] Bonuses: [r: DamageBonus]
|
Hit: [r:HitEffect]
|
Miss: [r:Miss]
|
|
Azar Macan: (( WHAT WHY ))
|
Adric Kain:
|
Timeless Trek in Mithrendain
• Standard • Arcane, Implement, Psychic
|
Go Away.
|
Attack = 15 vs. Will Rolled: 7 Bonuses: 8
|
Damage = 17 Psychic Rolled: 12
Bonuses: 5
|
Effect: The Target is banished to the Feywild (save
ends). While banished, it is removed from play. When the
effect ends the target reappears in the space it last
occupied or the nearest unoccupied space of its choice.
|
|
Mechalomaniac: (( There we go ))
|
Faiz:
|
Meteor Smash • Standard
Action • Primal, Weapon, Zone • Melee
Weapon
|
CRUSH TIME!
|
Attack = 22 vs. Fortitude Rolled: 11
Bonuses: 11
|
Damage = 22 Physical Rolled: 12
Bonuses: 10
|
Hit: The target's space and each square adjacent to
it become difficult terrain for all enemies until the end of
the encounter. Miss: Half damage. Effect:
Whenever you hit an enemy for the first time after using
this power, that enemy's space and each square adjacent to
it become difficult terrain for all enemies until the end of
the encounter.
|
|
Azar Macan: (( what was wrong with it,
Mecha? ))
Faiz: (( You guys are just bad people. ))
Mechalomaniac: (( No Quatation Marks in the
effect description ))
|
Imban:
|
That power is really named Timeless
Trek in Mithrendain?
|
Mechalomaniac:
|
CRUSH KITAAAAAAAAAAAAAAAAAAAAAAA
|
Mechalomaniac: (( yes ))
|
Azar Macan:
|
Vulcan Shard • Standard
• Arcane, Cold, Implement, Shadow
|
HEAT DOWN!
|
Attack = 23 vs. Will Rolled: 15 Bonuses: 8
|
Damage = 21 Cold Rolled: 16 Bonuses:
5
|
Hit: The target is slowed (save ends.)
|
Miss: The power is not expended
|
|
|
Imban:
|
...wow. :V
|
|
Imban:
|
So hey as a random question, what
happens if you banish a target that is IN the Feywild to the
Feywild?
|
Faiz: (( It's sent to the Feywilder. ))
Serra: (( The same effect that happens when
you banish a target to the Void in the Void in FF5. ))
Mechalomaniac: (( And...I need to look up
that item power too ))
Imban: (( Wait, FF5 lets you do that? >_> ))
Azar Macan: (( OH NO THE ITEMS. : ))
Serra: (( Yes! ))
Imban: (( That is awesomely silly. ))
Faiz: (( ...an' to see if THIS works... ))
|
Faiz:
|
Meteor Smash • Standard
Action • Primal, Weapon, Zone • Melee
Weapon
|
CRUSH TIME!
|
Attack = 28 vs. Fortitude Rolled: 17
Bonuses: 11
|
Damage = 21 Physical Rolled: 11
Bonuses: 10
|
Hit: The target's space and each square adjacent to
it become difficult terrain for all enemies until the end of
the encounter.
|
Miss: Half damage.
|
Effect: Whenever you hit an enemy for the first time
after using this power, that enemy's space and each square
adjacent to it become difficult terrain for all enemies
until the end of the encounter.
|
|
Imban: (( YOU ARE BANISHED TO YOUR CURRENT
LOCATION. ))
Azar Macan: (( *frowns at Imban* ))
Faiz: (( Hruah I am the hugest HTML. ))
Imban: (( *target dies anyway* ))
Wolfsbane: (( Yeah FF5 is funny like that ))
* Imban frowns spikily at Azar.
|
Imban:
|
Uhm.
|
|
Imban:
|
Does anyone particularly want a magic
(foo) +2
|
Serra: (( I could definitely use a magic armor
+2. ))
Azar Macan: (( yes. as long as I get to
choose ))
Wolfsbane: (( Is it armor because I'll take
armor. ))
Azar Macan: (( oh wait is that just a plain
one? ))
Mechalomaniac: (( I want Tactician's
Ringmail +2 next level. ))
|
Threden:
|
Quantization • Standard
• Weapon, Primal, Thunder, Teleportation
|
With a flash of lightning, Threden's hulking frame vanishes,
only to reappear next to his foe, weapon at the ready.
|
Attack = 17 vs. Ref Rolled: 8 Bonuses: 9
|
Damage = 15 Thunder Rolled: 10
Bonuses: 5 Special: 2 Critical: 0
|
Effect: Before the attack, Teleport 5 squares.
|
Hit: Target is Dazed (Save Ends)
|
Miss: Half Damage and the target is Dazed until the
end of your next turn.
|
|
Imban: (( yes, as in Magic ))
Imban: (( the enchantment of Nothing Special ))
Mechalomaniac: (( But not til next level.
Because I don't have Ringmail Prof yet ))
Serra: (( I don't particularly mind ganking
the general ones, since there's poor selection of armor that fits me. ))
Azar Macan: (( give it to like tilus or
something ))
Imban: (( In any case one of thsoe
mysteriously becomes a Magic Robes +2 ))
Wolfsbane: (( Sure give it to Teelus ))
Imban: (( Does anyone else need one ))
* Serra equips.
Imban: (( There were two L6 items ))
Faiz: (( Imban is just trying to rush this,
the jerk. ))
Imban: (( Well I'll do a proper thing for the
L8 item ))
Mechalomaniac: (( Kuro wants them too ))
Wolfsbane: (( Give me a Pelarium +1, it's
L4/9 though >_> ))
Mechalomaniac: (( He's got the lowest AC ))
Azar Macan: (( naw, I want a level 8
implement ))
Imban: (( and if noone wants one I'll drop a
L6 item using random generator later ))
Imban: (( nope, you get death, regris ))
Faiz: (( "later" ))
Wolfsbane: (( baw. ))
Threden: (( L6 also covers Henshin Armour~ ))
Faiz: (( This is why we keep bugging you
about loot !! ))
Imban: (( Well, I'll just drop those two
later...! ))
Azar Macan: (( see I want an upgrade to my
current armor. which is level 9. ))
Mechalomaniac: (( Henshin Armor is kind of
awesome. ))
Azar Macan: (( BUT THEY WOULD BE HELPFUL
NOWWWW ))
|
Reniss:
|
"Hmph. In the five minutes you've been
sitting around bickering with the DM about loot resting, my
sister's murderer probably escaped through one of these portals."
|
|
Faiz:
|
KEEP YOUR PANTS ON, JEEZ.
|
|
Faiz:
|
JUST BECAUSE YOU WANT TO GO IN
HALF-COCKED DOESN'T MEAN THE REST OF US ARE GOING IN HALF-DEAD.
|
|
Serra:
|
"What, you would prefer us rushing in
after her wholly exhausted and unprepared? And thus likely to meet
her very same fate?"
|
|
Wolfsbane:
|
"Hm. Should've just talked to someone
and got her Raised~."
|
Faiz: (( Y-YOU ))
Azar Macan: (( whoah what did you do regris
))
Wolfsbane: (( Ahaha I didn't think it'd do
that ))
Wolfsbane: (( You can set seperate portaits
and stuff independent of tokens ))
|
Adric Kain:
|
Cape of the Mountebank •
Immediate Reaction • Teleportation
|
With a flourish of this silk hemmed garment, you transport
out of harms way.
|
Attack = 0 vs. Will Rolled: 0 Bonuses: 0
|
Damage = 0 Psychic Rolled: 0
Bonuses: 0
|
Hit: Use this power when you are hit by an attack.
Teleport 5 squares and gain combat advantage against the
attacker until the end of your next turn.
|
|
|
Wolfsbane:
|
Why hello there.
|
|
Wolfsbane:
|
Oh wait, that's not me.
|
|
Reniss:
|
"She wouldn't have been exhausted and
unprepared after just one fight."
|
* Imban eats Shingro Aoi.
Wolfsbane: (( *disables it for now* ))
|
Serra:
|
"You mean two fights? Or have you
forgotten how to count?"
|
|
Faiz:
|
WELL, HEY, YOU WANNA RUSH IN, GO RIGHT
ON AHEAD.
|
|
Faiz:
|
GO SOFTEN HER UP FOR US.
|
|
Reniss:
|
"Hmph. I'll do just that."
|
|
Threden:
|
Hold.
|
|
Threden:
|
This unit will advance.
|
Mechalomaniac:
|
How many arrows have you actually hit
with since we've been in here?
|
|
Adric Kain:
|
How many arrows have you actually hit
with since we've been in here?
|
|
Azar Macan:
|
Well, while you decided to rant at us,
we all have become ready. Thus, onwards!
|
|
Faiz:
|
HALF ELVEN. OTHER HALF BITCH.
|
|
Wolfsbane:
|
Hum, I could use a bit more violence
in my life.
|
|
Adric
Kain:
|
Adric Kain is healed and gains 11 hit
points.
|
Adric Kain: (( Also dropped a healing surge
during the rest ))
Faiz: (( Technically shouldn't we be, uh. ))
Faiz: (( Over here? ))
Azar Macan: (( is that the deal with this
door, Imban? ))
Imban: (( nnnno. ))
Faiz: (( What with the whole thing with
TELEPORTATION PORTALS and BIG FUCKING ARROWS CONNECTING THEM. ))
Imban: (( Yeah that's fucking stupid of WotC,
those portals are not connected at all ))
Imban: (( the south portal goes to a warehouse
somewhere else in overlook ))
Faiz: (( oh. ))
Serra: (( That's not connecting, that's just
saying there's two. ))
Faiz: (( ...carry on ))
|
Imban:
|
This enormous darkened chamber has
walls and ceiling of white marble. The northwest corner of the
room has collapsed, a fall of stone spreading out across the
floor. To the south, a stone arch similar to that seen in the
chamber to the east stands against the wall. Another archway
stands in the center of the chamber. However, the interior of this
arch is obscured by a wall of black mist that roils and twists as
if blown by a fierce wind.
|
|
Wolfsbane:
|
Oh that looks inviting.
|
|
Threden:
|
OBSERVATION: That does not look good.
|
|
Faiz:
|
BWAHA. THIS'LL BE FUN.
|
|
Imban:
|
In front of it stands the Shadar-Kai
Witch from before, rattling off some sort of incantation.
|
|
Imban:
|
Also, everyone must make a Perception
check.
|
|
Faiz:
|
Perception = 12 Rolled: 4 Bonuses: 8
|
|
* Regris rolls: 1d20+6 => 14 + 6 = 20
* Tilus rolls: 1d20+2 Ara ara ara~ Ufufufufu~ => 16 + 2 = 18
* Threden rolls: 1d20+4 Robot Sensors => 14 + 4 = 18
* Imban rolls: 1d20+2 Reniss => 17 + 2 = 19
* Azar rolls: 1d20+2 VULCAN SIIIGHHHTTT (Osaou has this +2) => 19 + 2 =
21
* Mechalomaniac rolls: 1d20+8 PErceive => 2 + 8 = 10
* Imban rolls: 1d20+4 Shadar-Kai Witch, though really... => 16 + 4 = 20
* Imban rolls: 1d20+12 THE THING NONE OF YOU SEE, UNLESS I ROLL LIKE
SHIT => 19 + 12 = 31
|
Adric Kain:
|
I can see all of your backs.
|
Imban: (( ok moving on. ))
|
Wolfsbane:
|
So what's on the menu today, eldrich
horrors? Demons and devils? Otherworldly beasts?
|
|
Faiz:
|
COMBINATIONS THEREOF?
|
|
Shadar-kai Witch:
|
"Protect this place with shadow's
claws."
|
|
Azar Macan:
|
I hope they don't teleport at will.
|
|
Wolfsbane:
|
Ah, that's cheating. Everyone always
picks the All of the Above answer.
|
|
Shadar-kai Witch:
|
Suddenly, the dark mist obscuring the
archway is torn through by a flash of white light. Six spectral
shapes emerge from the archway, racing toward you.
|
|
Wolfsbane:
|
Wraiths? Aw, how... plain.
|
|
Adric Kain:
|
They look happy.
|
|
Imban:
|
Oh, actually I think I'll keep them
off the map until they take their first action. So you can gank
the witch if you roll well on init.
|
|
Imban:
|
Speaking of that...!
|
|
Faiz:
|
Initiative = 5 Rolled: 2 Bonuses: 3
|
|
* Tilus rolls: 1d20+2 Whick Serra clearly will not. => 2 + 2 = 4
Faiz: (( YEAH NICE START ))
* Mechalomaniac rolls: 1d20+6 Initiative => 20 + 6 = 26
* Azar rolls: 1d20+3 GO TIME! => 19 + 3 = 22
Serra: (( Clearly. ))
* Threden rolls: 1d20+4 Let's robattle => 2 + 4 = 6
* Adric Kain V
* Imban rolls: 1d20+5 Reniss => 15 + 5 = 20
* Imban rolls: 1d20+6 Shadar-Kai Witch => 14 + 6 = 20
* Regris rolls: 1d20+3 Go go => 20 + 3 = 23
* Imban rolls: 1d20+10 Wraith => 7 + 10 = 17
* Imban rolls: 1d20+10 Wraith => 13 + 10 = 23
* Imban rolls: 1d20+10 Wraith => 9 + 10 = 19
* Imban rolls: 1d20+10 Wraith => 2 + 10 = 12
* Imban rolls: 1d20+10 Wraith => 17 + 10 = 27
Faiz: (( hurrr give us a fighting chance
adurr do well on init fuhhh ))
Serra: (( ;_; ))
* Imban rolls: 1d20+8 Big Wraith => 6 + 8 = 14
* Imban rolls: 1d20+11 ?!? => 1 + 11 = 12
Wolfsbane: (( !?! sure sucks. ))
Serra: (( ?!? ))
Threden: (( Failing on init should CLEARLY
make it visible...! ))
Adric Kain: (( !?! is his brother. This is
?!?. ))
|
Wraith 5:
|
OoooooOoOoOOoOOoOO
|
* Wraith 5 touches Faiz.
Adric Kain: (( There's also their mom ???,
dad !!!, and cousin $$$ ))
* Imban rolls: 1d20+8 vs. Reflex => 14 + 8 = 22
* Imban rolls: 1d6+4 => 3 + 4 = 7
|
Faiz:
|
Faiz loses 7 hit points.
|
Serra: (( iyaaaaan ))
|
Imban:
|
All the strength leaves Faiz's body.
He is weakened! (save ends)
|
Adric Kain has received initiative.
Faiz: (( Yeah I can see this is going to be
one of those "piss Fleed off incredibly" sessions. ))
* Adric Kain plays the Flute at the witch
Wolfsbane: (( Wraiths did this ine very
edition, just about ))
|
Adric Kain:
|
Impelling Force •
Standard • Arcane, Force, Implement
|
A bolt of force shoves a foe next to one of your allies.
|
Attack = 15 vs. Fortitude Rolled: 7
Bonuses: 8
|
Damage = 9 Force Rolled: 4 Bonuses: 5
|
Hit: You slide the target 5 squares to a space adjacent
to one of your allies.
|
|
* Shadar-kai Witch is not impelled.
Adric Kain:
((
))
Wolfsbane: (( The wraiths are actually
non-existent untilt hey go right? ))
Faiz: (( No as in every single goddamn thing
that happens is going to come up enemyside and we'll just barely survive
after like two fucking hours of flailing around in rampant fucking
failure. ))
Imban: (( Yes ))
Imban: (( Well, you can shoot into the portal
))
Imban: (( at -2 ))
Imban: (( I'd let it happen ))
Wolfsbane: (( Da... ooh. ))
|
Wolfsbane:
|
This thug is a bit too close for
comfort...
|
|
Serra:
|
"Hey there~"
|
Wolfsbane: (( So what's the portal's ...
reflex ))
Imban: (( the portal itself? nothing ))
Wolfsbane: (( So do I just autohit it ))
Adric Kain: (( It's terrain. You can't
attack it ))
Imban: (( bleh, is there a 4e rule for aiming
at a square? ))
Serra: (( I think he means shoot through the
portal. ))
Wolfsbane: (( Imban said I could shoot *at*
the portal ))
Imban: (( No, I said you could shoot into it,
and hit enemies inside. ))
Imban: (( At -2 ))
Wolfsbane: (( Ohh. ))
Threden: (( 4e doesn't let you attack
non-creatures, I thought you were complaining a long time ago. ))
Wolfsbane: (( I assume if I AoE her I won't
get the portaled wraiths? ))
Imban: (( You won't, no ))
Imban: (( They are in a different dimension,
after all! ))
Wolfsbane has received initiative.
Imban: (( Also I somehow never moved the turn
counter ))
* Regris rolls: 1d20+9 Well fuck her noise then (Aura Shot) => 1 + 9 = 10
* Wolfsbane misses. Sigh.
* Shadar-kai Witch continues making noise.
Wolfsbane: (( This is going to be one of
those "I roll 1s and 2s all session" things again. ))
Threden: (( Wolfs manages to singe some of
Serra's hair. ))
Adric Kain: (( We have not those? ))
|
Wraith 2:
|
OooOOoOoooOoOOOoo
|
Serra: (( MY HAIR!!! WATCH IT WOLFSBANE!!! ))
* Wraith 2 floats over and touches Threden.
Serra: (( (no) ))
* Imban rolls: 1d20+8 vs. Reflex => 11 + 8 = 19
Wolfsbane: (( "Bah, quit griping. It grows
back." ))
* Imban rolls: 1d6+4 => 5 + 4 = 9
|
Threden:
|
Threden loses 9 hit points.
|
Imban:
|
Threden feels the strength leave his
myomers! He is weakened! (save ends)
|
Azar Macan has received initiative.
|
Azar Macan:
|
Hmph.
|
* Azar Macan lifts a hand and flings a bolt at
the cursed wraith!
|
Azar Macan:
|
Vulcan Blast • Standard Action
- Ranged 10 • Arcane, Implement
|
Feel the power of SUN VULCAN~
|
Attack = 18 vs. Reflex Rolled: 9 Bonuses: 9
|
Damage = 16 Physical Rolled: 9
Bonuses: 7
|
|
|
Wraith 2:
|
Wraith 2 loses 8 hit points.
|
* Azar rolls: 1d8 SUPER VULCAN JUDGEMENT! => 6
|
Wraith 2:
|
Wraith 2 loses 3 hit points.
|
Azar Macan: (( w-what even half on the
curse. GHOSTS. ))
Wolfsbane: (( Let's try to hold this hallway
))
Wolfsbane: (( If they pile on I can probably
mess with them hard ))
Serra: (( And I can mess with them hard too. ))
Adric Kain: (( yeah we have no real reason
to move so far ))
* Reniss aims at the wraith Azar zapped, and
fires her bow.
* Imban rolls: 1d20+6 vs. AC => 20 + 6 = 26
|
Wraith 2:
|
Wraith 2 loses 7 hit points.
|
* Imban rolls: 1d6 => 2
|
Wraith 2:
|
Wraith 2 loses 1 hit points.
|
Wolfsbane: (( They probably have radiant
vulnerability _ ))
|
Reniss:
|
See? That's how it's done.
|
Wolfsbane: (( they are wraiths after all >_>
))
* Shadar-kai Witch sighs dramatically.
* Adric Kain golfclaps
* Shadar-kai Witch strides forward to behind
the wraiths.
|
Shadar-kai Witch:
|
"Darkness, consume everything."
|
|
Shadar-kai Witch:
|
Writhing shadows surround the
Shadar-kai Witch!
|
Azar Macan: (( siiigghhh ))
|
Threden:
|
Threden loses 5 hit points.
|
|
Shadar-kai Witch:
|
Shadows tear at Threden!
|
|
Faiz:
|
Faiz loses 5 hit points.
|
|
Shadar-kai Witch:
|
Shadows tear at Faiz!
|
Serra: (( And I bet it heals the wraiths too.
))
Faiz: (( GOD FUCKING CHRIST FUCK THESE FUCK
))
|
Wraith 3:
|
OooOOoOoOOOoO?
|
* Wraith 3 touches Reniss.
Wolfsbane: (( Oh that's just not nice :( ))
Faiz: (( WELP ))
Azar Macan: (( GHHOOOSSSTTTSSS. ))
* Imban rolls: 1d20+8 vs. Reflex => 7 + 8 = 15
* Reniss nimbly dodges.
Threden: (( Now that's just plain rude. ))
Adric Kain: (( Do they not provoke? ))
Faiz: (( GUESS WE'RE FUNCTIONALLY USELESS
HUH UMB ))
|
Wraith 1:
|
OooOOoOoooo.
|
* Wraith 1 touches Faiz.
Threden: (( Nah, DPS is still useful~ ))
* Imban rolls: 1d20+8 vs. Reflex => 2 + 8 = 10
|
Seething Wraith:
|
SSsssaaaaaa...
|
|
Azar Macan:
|
iiigghhh?
|
* Seething Wraith touches Threden!
* Imban rolls: 1d20+10 vs. Will => 9 + 10 = 19
* Imban rolls: 2d6+4 => 8 + 4 = 12
|
Threden:
|
Threden loses 12 hit points.
|
|
Seething Wraith:
|
Chaos overtakes Threden's mind!
|
|
Threden:
|
Threden turns and smites Faiz with a
mighty blow!
|
|
Threden:
|
Spear • Standard - Melee
• Weapon
|
You spear the enemy with an unaugmented attack.
|
Attack = 22 vs. AC Rolled: 13 Bonuses: 9
|
Damage = 12 Physical Rolled: 7
Bonuses: 5 Critical: 0
|
|
|
Faiz:
|
Faiz loses 6 hit points.
|
|
Seething Wraith:
|
The seething wraith emits an aura of
seething whispers!
|
Serra: (( Oh no. ))
Wolfsbane: (( The hell's this do ))
Azar Macan: (( oh what the hell now. ))
|
Wraith 4:
|
OooOOoOOoOoo...
|
* Wraith 4 touches Serra.
* Imban rolls: 1d20+8 vs. Reflex => 5 + 8 = 13
|
Serra:
|
"Hey, no! No touching me, creep!"
|
* Serra nimbly evades.
Threden has received initiative.
|
Imban:
|
Shadow tendrils tear at Threden!
|
|
Threden:
|
Threden loses 5 hit points.
|
|
Imban:
|
Seething whispers wrack Threden's mind!
|
|
Wolfsbane:
|
Aha, so that's what that is.
|
|
Threden:
|
Threden loses 5 hit points.
|
|
Imban:
|
Threden is dazed until the end of this
turn!
|
Azar Macan: (( FUCKING SERIOUSLY? ))
Serra: (( Really? REALLY!!?! ))
Wolfsbane: (( We're going to need to back
the fuck up. ))
Azar Macan: (( Hey Imban this encounter is
bad and you should feel bad. ))
Faiz: (( Yeah, no. Fuck this. I... sigh ))
* Threden rolls: 1d20 vs Weak => 15
Threden: (( God, Fleed. Would you STOP IT? ))
|
Imban:
|
Threden is no longer weakened!
|
Threden: (( Seriously. I'm sick and tired of
you having a fit because we're not steamrolling everything. ))
Wolfsbane: (( That being said, let's keep
the turn going. ))
|
Threden:
|
Engaging targets.
|
Threden: (( vs wraith 2 ))
|
Threden:
|
Lightning Blast Full Power •
Standard • Weapon, Primal, Thunder
|
You rev your lighting power core to maximum, and ram your
spear into the enemy, causing a massive shock-wave that
batters any nearby foe as well.
|
Attack = 18 vs. AC Rolled: 9 Bonuses: 9
|
Damage = 7 Thunder Rolled: 2
Bonuses: 5 Critical: 0
|
Hit: Make a Secondary Attack that is Close Blast 3.
|
|
|
Wraith 2:
|
Wraith 2 loses 4 hit points.
|
Wolfsbane: (( I am pretty sure the seething
aura is mobile but the warlock daily may not be. ))
Wolfsbane: (( Or whatever it is ))
Serra: (( The witch aura is mobile. ))
Imban: (( they're both somewhat mobile. She
moved it last time ))
Threden: (( The witch's one is centered on
her. ))
Azar Macan: (( the shadow one is totally
mobile. ))
Wolfsbane: (( Ahh, hrm. ))
Threden: (( That's a valid Blast, yes? ))
Imban: (( Quite ))
Serra: (( Yeah. ))
Threden: (( And we're on To-Hit for each,
yes? ))
Imban: (( Yes ))
* Threden rolls: 1d20+9 vs Fort vs Seething => 17 + 9 = 26
* Threden rolls: 1d20+9 vs Fort vs Wraith 2 => 9 + 9 = 18
* Threden rolls: 1d20+9 vs Fort vs Wraith 5 => 8 + 9 = 17
* Threden rolls: 1d20+9 vs Fort vs Witch => 15 + 9 = 24
Imban: (( Nice 4 hits ))
Azar Macan: (( ooh, nice. ))
Serra: (( Nice indeed. ))
* Threden rolls: 1d6 They all take this much thunder damage, and I push
them. => 3
|
Seething Wraith:
|
Seething Wraith loses 2 hit points.
|
|
Wraith 2:
|
Wraith 2 loses 2 hit points.
|
|
Wraith 5:
|
Wraith 5 loses 2 hit points.
|
|
Shadar-kai Witch:
|
Shadar-kai Witch loses 3 hit points.
|
Wolfsbane: (( Oh no not pushing : ))
Wolfsbane: (( Oh that helps quite a bit. ))
Faiz has received initiative.
|
Imban:
|
Seething whispers wrack Faiz's mind!
|
|
Faiz:
|
Faiz loses 5 hit points.
|
|
Imban:
|
Faiz is dazed until the end of the
turn!
|
|
Faiz:
|
Pure Grit: Saving Throw = 9 Rolled: 9
Bonuses: 0
|
|
|
Imban:
|
Faiz still feels weak.
|
|
Faiz:
|
Armor Impact • Standard
Action • Primal, Weapon • Melee Weapon
|
ROCKS FALL, BECOME FAIZ.
|
Attack = 16 vs. AC Rolled: 5 Bonuses: 11
|
Damage = 13 Physical Rolled: 7
Bonuses: 6
|
Hit: Gain a +1 AC power bonus until the end of your
next turn.
|
|
* Wraith 1 is shrouded in shadows.
|
Faiz:
|
Pure Grit: Saving Throw = 20 Rolled: 20
Bonuses: 0
|
|
|
Faiz:
|
Pure Grit: Saving Throw = 1 Rolled: 1
Bonuses: 0
|
|
Imban: (( You aren't under two effects you
could save against, but the 20 sure counts. ))
|
Imban:
|
Faiz is no longer weakened!
|
Faiz: (( Fine. ))
Azar Macan: (( make sure to mark the wraith
))
Serra has received initiative.
|
Imban:
|
Seething whispers wrack Serra's mind!
|
|
Serra:
|
Serra loses 5 hit points.
|
|
Imban:
|
Serra is dazed until the end of the
turn!
|
Azar Macan: (( what does Daze do again? ))
Wolfsbane: (( Hey Imban can 4 OA me. ))
Imban: (( 1 action/round ))
Imban: (( yes ))
|
Serra:
|
(Ick, go away!) "You four, in the
middle of the shadows! You think you can just muck with my mind
without me mucking with your minds in retaliation!?"
|
Wolfsbane: (( hm. Oh, wait that shouldn't be
a problem. ))
|
Serra:
|
"You've got another thing coming!"
|
Wraith 4: (( Because it will waste its OA on
Serra?! ))
|
Wraith 4:
|
OooOoOoOOOoOOO
|
Serra: (( My powers don't provoke. ))
|
Wraith 4:
|
OoOOoOO
|
* Tilus rolls: 1d20+6 Dishearten @ Gothwitch, vs Will, includes -2 from
killfog => 16 + 6 = 22
* Tilus rolls: 1d20+6 Dishearten @ Seething Wraith, vs Will, includes -2
from killfog => 3 + 6 = 9
* Tilus rolls: 1d20+6 Dishearten @ Wraith 2, vs Will, includes -2 from
killfog => 1 + 6 = 7
* Tilus rolls: 1d20+6 Dishearten @ Wraith 5, vs Will, includes -2 from
killfog => 12 + 6 = 18
* Tilus rolls: 1d6+5 Damage, -2 to attack until end of next turn => 1 +
5 = 6
|
Shadar-kai Witch:
|
Shadar-kai Witch loses 6 hit points.
|
|
Wraith 5:
|
Wraith 5 loses 3 hit points.
|
Serra: (( Done ))
Azar Macan: (( they take half damage from
physic stuff too? ))
Azar Macan: (( psychic. ))
|
Wraith 5:
|
OoOoooOOOOOO (Yes.)
|
Threden: (( Somehow, one of the wraiths
manages to make Serra feel disheartened. ))
* Wraith 5 bad-touches Threden.
* Imban rolls: 1d20+8 vs. Reflex => 16 + 8 = 24
* Imban rolls: 1d6+4 => 2 + 4 = 6
|
Threden:
|
Threden loses 6 hit points.
|
Imban:
|
Threden's myomers feel weak.
|
Wolfsbane: (( Want me to heal you or have
adric do it ))
* Wraith 5 seems to knit itself back together
from shadowstuff.
|
Wraith 5:
|
Wraith 5 is healed and gains 5 hit
points.
|
Adric Kain has received initiative.
Serra: (( Of course it heals from the killfog.
))
Threden: (( Uh. I don't know. ))
Imban: (( Naah, they just regen ))
Adric Kain: (( Who wants heals? ))
Imban: (( it's not killfog-related ))
Serra: (( Ah. ))
Faiz: (( That... isn't better. ))
Serra: (( Threden could use heals. ))
Imban: (( Oh, I also didn't take into account
my -2 to attack. 24 is still way high, though. ))
Wolfsbane: (( I would assume Umb wants healz
))
* Adric Kain slide
Threden: (( Would be good. ))
|
Adric Kain:
|
Majestic Word • Minor
• Arcane, Healing
|
You utter words laden with preternatural inspiration,
restoring your allys stamina and making wounds seem
insignificant..
|
Effect: The target can spend a healing surge and
regain 4 additional hit points. You also slide the target 1
square.
|
|
Wolfsbane: (( I don't see much where he
could shift though so idk ))
|
Adric Kain:
|
Threden, feel better.
|
Azar Macan: (( oh boy I just realized I
can't not get smacked for attacking ))
|
Threden:
|
Threden is healed and gains 20 hit
points.
|
Adric Kain: (( I wonder if forcing her
through the portal would do anything. ))
* Adric Kain plays the flute at the witch
|
Adric Kain:
|
Staggering Note •
Standard • Arcane, Implement, Thunder
|
The sharp sound you create causes your opponent to recoil
clumsily.
|
Attack = 18 vs. Will Rolled: 10 Bonuses: 8
|
Damage = 5 Thunder Rolled: 0
Bonuses: 5
|
Hit: You push the target 2 squares. As a free action, an
ally of your choice can make a melee basic attack against
the target before, after, or during this forced movement.
|
|
Adric Kain: (( And of course, it misses! ))
Wolfsbane has received initiative.
|
Seething Wraith:
|
Seething whispers tear at Wolfsbane's
mind!
|
|
Wolfsbane:
|
Wolfsbane loses 5 hit points.
|
|
Seething Wraith:
|
Wolfsbane is dazed until the end of
the turn!
|
|
Wolfsbane:
|
Well that's unpleasant, but less
painful than listening to a halfling gibber on.
|
Wolfsbane: (( hm. ))
Wolfsbane: (( Close Blast 3 vs 2 5 and 1,
legal? ))
Wolfsbane: (( Do I get OAed for that ))
|
Imban:
|
Yes and no
|
Wolfsbane: (( Ok ))
Serra: (( I thought close attacks don't
provoke? ))
* Wolfsbane raises a raven symbol high, it
gleaning for a moment before setting the area in front of her on fire!
* Regris rolls: 1d20+9 vs. Will 1 => 19 + 9 = 28
* Regris rolls: 1d20+9 vs. Will 2 => 18 + 9 = 27
* Regris rolls: 1d20+9 vs. Will 5 => 1 + 9 = 10
* Regris rolls: 1d8+4+2 Radiant/Fire => 8 + 4 + 2 = 14
* Regris rolls: 1d8+4+2 Radiant/Fire => 4 + 4 + 2 = 10
|
Wraith 2:
|
Wraith 2 loses 19 hit points.
|
|
Wraith 5:
|
Wraith 5 loses 15 hit points.
|
* Wraith 2 implodes.
|
Azar Macan:
|
Curse Cube! • Item
property trigger sure why not • N/A
|
Corruption Rod Property Whenever your pact boon is
triggered, instead of taking its normal benefit you can
transfer your Warlocks Curse to each enemy within 5 squares
of the original target.
|
|
Wolfsbane: (( So hey. ))
|
Azar Macan:
|
VULCAN JUDGEMMMEENNNNTTT!
|
* Wraith 5 shrieks as light tears at it,
burning away its regenerative ability temporarily!
Wolfsbane: (( I roll my save now, can I
spend an action point and get another actions? ))
Wraith 5: (( No. ))
Wolfsbane: (( Aw. Can I AP anyways ))
Imban: (( Blah. I know for a fact there's an
explicit ruling on this, but not which way it went. ))
Imban: (( Tilus? ))
Wolfsbane: (( : ))
Azar Macan: (( hey does thast 5 squares
include the two on the lower part? ))
Serra: (( APing while dazed? ))
Serra: (( I'd allow it. I don't know the
ruling though. ))
Imban: (( they are within 5 squares, yes ))
Imban: (( though 4 has a hell of a lot of
cover, I don't think it's total ))
* Wolfsbane points her symbol at the ground,
everything around her draped in a gentle flame akin to a fireplace.
Wolfsbane: (( Send that fucker to the
background ))
Azar Macan: (( I do believe cursing all the
fuckers outweighs getting out of the way~ ))
Wolfsbane: (( Anyone starting in that aura
gets that bonus ))
Wolfsbane: (( Or penalty. Anyways that's my
turn ))
Serra: (( What bonus/penalty? ))
* Wraith 2 is dead. But was not marked dead.
Whoops. implodes again.
Wolfsbane: (( Check the note ))
Azar Macan: (( the one lists on it ))
Wolfsbane has received initiative.
Azar Macan has received initiative.
Serra: (( Ah. ))
Threden: (( AP says you gain an extra
Standard Action, and Daze says you can only take one Action this turn. ))
Threden: (( I would assume from the wordings
that AP while Dazed would be a badmove. ))
Faiz: (( Too powerful to let your turn end.
))
|
Wolfsbane:
|
Haha~, you're not the only one who can
muck up an area.
|
Imban: (( I'm just going to look at the PHB
errata now ))
Faiz: (( Also seriously fully half our party
is locked down, throw us a goddamn bone here. ))
* Azar Macan looks at the wraith to his left
|
Azar Macan:
|
Hrm. Don't care!
|
* Azar Macan prepares to fling a bolt at
wraith 5!
Azar Macan: (( that's your cue to make an
OA, Imban. ))
Imban: (( Well, I don't see it. Whatever. ))
|
Wraith 4:
|
OoooOOoOoOoOO
|
* Imban rolls: 1d20+8 badtouch Azar => 7 + 8 = 15
* Azar Macan shoots away the wraith's hand
with an energy blast from his other hand, and swifly fires a blast from
the other hand!
|
Azar Macan:
|
Vulcan Blast • Standard Action
- Ranged 10 • Arcane, Implement
|
Feel the power of SUN VULCAN~
|
Attack = 23 vs. Reflex Rolled: 14 Bonuses: 9
|
Damage = 14 Physical Rolled: 7
Bonuses: 7
|
|
|
Wraith 5:
|
Wraith 5 loses 7 hit points.
|
* Azar rolls: 1d8 SUPER VULCAN JUDGEMENT! => 8
|
Wraith 5:
|
Wraith 5 loses 4 hit points.
|
Imban: (( Oh, right ))
|
Azar Macan:
|
The light of Sun Vulcan is far more
powerful than your darkness!
|
|
Seething Wraith:
|
Seething whispers, Osaou's mind, etc.
|
Azar Macan: (( yes smack Osaou for damage. ))
|
Osaou:
|
Osaou loses 5 hit points.
|
|
Osaou:
|
Mh-rars?
|
Azar Macan: (( turn end ))
* Reniss draws her longsword and stabs at the
wraith next to her with a shadowed strike!
* Imban rolls: 1d20+5 vs. AC => 4 + 5 = 9
* Reniss hides that she didn't MEAN to miss
that badly by spending an action point and attacking again.
* Imban rolls: 1d20+5 vs. AC => 16 + 5 = 21
* Imban rolls: 1d8+2 => 5 + 2 = 7
|
Wraith 3:
|
Wraith 3 loses 4 hit points.
|
* Reniss also shifts down.
Threden: (( Awful Sentai Terri-ranger. ))
Reniss: (( Pfft. ))
Azar Macan: (( she meant to be fancy and
slash while she drew her sword, so she failed and actually swung it! ))
* Shadar-kai Witch gestures imperiously at
Faiz, flinging a bolt of darkness at him.
* Imban rolls: 1d20+9 vs. Will => 5 + 9 = 14
* Shadar-kai Witch shrugs and strides forward.
|
Shadar-kai Witch:
|
Shadow tendrils tear at Threden!
|
|
Threden:
|
Threden loses 5 hit points.
|
|
Shadar-kai Witch:
|
Shadow tendrils tear at Faiz!
|
Azar Macan: (( oh boy it's wraith time ))
|
Faiz:
|
Faiz loses 5 hit points.
|
Adric Kain: (( Nah, she just cheats and gets
to proc it twice a turn ))
|
Wraith 3:
|
OoOoOOoOOOooo.
|
* Wraith 3 turns into a blur of darkness.
Azar Macan: (( no I mean there's four of
them in a row. ))
|
Adric Kain:
|
You really don't want to hit me.
|
* Wraith 3 bad-touches Adric!
* Imban rolls: 1d20+8 vs. Reflex => 4 + 8 = 12
|
Wraith 1:
|
OoooOOooO.
|
* Wraith 1 bad-touches Faiz.
* Imban rolls: 1d20+8 vs. Reflex => 13 + 8 = 21
* Imban rolls: 1d6+4 => 1 + 4 = 5
|
Faiz:
|
Faiz loses 5 hit points.
|
|
Wraith 1:
|
Faiz feels the chill of strength
leaving his body.
|
* Imban rolls: 1d6 Regain Touch of Chaos => 6
|
Seething Wraith:
|
Ssssaaaaaaa....
|
Azar Macan: (( oh come ooonnnn ))
Serra: (( Really. ))
* Seething Wraith touches Threden.
* Imban rolls: 1d20+10 vs. Will => 11 + 10 = 21
* Imban rolls: 2d6+4 => 5 + 4 = 9
|
Threden:
|
Threden loses 9 hit points.
|
|
Seething Wraith:
|
Threden's mind is overwhelmed with
chaos!
|
|
Threden:
|
Threden strikes Faiz a mighty blow!
|
|
Threden:
|
Spear • Standard - Melee
• Weapon
|
You spear the enemy with an unaugmented attack.
|
Attack = 24 vs. AC Rolled: 15 Bonuses: 9
|
Damage = 7 Physical Rolled: 2
Bonuses: 5 Critical: 0
|
|
Azar Macan: (( at least attack Osaou. :| ))
|
Faiz:
|
Faiz loses 4 hit points.
|
|
Wolfsbane:
|
Oi oi, this is getting dumb.
|
|
Serra:
|
"It is indeed."
|
|
Wraith 4:
|
OooOOoOOOooo.
|
* Imban rolls: 1d6+4 => 5 + 4 = 9
|
Wraith 4:
|
Wraith 4 loses 14 hit points.
|
Wolfsbane: (( Enjoy your pain ))
|
Wraith 4:
|
AAAAAaAAaAAAAAA D:
|
* Wraith 4 screeches as light burns away its
regenerative capacity.
|
Wolfsbane:
|
Bwahaha, suffer!
|
* Wraith 4 shifts OUT of the fire.
* Wraith 4 bad-touches Adric.
* Imban rolls: 1d20+10 vs. Reflex => 1 + 10 = 11
Azar Macan: (( does that proc anything? ))
|
Adric Kain:
|
You're terrible at this.
|
Wraith 4: (( what, shifting and failing at
melee? ))
Wraith 4: (( no ))
Adric Kain: (( Oh huh. My saves are low by 1
too ))
Threden has received initiative.
|
Shadar-kai Witch:
|
Shadows tear at Threden.
|
|
Threden:
|
Threden loses 5 hit points.
|
|
Seething Wraith:
|
Seething whispers rip at Threden's
mind!
|
|
Seething Wraith:
|
Seething Wraith loses 5 hit points.
|
|
Seething Wraith:
|
Ow. Wrong.
|
|
Seething Wraith:
|
Seething Wraith is healed and gains 5
hit points.
|
Serra: (( XD ))
|
Threden:
|
Threden loses 5 hit points.
|
Threden: (( NO, IT APPLIES ))
|
Wolfsbane:
|
Holy light fills Threden!
|
|
Threden:
|
Threden is healed and gains 5 hit
points.
|
|
Wolfsbane:
|
+4
|
Wolfsbane: (( Healer's Lore ))
Imban: (( from *what* ))
Imban: (( no. ))
Wolfsbane: (( What, why not ))
Imban: (( healer's lore only applies to surge
healing ))
Wolfsbane: (( But... That's not wha tht
ebook told me :( ))
Imban:
(( yeah, yeah, your first-printing PHB
doesn't say that. Welcome to WoW nerfs
))
Imban: (( this is an old one though ))
Imban: (( Still, 3den's turn. ))
Adric Kain: (( Nerf Guardians ))
* Threden rolls: 1d20 vs Weak => 8
|
Threden:
|
Warforged Resolve • Minor
• N/A
|
You are an unstoppable engine of destruction. You do not let
things such as 'damage' get in your way.
|
Effect: You gain 5 temporary HP, plus can make a save
against one effect that causes ongoing damage. If bloodied,
you also recover 5 HP.
|
|
Wolfsbane: (( Man you mean this wouldn't
even work on Cure Light Wounds? :( ))
|
Threden:
|
Threden is healed and gains 10 hit
points.
|
Imban: (( possibly not? I forget how clw
worked ))
Serra: (( heals without a surge. ))
Imban:
(( then nope
))
Serra: (( I think it's get surge healing but
not spending a surge. ))
Wolfsbane: (( That's super retarded. ))
Imban: (( nerf clerics ;_; ))
Threden: (( Attacking wraith 5. ))
|
Threden:
|
Lightning Blast •
Standard • Weapon, Lightning, Primal, Thunder
|
By discharging excess energy from your power core, you turn
your spear into what amounts to a bolt of lighting. The
blast also arcs to a nearby enemy.
|
Attack = 15 vs. AC Rolled: 6 Bonuses: 9
|
Damage = 7 Lightning Rolled: 2
Bonuses: 5 Critical: 0
|
Hit: One enemy within 2 squares of you that is also
marked by you that is not the attacked target takes thunder
damage equal to CON modifier (4).
|
|
* Wraith 5 is shrouded in shadow.
Threden: (( That's 16, but that's a -2
field, right? ))
Wraith 5: (( indeed ))
Threden: (( Ending. ))
Imban: (( You get another save ))
* Threden rolls: 1d20 vs Weak => 4
Faiz has received initiative.
* Imban is tired of calling out all the
badstats!
|
Faiz:
|
Faiz loses 5 hit points.
|
|
Faiz:
|
Pure Grit: Saving Throw = 12 Rolled: 12
Bonuses: 0
|
|
|
Imban:
|
Faiz is no longer weakened!
|
|
Faiz:
|
Aggressor • Free Action
• Martial, Weapon • Personal
|
REV UP!!
|
Effect: Gain +1 to your next attack roll. Mark the
target of the attack, regardless of the result.
|
|
|
Faiz:
|
Lancing Quake • Standard
Action • Primal, Weapon • Close Burst 1
|
EARTH WRENCH RIOT!!
|
Attack = 25 vs. AC Rolled: 14 Bonuses: 11
|
Damage = 10 Physical Rolled: 4
Bonuses: 6
|
Hit: Targets cannot shift until the end of your next
turn.
|
|
|
Faiz:
|
EX Attack = 17 Rolled: 6 Bonuses: 11
|
|
|
Faiz:
|
EX Attack = 18 Rolled: 7 Bonuses: 11
|
|
Imban: (( hits seething + 1 ))
Imban: (( assuming you didn't take the -2 into
account already ))
|
Seething Wraith:
|
Seething Wraith loses 5 hit points.
|
|
Wraith 1:
|
Wraith 1 loses 5 hit points.
|
Faiz: (( It should hit them ALL ))
Faiz: (( Oh, right. Never mind. ))
Imban:
(( Is this a moral argument, or a rules
argument
))
Serra has received initiative.
Azar Macan: (( shouldn't it hit the other
wraith? ))
Serra: (( Sec ))
Wolfsbane: (( I'll heal Faiz if you can heal
Threden again, Mecha. ))
Azar Macan: (( 18-2 is 16... ))
Adric Kain: (( Ok ))
Imban: (( 17-2 is the one that missed ))
Imban: (( 18-2 hit ))
Azar Macan: (( Oh, Fleed added the +1 to the
attacks already. ))
|
Serra:
|
Serra loses 5 hit points.
|
Imban: (( Oh, wait. Healing aura is only for
bloodied. You DO take 5 damage. ))
Faiz: (( Technically the only one Aggressor
actually affected was the fucking 25 (of course). ))
Faiz: (( I AM BLOODIED ))
Imban: (( Yeah, that's why you took 5 ))
Azar Macan: (( so you only took 5, not 10. ))
Imban: (( 5+5 healed 5 ))
Serra: (( Kay. If a power says I slide a
target (no "can"), do I *have* to slide the target or can I choose not
to? ))
Imban: (( you can slide it 0 squares ))
Faiz: (( Oh. I thought you meant I took the
extra 5 from secondary hurr aura. ))
Serra: (( Kay. ))
Imban: (( as it is any amount up to the max ))
* Serra points at Wraith 5. "You! Are you
really going to let that gothwitch keep control of you!?"
|
Wraith 5:
|
OoOOoOOOoo (yes)
|
* Tilus rolls: 1d20+6 Betrayal @ Wraith 5, vs Will, includes -2 from
killfog, does not provoke => 4 + 6 = 10
Serra: (( Yes ;_; ))
Azar Macan: (( you are the dazed ))
Wraith 5: (( NOPE ))
Azar Macan: (( so you can't. ))
Wraith 5: (( You were dazed ))
Serra: (( Oh right dazed. ))
Serra: (( Yeah, turn end. ))
|
Wraith 5:
|
OoO oOo?
|
Azar Macan: (( KINDA HOPE SOMEONE KILLS THE
NEARLY DEAD ONE ))
* Wraith 5 touches Fleed in a negative fashion.
Azar Macan: (( so I can port out of his
bullshit ))
* Imban rolls: 1d20+8 bad touch bad touch => 20 + 8 = 28
|
Faiz:
|
Faiz loses 10 hit points.
|
Serra: (( Iyaaaaan ;_; ))
Adric Kain: (( Worst Touch ))
Adric Kain has received initiative.
Serra: (( Heal -> Faiz ))
Azar Macan: (( I do believe Regris can heal
more, can't he? ))
Adric Kain: (( Hey Imban if I slide....there
do I still have LoS to the Seething wraith? ))
Wolfsbane: (( Yes ))
Wraith 5: (( yes but I think it has cover? ))
Wolfsbane: (( Which is why I said mecha heal
Threden, I heal Faiz. >_> ))
Serra: (( Okay. ))
Imban: (( Oh, wait, cover doesn't matter since
it's under the cloud, I think ))
Imban: (( So yes. :V ))
Adric Kain: (( Ok! ))
|
Adric Kain:
|
Threden, feel better. Again
|
|
Adric Kain:
|
Majestic Word • Minor
• Arcane, Healing
|
You utter words laden with preternatural inspiration,
restoring your allys stamina and making wounds seem
insignificant..
|
Effect: The target can spend a healing surge and
regain 4 additional hit points. You also slide the target 1
square.
|
|
|
Threden:
|
Threden is healed and gains 20 hit
points.
|
* Adric Kain then plays the Flute at Seething
Wraith.
|
Adric Kain:
|
Timeless Trek in Mithrendain
• Standard • Arcane, Implement, Psychic
|
Go Away.
|
Attack = 24 vs. Will Rolled: 16 Bonuses: 8
|
Damage = 19 Psychic Rolled: 14
Bonuses: 5
|
Effect: The Target is banished to the Feywild (save
ends). While banished, it is removed from play. When the
effect ends the target reappears in the space it last
occupied or the nearest unoccupied space of its choice.
|
|
|
Seething Wraith:
|
Seething Wraith loses 10 hit points.
|
|
Adric Kain:
|
Go away.
|
|
Azar Macan:
|
...What did you do, Ardic?
|
|
Serra:
|
"Nicely done, Adric."
|
|
Wolfsbane:
|
Well it certainly did that.
|
|
Threden:
|
Target no longer on sensors.
|
|
Adric Kain:
|
Sent it to the Feywild for a little
bit.
|
|
Adric Kain:
|
I would have done it earlier, but I
couldn't see the thing.
|
|
Wolfsbane:
|
W... Well I'm sure *someone* over
there is going to have a fun time.
|
Wolfsbane has received initiative.
|
Serra:
|
"I wonder if the native
eaglesharkpanthers will take a liking to it."
|
Azar Macan: (( it should totally take bonus
damage being over there since it's all BRIGHT AND NICE there. :| ))
Imban: (( Wait, you can move the aura? Well
that's hilarious ))
|
Wolfsbane:
|
Let's just move this almagous ball of
flames and healing a bit.
|
|
Shadar-kai Witch:
|
Um. Suckage.
|
Wolfsbane: (( 3 squares, uses my move. ))
|
Wolfsbane:
|
Yep.
|
* Regris rolls: 1d6+5 Healing for Faiz => 3 + 5 = 8
|
Adric Kain:
|
Your sister was cuter, by the way.
|
|
Faiz:
|
Faiz is healed and gains 23 hit points.
|
|
Adric Kain:
|
It was too bad we had to kill her too.
|
|
Shadar-kai Witch:
|
I had a sister?
|
Threden: (( Is this a daily power? Because
it's pretty awesome. ))
Wolfsbane: (( Yes it is. ))
|
Adric Kain:
|
I assume all Shadar Kai bitch mage
women I meet are related, yes.
|
|
Shadar-kai Witch:
|
Oh.
|
* Regris rolls: 1d20+9 vs. Witch Will => 17 + 9 = 26
* Regris rolls: 1d8+4+2 Radiant/Fire => 2 + 4 + 2 = 8
* Wolfsbane throws Azar a +2 to Hit
|
Shadar-kai Witch:
|
OW.
|
|
Shadar-kai Witch:
|
Shadar-kai Witch loses 8 hit points.
|
|
Wolfsbane:
|
Nyahaha, sucks to be you.
|
|
Shadar-kai Witch:
|
I ate one of your mother's relatives
the other day, you know.
|
|
Shadar-kai Witch:
|
Mutton is delicious.
|
|
Wolfsbane:
|
And now you're the one being grilled,
How ironic.
|
|
Adric Kain:
|
That doesn't even make sense.
|
|
Wolfsbane:
|
I think she's implying your a satyr.
|
Azar Macan has received initiative.
Wolfsbane: (( Azar, +2 to attack, use it
well! D: ))
Azar Macan: (( so the bitch doesn't have any
resistances, right? ))
Azar Macan: (( I was thinking of throwing a
large daily at the witch. ))
Faiz: (( Just +2 to all the things because
hurr aura. ))
Wolfsbane: (( She shouldn't, unless of
equipment ))
|
Adric Kain:
|
But...saytrs have goatlegs. Mutton is
lamb or sheep.
|
Azar Macan: (( well it has shadow as a
keyword, sooo ))
|
Shadar-kai Witch:
|
Look I'm saying your mom was a goat.
|
|
Adric Kain:
|
That was the most pathetic insult I've
ever heard.
|
|
Shadar-kai Witch:
|
Shut up.
|
|
Wolfsbane:
|
Perhaps Intelligence is her dump stat.
|
|
Adric Kain:
|
That retarded orc who plowed her
sister everynight had better quips than that.
|
Serra: (( * Serra throws the fourth wall at
Wolfsbane. ))
Azar Macan: (( Hmmm. Yeah, gonna do that. ))
|
Reniss:
|
Eww, what kind of girl would fuck an
orc? D:
|
|
Azar Macan:
|
I feel...the power!
|
* Azar Macan focuses and creates a large
floating blade made out of blue flames!
|
Wolfsbane:
|
Ones of poor upbringing, obviously.
Another good answer is dead or soon-to-be ones.
|
|
Azar Macan:
|
See how life feels without the power
of the Sun!
|
* Azar Macan fires it at the witch!
|
Azar Macan:
|
Vulcan Shard • Standard
• Arcane, Cold, Implement, Shadow
|
HEAT DOWN!
|
Attack = 17 vs. Fortitude Rolled: 9
Bonuses: 8
|
Damage = 21 Cold Rolled: 16 Bonuses:
5
|
Hit: The target is slowed (save ends.)
|
Miss: The power is not expended
|
|
|
Shadar-kai Witch:
|
I kind of see that all the time,
living in a world without a sun. Also, you suck.
|
Faiz: (( Well. Yes. Of course. ))
Serra: (( INTERRUPT ))
Wolfsbane: (( 19, it hits ))
Azar Macan: (( I...dunno if I want that to
hit or not. it *could* ))
Threden: (( A boost owuld make that hit~ ))
Faiz: (( 20 Fort. ))
Wolfsbane: (( Oh riiight. ))
Shadar-kai Witch: (( Hey, before boosting. ))
* Serra Adept's Insights that. It hits.
Wolfsbane: (( Go go Serra ))
Shadar-kai Witch: (( what type is the boost? ))
Shadar-kai Witch: (( since this might be a
bonus type conflict. ))
Serra: (( Untyped. ))
Imban: (( Well then. ))
|
Shadar-kai Witch:
|
OW
|
Wolfsbane: (( mwop mwop. ))
|
Shadar-kai Witch:
|
Shadar-kai Witch loses 21 hit points.
|
* Azar rolls: 1d8 SUPER VULCAN JUDGEMENT! => 6
|
Shadar-kai Witch:
|
Shadar-kai Witch loses 6 hit points.
|
|
Azar Macan:
|
*the Blade hits and sucks the heat out
of the witch!*
|
Azar Macan: (( so that attack is totally
like ))
Azar Macan: (( R-1's t-link sword thing
attack. ))
* Reniss continues hitting the wraith next to
her with sword.
* Imban rolls: 1d20+7 vs. AC => 15 + 7 = 22
Azar Macan: (( oh yeah that wraith should
maybe get to hit me? :v ))
* Imban rolls: 1d8+2+1d6 => 2 + 2 + 6 = 10
|
Wraith 4:
|
Wraith 4 loses 5 hit points.
|
Faiz: (( ...wait why am I debuffed again ))
Imban: (( didn't save off the weakened ))
Azar Macan: (( you got smacked. ))
Serra: (( Weakened, from the wraith
badtouching you. ))
Faiz: (( Fair enough. ))
* Wraith 4 ungood-touches Azar
* Imban rolls: 1d20+8 vs. Reflex => 13 + 8 = 21
Wraith 4: (( now this is a bit awkward! ))
* Imban rolls: 1d6+4 => 4 + 4 = 8
Azar Macan: (( that makes me miss, doesn't
it. :| ))
|
Azar Macan:
|
Azar Macan loses 8 hit points.
|
Wraith 4: (( No, but. ))
Serra: (( I can make it augment 1. ))
Wolfsbane: (( Weakened ))
Wolfsbane: (( Wait no dazed. ))
|
Shadar-kai Witch:
|
Shadar-kai Witch is healed and gains
13 hit points.
|
Azar Macan: (( I don't know what that doesss
))
Azar Macan: (( awwww ))
Wraith 4: (( halves your damage ))
Faiz: (( fhhhhhhhhhhhhh ))
Imban: (( you get to save it off now though! ))
Azar Macan: (( so I almost say it just
misses then. :| ))
Imban: (( up to you...! ))
Azar Macan: (( what do you guys think, keep
the damage or not? ))
Azar Macan: (( I don't lose the power, soooo
))
Faiz: (( Ehn... ))
Serra: (( Yeah, I don't mind taking the boost
back. ))
Wolfsbane: (( Oh. it's reliable? May as well
poke a wraith ))
Azar Macan: (( in the sense that if it
misses it isn't expended...! ))
|
Imban:
|
The GM urges a swift decision at least.
|
Azar Macan: (( it misses then. *sigh* ))
|
Shadar-kai Witch:
|
Shadar-kai Witch is healed and gains
14 hit points.
|
|
Shadar-kai Witch:
|
Ow. I'm standing in fire.
|
* Imban rolls: 1d6+4 => 5 + 4 = 9
|
Shadar-kai Witch:
|
Shadar-kai Witch loses 9 hit points.
|
|
Wolfsbane:
|
I have plenty more where that came
from, too!
|
* Imban rolls: 1d6 Recover mindkilling laser => 5
* Azar rolls: 1d20 VULCAN SAVES, BY THE WAY. => 1
Azar Macan: (( :| ))
Threden: (( Sun Vulcan is not amused with
how you used his power. ))
|
Azar Macan:
|
*the blade instead swung back around
to Azar, though.*
|
* Shadar-kai Witch steps backwards and raises
a hand towards Azar.
|
Shadar-kai Witch:
|
"Cease your foolishness and perish."
|
* Imban rolls: 1d20+9 vs. Will => 6 + 9 = 15
* Shadar-kai Witch misses with the black beam.
|
Azar Macan:
|
I refuse!
|
|
Wraith 3:
|
Wraith 3 is healed and gains 4 hit
points.
|
* Wraith 3 regenerates.
|
Wraith 3:
|
OoOoOOoOoooo.
|
* Wraith 3 bad-touches Adric.
* Imban rolls: 1d20+8 vs. Reflex => 3 + 8 = 11
Wraith 3: (( even though that's really +10,
*no* ))
|
Adric Kain:
|
You're bad at this.
|
* Imban rolls: 1d6+4 => 1 + 4 = 5
|
Wraith 1:
|
Wraith 1 loses 10 hit points.
|
|
Wraith 1:
|
AAAAAaaaaAAAA D:
|
* Wraith 1 bad-touches Faiz.
* Imban rolls: 1d20+8 bad touch => 5 + 8 = 13
|
Faiz:
|
OFF.
|
* Wraith 1 then shifts out of the fire.
* Imban rolls: 1d20 => 1
|
Wraith 4:
|
Ooooooooo...
|
* Imban rolls: 1d20+10 bad-touch Adric => 13 + 10 = 23
* Imban rolls: 1d6+1d6+4 => 1 + 5 + 4 = 10
|
Adric Kain:
|
Adric Kain loses 10 hit points.
|
Azar Macan: (( it...didn't regen? ))
* Mechalomaniac rolls: 1d6+4 Fire => 6 + 4 = 10
Wraith 4: (( nope, it took radiant last turn ))
|
Wraith 4:
|
Wraith 4 loses 5 hit points.
|
|
Wraith 4:
|
Ooooo...
|
|
Adric Kain:
|
I told you you didn't want to do that.
|
Threden: (( Exposure to Radiant removes
regen. ))
Wraith 4: (( Actually, wait. ))
Wraith 4: (( Is that a reaction or an
interrupt? ))
|
Wraith 4:
|
Wraith 4 is healed and gains 2 hit
points.
|
Imban: (( I think it's a reaction, in which
case you were Weakened first. ))
Adric Kain: (( Free it says ))
|
Wraith 4:
|
Wraith 4 loses 2 hit points.
|
Imban: (( Eh whatever ))
Threden has received initiative.
Adric Kain: (( So neither apparently! ))
Imban: (( Threden's go~ ))
|
Threden:
|
Engaging.
|
|
Threden:
|
Lightning Blast •
Standard • Weapon, Lightning, Primal, Thunder
|
By discharging excess energy from your power core, you turn
your spear into what amounts to a bolt of lighting. The
blast also arcs to a nearby enemy.
|
Attack = 24 vs. AC Rolled: 15 Bonuses: 9
|
Damage = 8 Lightning Rolled: 3
Bonuses: 5 Critical: 0
|
Hit: One enemy within 2 squares of you that is also
marked by you that is not the attacked target takes thunder
damage equal to CON modifier (4).
|
|
|
Wraith 5:
|
Wraith 5 loses 4 hit points.
|
Serra: (( Save vs weakened ))
* Threden rolls: 1d20 vs weak first, actually => 12
|
Wraith 5:
|
Oooo.
|
Wolfsbane: (( 5 will explode on its own on
its turn so don't bother with it ))
|
Threden:
|
Cover Shield • Minor
• Martial
|
You put up a light barrier of electrical energy, protecting
yourself and a nearby ally.
|
Target: You and one ally within Close Burst 1.
|
Effect: Until the end of your next turn, each target
gains a +2 power bonus to all defenses. Additionally,
enemies cannot gain combat advantage against either target
until the end of your next turn.
|
|
Threden: (( Me and Fleed, then end turn. ))
Faiz has received initiative.
Faiz: (( Is that only within the burst or
just as a thing? ))
|
Faiz:
|
Pure Grit: Saving Throw = 9 Rolled: 9
Bonuses: 0
|
|
Faiz: (( FUCK YOU! ))
Imban: (( just a thing ))
Threden: (( Just a bonus. ))
Wolfsbane: (( If you can I'd slide up and
punch 1 ))
Serra: (( Yeah. ))
Faiz: (( Feh... ))
Azar Macan: (( you'd take 5 and heal 5, sooo
))
Faiz: (( Isn't the heal only at the start? ))
Threden: (( Well, you didn't take the 5 heal
this turn yet either ))
Azar Macan: (( ...well, next of your turns
you would. ))
Faiz: (( I'm not bloodied. ))
Wolfsbane: (( yes it's at the start due to
how the aura works ))
Faiz: (( God-- there is literally no good
action I can take this turn. ))
Faiz: (( Because HURR WEAK ))
|
Shadar-kai Witch:
|
Shadow tendrils tear at you!
|
Threden: (( Any damage is good damage. ))
|
Faiz:
|
Faiz loses 5 hit points.
|
Faiz: (( I bet they do ))
Faiz: (( AND NOW I'M BLOODIED ))
|
Faiz:
|
EXCEED SHIFT • Minor
Action • Healing • Personal
|
READY!!
|
Effect: AGGRESSIVE BEAST MODE. Until the end of the
encounter, gain a +4 bonus to damage rolls, and an extra +3
to charge attack damage rolls. In addition, while bloodied,
gain regeneration 2.
|
|
Faiz: (( ehhhg ))
|
Faiz:
|
Melee Basic • Standard
Action • Weapon • Melee Weapon
|
SWORD TO THE FACE!
|
Attack = 28 vs. AC Rolled: 17 Bonuses: 11
|
Damage = 17 Physical Rolled: 7
Bonuses: 10
|
|
|
Wraith 1:
|
Wraith 1 loses 5 hit points.
|
|
Faiz:
|
Pure Grit: Saving Throw = 18 Rolled: 18
Bonuses: 0
|
|
Azar Macan: (( 5 is half of 16? ))
Serra: (( 1/4. ))
Imban: (( 1/4 ))
Azar Macan: (( oh right. ))
Serra has received initiative.
|
Serra:
|
"You and your kind have caused quite
enough headaches! Enjoy a nice painful headache of your own!"
|
* Tilus rolls: 1d20+8 Mind Thrust (augment 2) @ Wraith 4, vs Will => 20
+ 8 = 28
* Wraith 4 's head implodes.
* Tilus rolls: 1d8+24 Damage, -3 to all defenses until end of next turn
=> 8 + 24 = 32
|
Wraith 4:
|
Wraith 4 loses 16 hit points.
|
Azar Macan: (( +24 what ))
Azar Macan: (( max damage? ))
Serra: (( Maximized because crit. ))
* Wraith 4 implode
Faiz has received initiative.
* Azar Macan teleports over one
|
Serra:
|
"That was a great stress reliever~"
|
|
Wraith 5:
|
Aaaaaaa D:
|
* Imban rolls: 1d6+4 => 2 + 4 = 6
|
Wraith 5:
|
Wraith 5 loses 11 hit points.
|
* Wraith 5 implodes.
Adric Kain has received initiative.
Azar Macan: (( hell yeah teleport so you can
shift~ ))
Adric Kain: (( Faiz, do you care if I slide
the witch next to you now? ))
Faiz: (( I was gonna go up and punch her so
go for it. ))
* Adric Kain serenades the witch. With pain.
|
Adric Kain:
|
Blunder • Standard
• Arcane, Charm, Implement
|
You fog your foes mind, causing it to stumble past your
allies.
|
Attack = 18 vs. Will Rolled: 10 Bonuses: 8
|
Damage = 11 Physical Rolled: 6
Bonuses: 5
|
Hit: You slide the target 2 squares. During the slide,
you or one of your allies can make a melee basic attack
against the target as a free action, with a +4 power bonus
to the attack roll.
|
|
* Shadar-kai Witch continues being immune to
everything.
Tilus is disconnected.
Tilus is disconnected.
Adric Kain: (( Damn ))
Adric Kain: (( I was gonna ask if she could
make that hit! ))
Azar Macan: (( 19-2 is 17, sooo ))
Faiz: (( Seriously, having 20+ in EVERYTHING
is kind of being an ass. ))
Azar Macan: (( doesn't she have 18+? ))
Tilus has connected.
Wolfsbane: (( Serra could make that hit... ))
Azar Macan: (( -2 from the cloud, Regris. ))
Faiz: (( If the HEAD OF THE ANCIENT DRAGON
GOD can't have 20+ in everything why does this bitch get it? ))
Tilus: (( Okay, what happened? ))
Adric Kain: (( Can you add +3 to roll? ))
Tilus: (( What was the attack roll and against
whom? ))
Faiz: (( Oh well ._. ))
Adric Kain: (( 18 vs Witch ))
Tilus: (( I can if I augment 1 and roll
non-fail. ))
Tilus: (( AC? ))
Adric Kain: (( Will ))
Wolfsbane: (( Faiz: We'll be fighting much
more and less impressive things with much bigger stats later :P ))
Adric Kain: (( It needs 3 more ))
Tilus: (( And what attack? ))
Adric Kain: (( Blunder. ))
Tilus: (( Yeah alright. ))
Tilus: (( INTERRUPT ))
* Tilus Adept's Insight (augment 1)s that.
* Tilus rolls: 1d4+1 Add this much to the roll. => 2 + 1 = 3
Wolfsbane: (( Nice. ))
Adric Kain: (( Faiz hit her! ))
Azar Macan: (( uh maybe not that close,
Mecha ))
|
Faiz:
|
Melee Basic • Standard
Action • Weapon • Melee Weapon
|
SWORD!!
|
Attack = 27 vs. AC Rolled: 16 Bonuses: 11
|
Damage = 14 Physical Rolled: 4
Bonuses: 10
|
|
Adric Kain: (( Actually there ))
|
Wolfsbane:
|
Ah, Adric, how kind of you to reinvite
our guest to the barbecue.
|
Adric Kain: (( I don't want to Aura fuck
everyone ))
|
Shadar-kai Witch:
|
Ack! I found myself playing a game of
Pathfinder!
|
|
Shadar-kai Witch:
|
Shadar-kai Witch loses 11 hit points.
|
|
Wolfsbane:
|
We have Faiz as our prep chef today.
|
|
Shadar-kai Witch:
|
Shadar-kai Witch loses 14 hit points.
|
|
Adric Kain:
|
He certainly has good knife skills.
|
|
Shadar-kai Witch:
|
Shadow tendrils, Threden, etc
|
|
Threden:
|
Threden loses 5 hit points.
|
Shadar-kai Witch: (( Oh, wait, Adric was still
debuffed ))
|
Shadar-kai Witch:
|
Shadar-kai Witch is healed and gains 5
hit points.
|
Wolfsbane has received initiative.
* Mechalomaniac rolls: 1d20 Save => 9
Adric Kain: (( blehs ))
|
Shadar-kai Witch:
|
Ssssuckage.
|
Adric Kain: (( Anyway uhhh...I need to go do
something for a minute. I'll try to be back before next turn but if not
Tilus do stuff for me ))
Wolfsbane: (( Faiz: Do you want healz y/n ))
Faiz: (( Miiight as well. ))
* Regris rolls: 1d6+5 Healz then. => 3 + 5 = 8
Faiz: (( I got my gao on, all that I get
from that is regen now. ))
|
Faiz:
|
Faiz is healed and gains 23 hit points.
|
* Wolfsbane turns, points at #3
* Regris rolls: 1d20+9 vs Reflex => 7 + 9 = 16
* Regris rolls: 1d8+4 Radiant/fire => 8 + 4 = 12
|
Wraith 3:
|
AaaaaAAaaaAAAaaAAAAaAAAAA!
|
Wolfsbane: (( +2 to Azar again ))
|
Wraith 3:
|
Wraith 3 loses 17 hit points.
|
Azar Macan has received initiative.
Azar Macan: (( I totally can't see the
witch. also still weakended. :| sooo... ))
Tilus: (( Clearly wraith 3 has a reckless
disregard for gravity. ))
Imban: (( You can see the witch ))
Azar Macan: (( still, weakened. :| ))
Wolfsbane: (( Want me to throw that on the
NPC then ))
Azar Macan: (( yeah sure. ))
* Wolfsbane grans Reniss a +2 instead, sure
|
Reniss:
|
Wow, you care about me. How sweet, I
guess.
|
* Azar Macan throws a bolt at wraith 3!
|
Azar Macan:
|
Vulcan Blast • Standard Action
- Ranged 10 • Arcane, Implement
|
Feel the power of SUN VULCAN~
|
Attack = 14 vs. Reflex Rolled: 5 Bonuses: 9
|
Damage = 17 Physical Rolled: 10
Bonuses: 7
|
|
|
Wraith 3:
|
Ooo?
|
|
Azar Macan:
|
Tch. You'll get what's coming to you.
|
* Reniss dashes forward.
|
Reniss:
|
"Where is Modra?!"
|
* Reniss attempts to skewer the Shadar-Kai
witch's leg with her sword!
* Imban rolls: 1d20+9 Hunter's Bear Trap => 10 + 9 = 19
* Shadar-kai Witch bunshins out of the way.
Tilus: (( don't tell me this is an arme
bunshin ))
|
Shadar-kai Witch:
|
"Modra...? Heheheheheh."
|
|
Shadar-kai Witch:
|
"We've been looking for that traitor
too."
|
|
Shadar-kai Witch:
|
Shadow tendrils tear at Reniss!
|
|
Reniss:
|
Reniss loses 5 hit points.
|
* Imban rolls: 1d6 recover mindfire => 3
Azar Macan: (( so how about that regris aura
))
* Imban rolls: 1d6+4 => 3 + 4 = 7
|
Shadar-kai Witch:
|
Shadar-kai Witch loses 7 hit points.
|
* Shadar-kai Witch touches Reniss with a hand
burning with black fire!
* Imban rolls: 1d20+11 vs. Reflex => 11 + 11 = 22
* Imban rolls: 2d6+4 => 8 + 4 = 12
|
Reniss:
|
Reniss loses 12 hit points.
|
|
Reniss:
|
Ow!
|
|
Wolfsbane:
|
Oh, that looked painful.
|
* Shadar-kai Witch shift
Tilus:
|
"Yes, yes it did."
|
Serra: (( And forgot I wasn't impersonating
anymore. ))
|
Shadar-kai Witch:
|
Shadow tendrils. Lots of them
|
|
Serra:
|
Serra loses 5 hit points.
|
|
Wolfsbane:
|
Wolfsbane loses 5 hit points.
|
|
Osaou:
|
Osaou loses 5 hit points.
|
|
Osaou:
|
mrr...
|
|
Wraith 3:
|
OooOOooOoOOo.
|
|
Serra:
|
"Augh."
|
* Wraith 3 bad-touches Serra.
* Imban rolls: 1d20+8 vs. Reflex => 7 + 8 = 15
|
Serra:
|
"Don't even try it."
|
|
Wraith 1:
|
AaaAaAaaa D:
|
|
Wraith 3:
|
Wraith 3 is healed and gains 5 hit
points.
|
* Imban rolls: 1d6+4 => 4 + 4 = 8
Wolfsbane: (( WRONG ))
|
Wraith 1:
|
Wraith 1 loses 13 hit points.
|
|
Wraith 3:
|
Wraith 3 loses 5 hit points.
|
Wolfsbane: (( I zapped it last turn remember
))
Imban: (( Right ))
Wolfsbane: (( bwa ha ha ))
* Wraith 1 bad-touches Faiz.
* Imban rolls: 1d20+10 vs. Reflex => 9 + 10 = 19
* Imban rolls: 1d6+1d6+4 => 5 + 6 + 4 = 15
|
Faiz:
|
Faiz loses 15 hit points.
|
Wolfsbane: (( 2d6? ))
Wraith 1: (( +1d6 sneak attack basically ))
Wolfsbane: (( Right. ))
Wraith 1: (( they didn't get it very much
since lined up ))
* Wraith 1 shifts out of the fire. Quite far,
actually!
|
Wraith 1:
|
Ooooo.
|
Serra: (( Man these things can SNEAK ATTACK? ))
Threden: (( They can sneak as a CA? ))
Imban: (( yeah, they get +1d6 with CA ))
* Imban rolls: 1d20 => 15
Osaou: (( oh hey ))
|
Seething Wraith:
|
Ssssaaa....
|
Osaou: (( I never rolled a save ))
* Azar rolls: 1d20 Savin' => 15
|
Wolfsbane:
|
Ohh that's right. I almost forgot
about you.
|
* Seething Wraith emits its aura, but, you
know. Saved at the END of its turn.
|
Wolfsbane:
|
Be glad that Adric here didn't retcon
you entirely.
|
Threden has received initiative.
|
Threden:
|
Threden loses 10 hit points.
|
Azar Macan: (( hhuurrfff gotta get out of
that bullshit. ))
|
Imban:
|
Threden makes a sad face from shadow
tendrils and psychic bullshit.
|
Threden: (( Attacking witch. ))
|
Threden:
|
Lightning Blast •
Standard • Weapon, Lightning, Primal, Thunder
|
By discharging excess energy from your power core, you turn
your spear into what amounts to a bolt of lighting. The
blast also arcs to a nearby enemy.
|
Attack = 22 vs. AC Rolled: 13 Bonuses: 9
|
Damage = 7 Lightning Rolled: 2
Bonuses: 5 Critical: 0
|
Hit: One enemy within 2 squares of you that is also
marked by you that is not the attacked target takes thunder
damage equal to CON modifier (4).
|
|
|
Shadar-kai Witch:
|
Shadar-kai Witch loses 7 hit points.
|
|
Seething Wraith:
|
Seething Wraith loses 2 hit points.
|
|
Shadar-kai Witch:
|
Augh!
|
|
Threden:
|
SUGGESTION: Surrender.
|
Faiz has received initiative.
|
Faiz:
|
Pure Grit: Saving Throw = 5 Rolled: 5
Bonuses: 0
|
|
|
Faiz:
|
Faiz loses 10 hit points.
|
Faiz: (( WHY ))
|
Faiz:
|
Meteor Smash • Standard
Action • Primal, Weapon, Zone • Melee
Weapon
|
CRUSH TIME!
|
Attack = 23 vs. Fortitude Rolled: 12
Bonuses: 11
|
Damage = 21 Physical Rolled: 11
Bonuses: 10
|
Hit: The target's space and each square adjacent to
it become difficult terrain for all enemies until the end of
the encounter.
|
Miss: Half damage.
|
Effect: Whenever you hit an enemy for the first time
after using this power, that enemy's space and each square
adjacent to it become difficult terrain for all enemies
until the end of the encounter.
|
|
|
Faiz:
|
I HATE YOU. DIE FOREVER.
|
|
Shadar-kai Witch:
|
Shadar-kai Witch loses 21 hit points.
|
Azar Macan: (( half, Imban. ))
Faiz: (( shut uuuup ))
Azar Macan: (( he's weakened still. ))
|
Shadar-kai Witch:
|
Shadar-kai Witch is healed and gains
10 hit points.
|
Shadar-kai Witch: (( yay I have 4 HP ))
Adric Kain: (( Back ))
Faiz: (( NICE JOB, JERKFACE ))
* Shadar-kai Witch resists the temptation to
die forever.
Faiz: (( ...can I AP ))
Faiz: (( since Ergris did ))
Shadar-kai Witch: (( did you already? no? sure
))
Adric Kain: (( She'll die forever next turn
))
|
Faiz:
|
ACTION POINT • Free
Action • Awesome • Personal
|
I'M NOT DONE YET!!
|
Effect: Gain another Standard Action.
|
|
Wolfsbane: (( If you do puncht he wraith ))
|
Faiz:
|
Crush Surge • Standard
Action • Martial, Weapon • Melee Weapon
|
I'M WHERE THE VIOLENCE LIVES! GET YOU SOME!!
|
Attack = 20 vs. AC Rolled: 9 Bonuses: 11
|
Damage = 24 Physical Rolled: 14
Bonuses: 10
|
Hit: Push the target 2 squares. After the push,
target and any enemy adjacent to it are slowed until the end
of your next turn.
|
|
Faiz: (( GOD DAMMIT ))
|
Shadar-kai Witch:
|
Shadar-kai Witch loses 12 hit points.
|
Wolfsbane: (( or sure. ))
*
Shadar-kai Witch dies forever
Shadar-kai Witch: (( push go ))
|
Faiz:
|
Pure Grit: Saving Throw = 7 Rolled: 7
Bonuses: 0
|
|
|
Adric Kain:
|
Couldn't have happened to a larger
bitch.
|
Serra: (( Push it to the other side of the
superwraith. ))
* Azar Macan teleports out of the bullshit
|
Wolfsbane:
|
Sure it could've. What if she was an
orc or a minotaur?
|
Faiz: (( Hell, I can just NOT push her and
the wrath is still slowed. That said, why would he care? ))
|
Adric Kain:
|
Are you saying she's not?
|
|
Imban:
|
I was mostly just assuming you wanted
to mangle the body some.
|
Serra has received initiative.
|
Wolfsbane:
|
Clearly not, she looks more like
ground beef from here.
|
Faiz: (( Let's get a nice view of that
pretty face. ))
|
Serra:
|
Serra loses 5 hit points.
|
* Serra glaaaaaares at the seething wraith.
"Pretty soon you're going to be wishing you had a lifetime vacation in
the feywild!"
|
Adric Kain:
|
You realize if we ever run into a
minotaur there will be no end to the cow puns.
|
* Tilus rolls: 1d20+8 Mind thrust (augment 2) @ Seething Wraith, vs Will
=> 17 + 8 = 25
|
Seething Wraith:
|
Sssssaaaaa? (Lifetime?)
|
|
Wolfsbane:
|
Heh heh. Yeaaah that'll be good.
|
* Tilus rolls: 2d10+5 Damage, -3 to all defenses until end of next turn
=> 8 + 5 = 13
|
Seething Wraith:
|
Seething Wraith loses 7 hit points.
|
Adric Kain has received initiative.
|
Adric Kain:
|
Adric Kain loses 5 hit points.
|
|
Adric Kain:
|
Ow. Stop that!
|
* Adric Kain plays the flute at the Wraith
|
Wraith 3:
|
?
|
|
Wraith 1:
|
?
|
|
Seething Wraith:
|
?
|
|
Adric Kain:
|
Oh right.
|
|
Faiz:
|
Faiz is healed and gains 5 hit points.
|
* Adric Kain plays the flute at the Seething
Wraith. Eats AoO
|
Adric Kain:
|
Staggering Note •
Standard • Arcane, Implement, Thunder
|
The sharp sound you create causes your opponent to recoil
clumsily.
|
Attack = 11 vs. Will Rolled: 3 Bonuses: 8
|
Damage = 5 Thunder Rolled: 0
Bonuses: 5
|
Hit: You push the target 2 squares. As a free action, an
ally of your choice can make a melee basic attack against
the target before, after, or during this forced movement.
|
|
|
Wraith 3:
|
Ooooo.
|
* Imban rolls: 1d20+8 vs. Reflex => 13 + 8 = 21
* Imban rolls: 1d6+4 => 6 + 4 = 10
|
Adric Kain:
|
Adric Kain loses 10 hit points.
|
|
Adric Kain:
|
Ow. Ok that was a bad idea.
|
|
Serra:
|
"Well that wasn't a very novel thing
to do."
|
Adric Kain: (( am I dazed too? ))
Wraith 3: (( yes ))
Wraith 3: (( you should save though ))
* Mechalomaniac rolls: 1d20 Save => 20
Wolfsbane has received initiative.
|
Wolfsbane:
|
Wolfsbane loses 5 hit points.
|
* Regris rolls: 1d20 saving => 14
* Wolfsbane end turn
Imban: (( you aren't debuffed ))
Imban: (( just dazed until end of turn ))
Wolfsbane: (( ... But why oh ))
Imban: (( still, da da da ze ))
Wolfsbane: (( Well then I guess I'm just
done ))
Azar Macan has received initiative.
|
Osaou:
|
Osaou loses 5 hit points.
|
|
Osaou:
|
Osaou is healed and gains 5 hit points.
|
* Osaou is confused
|
Imban:
|
Something strange happens.
|
Imban: (( Osaou is still dazed, but I don't
think that affects him in any possible eway ))
Azar Macan: (( yeah, me neither. ))
Azar Macan: (( since *I* command him. ))
Azar Macan: (( and all I'd do is move him ))
|
Adric Kain:
|
Move him up if you can
|
Wolfsbane: (( ... yeah move him up ))
Adric Kain: (( Both for damage bonus and
because I want in the delicious healing aura ))
* Osaou wave hands at the seething wraith!
|
Seething Wraith:
|
Sssaaaa....
|
* Azar Macan re-creates the blue flame sword!
|
Azar Macan:
|
Vulcan Shard • Standard
• Arcane, Cold, Implement, Shadow
|
HEAT DOWN!
|
Attack = 26 vs. Fortitude Rolled: 18
Bonuses: 8
|
Damage = 26 Cold Rolled: 21 Bonuses:
5
|
Hit: The target is slowed (save ends.)
|
Miss: The power is not expended
|
|
|
Seething Wraith:
|
Seething Wraith loses 13 hit points.
|
Azar Macan: (( +1. ))
|
Seething Wraith:
|
Seething Wraith loses 1 hit points.
|
* Azar rolls: 1d8 SUPER VULCAN JUDGEMENT! => 8
|
Seething Wraith:
|
Seething Wraith loses 4 hit points.
|
|
Seething Wraith:
|
Ssssaaa D:
|
|
Azar Macan:
|
*Somehow the sword sucks heat out of a
ghost!*
|
Azar Macan: (( and end. ))
|
Reniss:
|
Reniss loses 5 hit points.
|
|
Reniss:
|
Augh!
|
|
Reniss:
|
Why'd you move the healing aura away,
jerk?!
|
* Reniss longbow -> wraith
|
Wolfsbane:
|
Because I do what I want with it.
|
|
Wolfsbane:
|
Suck less.
|
* Imban rolls: 1d20+6 vs. Wraith's AC => 3 + 6 = 9
* Reniss shifts while shooting.
|
Wolfsbane:
|
Or at least get out of the Wraith's
own ... Oh so you move closer.
|
|
Wolfsbane:
|
Perhaps you're just a masochist at
core.
|
|
Wraith 3:
|
Ooooooo...
|
* Wraith 3 bad touch, bad touch -> Adric
|
Wolfsbane:
|
See? The wraith was agreeing with me.
|
Wraith 3: (( Actually, no. I'll wait. ))
Wraith 3: (( No reason to be WORSE, FOR NO
REASON. ))
* Wraith 3 delay
|
Wraith 1:
|
Ooooooo.
|
* Wraith 1 bad touch -> Adric
* Imban rolls: 1d20+10 vs. Adric's Reflex => 1 + 10 = 11
|
Wraith 3:
|
Oooooo.
|
Serra: (( Failtouch. ))
* Imban rolls: 1d20+10 vs. Adric's Reflex => 3 + 10 = 13
Azar Macan: (( Ardic totally has guts active
))
* Imban rolls: 1d6+4 => 6 + 4 = 10
|
Seething Wraith:
|
Seething Wraith loses 15 hit points.
|
* Seething Wraith 's aura vanishes as it is
burned by holy light!
|
Adric Kain:
|
Were you both among the many pathetic
goblins we slayed when you were living?
|
|
Seething Wraith:
|
Aaaaaaaaaa D:
|
Azar Macan: (( whoah, really? awesome ))
* Imban rolls: 1d6 recover touch of cows => 6
|
Wolfsbane:
|
Oh, huh... Well I'll pocket that
tidbit of info for later.
|
* Seething Wraith CHAOS TOOOUCH -> 3den
Serra: (( Oh greeeeeeeeeeat. ))
Threden: (( Moo. ))
* Imban rolls: 1d20+10 vs. Will => 18 + 10 = 28
* Imban rolls: 2d6+4 => 6 + 4 = 10
|
Threden:
|
Threden loses 10 hit points.
|
|
Threden:
|
Threden is overwhelmed by chaos and
smites Serra in the face!
|
|
Threden:
|
Spear • Standard - Melee
• Weapon
|
You spear the enemy with an unaugmented attack.
|
Attack = 28 vs. AC Rolled: 19 Bonuses: 9
|
Damage = 9 Physical Rolled: 4
Bonuses: 5 Critical: 0
|
|
|
Serra:
|
Serra loses 5 hit points.
|
|
Serra:
|
"Hey wait OWWWW!"
|
* Imban rolls: 1d20 save off the slow => 12
|
Imban:
|
Something seems to rustle through the
Shadar-Kai witch's pockets.
|
|
Reniss:
|
Huh? What's th--
|
* Imban rolls: 1d20+14 => 6 + 14 = 20
* Imban rolls: 1d20+14 => 9 + 14 = 23
Serra: (( Oh no way. ))
* Imban rolls: 1d6+1d6+5 => 3 + 3 + 5 = 11
* Imban rolls: 1d6+1d6+5 => 5 + 3 + 5 = 13
|
Reniss:
|
Reniss loses 24 hit points.
|
* Reniss is minced.
|
Modra:
|
Thank you for giving me the key I
needed to get into the Shadowfell.
|
Faiz: (( And nothing of value was lost. ))
|
Wolfsbane:
|
Oh, I didn't know you were writing an
ironic twist into things, Adric.
|
Azar Macan: (( I am presuming this is
supossed to happen. ))
|
Adric Kain:
|
I always like to keep the readers
guessing.
|
|
Modra:
|
I could kill you all, but since you
helped me out, I'll just leave.
|
|
Adric Kain:
|
On the other hand.
|
* Modra ACTION POINT.
Threden has received initiative.
|
Adric Kain:
|
Introducing her to have this character
arc about finding her sister's killer only to have her die to him
before seeing it through is a terrible plot twist.
|
Threden: (( Hmmm. ))
|
Threden:
|
Threden is healed and gains 5 hit
points.
|
|
Adric Kain:
|
I mean why even introduce the
character then?
|
* Threden rolls: 1d20 vs Weak (?) => 3
|
Imban:
|
Your myomers are weak.
|
|
Threden:
|
Lightning Blast •
Standard • Weapon, Lightning, Primal, Thunder
|
By discharging excess energy from your power core, you turn
your spear into what amounts to a bolt of lighting. The
blast also arcs to a nearby enemy.
|
Attack = 16 vs. AC Rolled: 7 Bonuses: 9
|
Damage = 13 Lightning Rolled: 8
Bonuses: 5 Critical: 0
|
Hit: One enemy within 2 squares of you that is also
marked by you that is not the attacked target takes thunder
damage equal to CON modifier (4).
|
|
|
Seething Wraith:
|
Seething Wraith loses 7 hit points.
|
|
Wolfsbane:
|
To build reader sympathy. A lot of
people like tragic characters, by imposing her death early on you
bolster the idea that your story is not going to take the
predictable turns.
|
|
Wolfsbane:
|
Obviously.
|
|
Wolfsbane:
|
I need a smoke.
|
|
Adric Kain:
|
True.
|
|
Imban:
|
But the useless character dying was
predictable. Because the GM was tired of taking her turns, among
other things.
|
Imban: (( Also Umb gets another save at the
end of his turn ))
* Threden rolls: 1d20 => 19
|
Imban:
|
The mech is not weak.
|
|
Adric Kain:
|
On the other hand where does it go
from here? You all have no motivation to go after him.
|
Faiz has received initiative.
Azar Macan: (( wait, so didn't he deal 1/4
damage then? ))
Imban: (( ooooops ))
|
Faiz:
|
Pure Grit: Saving Throw = 1 Rolled: 1
Bonuses: 0
|
|
Faiz: (( STOP THAT ))
|
Seething Wraith:
|
Seething Wraith is healed and gains 3
hit points.
|
|
Adric Kain:
|
Oh wait. He was trying to kill you
all. And me, wasn't he?
|
|
Serra:
|
"Modok sent assasins after us. That's
reason enough."
|
|
Wolfsbane:
|
Well just... write her to be more
likable. Perhaps she was from a poor family and learned her trade
on the streets.
|
Threden: (( I thought it didn't hit. ))
|
Wolfsbane:
|
Oh and yes there's that.
|
Imban: (( no, it did. it's suffering -3 all
defenses ))
Serra: (( -3 to all defenses from me. ))
|
Adric Kain:
|
That's not a bad angle.
|
Azar Macan: (( it did, he's at -3 ))
|
Adric Kain:
|
In that case, my only regret is that
Faiz's love interest died.
|
Faiz: (( Well, I can't DO ANYTHING, so I'll
just uh. ))
Imban: (( you can't? ))
Faiz: (( Oh right, not dazed. ))
Serra: (( You can charge. ))
Adric Kain: (( Charge #4 and kill it ))
Faiz: (( Gimme a second. ))
Imban: (( yes, even if he was dazed, he could
legally charge #1 ))
Imban: (( but he's not. ))
|
Faiz:
|
Faiz is healed and gains 5 hit points.
|
Azar Macan: (( just step forwards and smack
the big thing so serra can hopefully kill it ))
Serra: (( Dazed. ))
Imban: (( he's not dazed. ))
|
Adric Kain:
|
That reminds me. We'll need to go back
and get Bait.
|
Azar Macan: (( the aura is gone ))
Serra: (( Oh, right. ))
|
Adric Kain:
|
I'd hate to have him disappear into
nowhere.
|
Faiz: (( Actually I'd have to eat an OA for
that though. ))
Faiz: (( And I'd rather not. ))
Serra: (( Forgot that was off the gothwitch
aura. ))
Azar Macan: (( shifting and hitting? ))
Imban: (( nope, the daze is from the wraith ))
Azar Macan: (( what enemy am I missing here?
))
Faiz: (( egh, fuck it ))
Azar Macan: (( the seething wraith? IT'S AT
-3 TO ALL. YOU CAN TOTS HIT IT ))
Faiz: (( god I wish I wasn't split
attentions like five ways right now so I could FIGURE OUT WHAT'S FUCKING
GOING ON ))
|
Faiz:
|
Melee Charge • Standard
Action • Weapon • Melee Weapon
|
EARTH TWISTER BREAK!!
|
Attack = 18 vs. AC Rolled: 6 Bonuses: 12
|
Damage = 24 Physical Rolled: 11
Bonuses: 13
|
|
Adric Kain: (( STOP PLAYING FF11! ))
Faiz: (( FFFFFFUCK IT ))
|
Seething Wraith:
|
Seething Wraith loses 6 hit points.
|
Adric Kain: (( Doesn't he have -3 to
everything? ))
Serra: (( Yeah, it hit. ))
Serra has received initiative.
Faiz: (( KIND OF IMPORTANT SHIT GOING ON
RIGHT NOW ))
|
Faiz:
|
Pure Grit: Saving Throw = 7 Rolled: 7
Bonuses: 0
|
|
Wolfsbane: (( He'll explode on his turn so
go for the southern wraiths ))
Serra: (( Indeed. ))
|
Serra:
|
Serra is healed and gains 5 hit points.
|
|
Serra:
|
"Well, it looks like the big ugly
wraith's unliving days are numbered, so...!"
|
* Tilus rolls: 1d20+8 Mind Thrust @ Wraith 1, vs Will, does not provoke
=> 17 + 8 = 25
* Tilus rolls: 1d10+5 Damage => 1 + 5 = 6
* Wraith 1 retains its brain only because you
suck THAT MUCH.
|
Wraith 1:
|
Wraith 1 loses 3 hit points.
|
Serra: (( ;_; ))
Adric Kain has received initiative.
* Serra ACTION POINT
Wraith 1: (( ppft ))
Serra: (( Kill Wraith 1 dead or blunt Wraith
3? ))
Adric Kain: (( 1 ))
Azar Macan: (( Blunt 3 ))
Azar Macan: (( I can attack both on my turn~
))
Wolfsbane: (( I'd bring down 3 honestly... ))
Serra: (( Kay. ))
Adric Kain: (( I can move to avoid one but
not both AoOs ))
* Serra turns her attention to Wraith 3.
"Don't think I haven't forgotten you, either!"
Adric Kain: (( Thus, kill 1 ))
* Tilus rolls: 1d20+1 Mind Thrust (augment 1) @ Wraith 3, vs Will, does
not provoke => 4 + 1 = 5
Serra: (( Alas. ))
Serra: (( Turn end. ))
Imban: (( Adric nao ))
* Adric Kain plays the flute at Wraith 3
|
Adric Kain:
|
Color Orb • Standard
• Arcane, Implement, Radiant
|
You throw a brightly shining orb of brilliant colors at your
foe, momentarily dazing it.
|
Attack = 28 vs. Will Rolled: 20 Bonuses: 8
|
Damage = 13 Radiant Rolled: 8
Bonuses: 5
|
Hit: The target is dazed until the end of your next turn.
|
|
|
Wraith 3:
|
Wraith 3 loses 18 hit points.
|
|
Wraith 3:
|
Ow.
|
Azar Macan: (( did 1 already OA? ))
* Adric Kain ACTION POINT
Wolfsbane: (( Hm. ))
Imban: (( oh right, it gets to do that ))
|
Wraith 1:
|
Ooo.
|
Wolfsbane: (( See if you can ill off the top
one ))
Wolfsbane: (( The seething one I mean ))
* Imban rolls: 1d20+8 whap vs. reflex, let's halve some damages => 3 + 8
= 11
Adric Kain: (( It'll die on its turn anyway,
unless you want to move the aura ))
Azar Macan: (( GUUUTTTSSSS ))
Wolfsbane: (( That's what I was planning
yeah ))
Serra: (( If you kill it he can move the aura
and kill the bottom two. ))
Adric Kain: (( I don't have anything that
can surely kill it as opposed to these two ))
Azar Macan: (( isn't it start of their turn,
not entering it? ))
Serra: (( Yes. ))
Serra: (( But they die before acting anyways.
))
Azar Macan: (( and as I said, I can totally
shoot both of them~ ))
Wolfsbane: (( Ah, take your pickt hen. No
big ))
Azar Macan: (( AGH FUCK. ))
Adric Kain: (( No matter what we do they
should all die before their next turns ))
* Adric Kain plays the Flute at #3 again
Azar Macan: (( I MANAGED TO FUX THE WINDOWS
))
|
Adric Kain:
|
Vicious Mockery •
Standard • Arcane, Implement, Psychic
|
Insult you to death
|
Attack = 19 vs. Will Rolled: 11 Bonuses: 8
|
Damage = 10 Psychic Rolled: 5
Bonuses: 5
|
Hit: Target takes a -2 Penalty to attack rolls until the
end of your next turn
|
|
Faiz: (( Unfuck yourself. ))
|
Wraith 3:
|
Wraith 3 loses 5 hit points.
|
|
Adric Kain:
|
You are the WORST undead I've ever
faced. I'm convinced you used to be a goblin before you were
alive. And I'm sure I told you that you failed so badly that you
should just go die back then. But you know what? I was wrong.
You're worse off now that you're dead so go back to life!
|
|
Wraith 3:
|
T____T
|
* Wraith 3 implodes
Azar Macan: (( how do I move shit so it's to
the side and not above and below, FUCK. ))
Wolfsbane has received initiative.
Adric Kain: (( 1 can't AoO anymore ))
Wolfsbane: (( Ooh ))
* Regris rolls: 1d20+9 Vs. Reflex on 1 => 13 + 9 = 22
* Regris rolls: 1d8+4 buh bye => 2 + 4 = 6
* Wolfsbane then turns, crossing her legs and
resting her chin on her hand as she stares down the Seething Wraith.
|
Wraith 1:
|
Wraith 1 loses 11 hit points.
|
Azar Macan: (( AAGGHHH ))
* Wraith 1 IMPLOSION
Azar Macan has received initiative.
Serra: (( Also be back in a bit, pizza. ))
Adric Kain: (( I want Pizza ))
Wolfsbane: (( ... I want pizza too... ))
Threden: (( you'd better bring enough for
everyone. ))
Adric Kain: (( TILUS YOU BETTER SHARE! ))
Azar Macan: (( AUGH FUCK IT THIS WORKS FOR
NOW. ))
Adric Kain: (( There's one guy left. Kill it
))
|
Wolfsbane:
|
Any last words? Well, second last
words.
|
* Azar Macan charges energy balls around his
arm!
|
Azar Macan:
|
FEEL THE POWER...
|
* Azar Macan steps forwards!
* Adric Kain mouths to Wolf. "Of Sunvulcan."
|
Azar Macan:
|
...OF SUN VUL-CAANNN!
|
|
Azar Macan:
|
Vulcan Rain • Standard -
Ranged 10 • Arcane, Implement
|
MAKE IT RAAIIINNN
|
Attack = 12 vs. Reflex Rolled: 4 Bonuses: 8
|
Damage = 9 Physical Rolled: 3
Bonuses: 6
|
|
|
Azar Macan:
|
YOU!
|
* Azar Macan action points.
* Azar Macan makes a fireball!
|
Azar Macan:
|
Vulcan Fire • Standard -
Ranged 10 • Arcane, Fire, Implement
|
CATCH THE SUN~
|
Attack = 11 vs. Reflex Rolled: 3 Bonuses: 8
|
Damage = 13 Fire Rolled: 8 Bonuses: 5
|
Hit: Target takes a -3 Penalty to attack rolls until the
end of your next turn
|
|
|
Wolfsbane:
|
Ah, I almost feel bad.
|
|
Azar Macan:
|
...Sun Vulcan says to let your gods
deal with it, Wolfsbane.
|
|
Seething Wraith:
|
Aaaaa
|
|
Adric Kain:
|
He's a bit predictable with the
banter. I think people are into that kind of thing though.
|
* Imban rolls: 1d6+4 => 4 + 4 = 8
|
Wolfsbane:
|
I'm sure the Raven Queen will be happy
to file that one away.
|
|
Seething Wraith:
|
Seething Wraith loses 13 hit points.
|
* Seething Wraith implodes with a hiss.
|
Adric Kain:
|
Does anyone else find it ironic that
the one worshiping the Raven Queen isn't the bird man?
|
|
Imban:
|
Combat ends!
|
|
Adric
Kain:
|
Adric Kain is healed and gains 5 hit
points.
|
|
Serra:
|
Serra is healed and gains 5 hit points.
|
Adric Kain: (( HEALING AURA POOL PARTY! ))
Azar Macan: (( that was turrible ))
|
Wolfsbane:
|
Hum, what to do about this one...
|
|
Faiz:
|
SUCKS TO BE HER.
|
|
Adric Kain:
|
Anything you can do for her Wolf?
|
Wolfsbane: (( Do... NPCs get Death Saving
Throws. ))
Imban: (( No, they get DEATH ))
Wolfsbane: (( Just straight up huh/ ))
Imban: (( Unless the GM is feeling merciful,
yes. ))
|
Wolfsbane:
|
I could try~.
|
|
Adric Kain:
|
We could go get her raised I suppose.
|
|
Adric Kain:
|
I think that's expensive though
|
* Wolfsbane throws her Utility at her,
allowing her to automatically save vs. Dying and spend a healing surge.
If not then she's fucked.
* Imban chews on the Shadar-Kai boss.
* Imban ... also begins gnawing on Reniss.
|
Imban:
|
You think she might be in need of a
raise, not a heal.
|
|
Wolfsbane:
|
Hm. Nope, I can't do anything for here
here.
|
Wolfsbane: (( *her here ))
|
Wolfsbane:
|
It would have to be a raise of some
sort, yes. And I don't have the ability to use those yet.
|
|
Imban:
|
That said, the smirking sneak thief
who killed her pulled something that looked like a bronze key out
of the Shadar-kai's pocket.
|
|
Adric Kain:
|
Nor I.
|
|
Imban:
|
You recall that you have one of those,
too.
|
Serra: (( Okay, I'm back. ))
|
Imban:
|
You got it off the Dark Creeper you
killed in the Vents.
|
Azar Macan: (( also I presume it is healing
music times ))
Azar Macan: (( not that it matters to me
*whistles* ))
* Wolfsbane whistles
Imban: (( Not really. I'd like to get some
setup done for next week, but you'll be taking a full rest before that.
))
|
Serra:
|
Serra is healed and gains 14 hit
points.
|
|
Wolfsbane:
|
These are some pretty nasty cuts
though. That Mor... whatever fellow was pretty skilled.
|
|
Faiz:
|
Faiz is healed and gains 19 hit points.
|
|
Osaou:
|
Osaou is healed and gains 10 hit
points.
|
|
Adric Kain:
|
Hmm. What does raising the dead cost
anyway?
|
|
Threden:
|
Threden is healed and gains 31 hit
points.
|
|
Azar
Macan:
|
Azar Macan is healed and gains 8 hit
points.
|
|
Wolfsbane:
|
Money, lots of it.
|
|
Faiz:
|
MORE THAN IS PROBABLY NECESSARY.
|
|
Wolfsbane:
|
Well, not so much now. I had heard it
used to cost around five thousand gold.
|
|
Wolfsbane:
|
But rates went down recently, I
believe.
|
|
Imban:
|
That said, anyone stepping through the
portal finds themselves on the Black Shrine map.
|
|
Adric Kain:
|
Do you realize how much drama is lost
with the ability to raise the dead?
|
Adric Kain: (( if I'm reading this right,
it'd be 1180gp ))
|
Wolfsbane:
|
It makes murder mysteries very less
mystery-y.
|
Adric Kain: (( 680 for a scroll and 500 for
the materials ))
Serra: (( Well, both me and Wolfsbane plan to
get the scroll and scribe it down permanently. ))
Wolfsbane: (( How much HP do we get on rest
again ))
Serra: (( All of it ))
Imban: (( full rest? all + all healing surges
))
Adric Kain: (( I'll be getting one too ))
|
Wolfsbane:
|
Wolfsbane is healed and gains 15 hit
points.
|
Imban: (( normal rest? as many healing surges
as you're willing to use ))
|
Serra:
|
Serra is healed and gains 1 hit points.
|
Adric Kain: (( Only with me it's less Raise
Dead and more Retconning reality ))
|
Serra:
|
Serra loses 1 hit points.
|
|
Wolfsbane:
|
Well, the best I can do is send her
off with a prayer.
|
Imban: (( but this is a full rest time,
because you'll see why if you enter the portal. And if you don't, you're
going to rest somewhere in town so...! ))
Serra: (( Okay. ))
|
Serra:
|
Serra is healed and gains 1 hit points.
|
|
Wolfsbane:
|
More importantly there's something
shiny right ahead of us, and my curiosity is piqued.
|
|
Adric Kain:
|
Fear not, your sister and you will be
avenged.
|
|
Adric Kain:
|
We should probably not leave the body
here either.
|
|
Wolfsbane:
|
Thaaat's true enough but.
|
Azar Macan has received initiative.
* Imban offers to take care of the body. <_<
>_>
Imban:
|
You feel a wrenching sensation as
bitter darkness swallows you. Then the light returns, dimmed
somehow. As your eyes grow accustomed to the gloom, you find
yourself in a chamber that appears to be a strange inversion of
the one you just left. The walls, floor, and ceiling here are jet
black, and the orientation of the room is reversed so that the
door now lies to the west and the second stone arch is on the
north wall. What was a rubble fall to the northeast is now a rift
where the floor has collapsed in the southwest. Along the walls,
globes of gray glass give off a dim light.
|
Adric Kain:
|
Oh. I'll have bait take care of it
|
Wolfsbane:
|
Hm, wonder if that's obsidian.
|
Adric Kain:
|
That covers up the plot hole of what
happens to him
|
Serra:
|
"Well, this is a rather depressing
environment to walk into."
|
* Faiz rumbles.
* Adric Kain does that, then goes into the
portal like everyone else
|
Azar Macan:
|
Hm, this is...?
|
Imban:
|
It seems like there's been a bit of a
ruckus here. There's several overturned stools, and the doors to
the north are ajar.
|
Imban: (( hey Adric/Faiz you can full heal you
know ))
|
Adric
Kain:
|
Adric Kain is healed and gains 21 hit
points.
|
|
Faiz:
|
Faiz is healed and gains 7 hit points.
|
|
Adric Kain:
|
Just to be clear did he says
Shadowfell or Shadowdark?
|
* Imban eats whoever renamed it.
Serra:
|
"Shadowfell. The Shadowdark is deeper."
|
|
Faiz:
|
...THE... BLACKWRONG.
|
|
Azar Macan:
|
The Darkbad?
|
|
Adric Kain:
|
The Darkbad is below the Shadowdark
|
Serra:
|
"At least it's not Scarytown."
|
Threden: (( Better then being in Knifeburg.
))
Wolfsbane:
|
How's that different from Double Hell?
|
|
Adric Kain:
|
I'd rather be in Double Hell than
Scarytown.
|
* Osaou waves to the Imban from the dream!
* Imban rises up from the cracks in the corner
of the room.
|
Imban:
|
Stop telling bad jokes and go already.
>:E
|
Faiz: (( Back shortly~ ))
* Wolfsbane puts her hand on Serra's shoulder,
Obsidian, obsidian everywhere.
* Imban then sinks back into the darkness.
Wolfsbane:
|
Yeah I can't... open this.
|
Serra:
|
"Oh, sorry. Right, right, let's get
going. ...Wait, what?"
|
|
Imban:
|
The door is actually ajar, so.
|
Wolfsbane:
|
No it's not GM, don't lie. That's a
door.
|
|
Imban:
|
The land before you is like nothing
you’ve ever seen before. A wide plain of gray-green grass and
stunted black trees spreads beneath a sky scoured by fast-moving
clouds. The sun is bright above but somehow doesn’t cut the
darkness that drapes every rock and every blade of grass in gray
gloom. This is the Shadowfell.
|
|
Imban:
|
From the mouth of the cavern, a wide
and well-traveled road runs in a curving line to the north. There,
perhaps a quarter-mile away, a military camp spreads. Buildings
are scattered here and there, with tents and pavilions spreading
between them. Torches and fires burn brightly against the
ever-present shadow, and lone trees and tall stands of graygreen
grass are whipped by a hissing wind.
|
|
Imban:
|
Looming above it all, a rise of black
rock to the west is rent by a seething volcanic rift.
Black-streaked lava courses from it to descend into a narrow
channel, and a permanent pall of glowing red-black smoke rises
above it. Over this molten flow, a great stone bridge is arched.
This wide eastwest road meets the road north from the cavern.
North of the bridge, a tall tower stands and a lower building
spreads in its shadow.
|
|
Adric Kain:
|
My god. This is like being drunk and
on depressants at the same time.
|
|
Wolfsbane:
|
You ... sure this wasn't Double Hell?
|
|
Azar Macan:
|
If this place needs it, it shall feel
the light of SUN VULCAN!
|
Threden: (( You have been banished to the
underworld, never to see the light of day again. ))
Azar Macan: (( and then Azar Masaki's and is
lost for a session ))
|
Imban:
|
So, what do you plan on doing? Just
walk in to Scarytown, or...?!
|
|
Faiz:
|
HAHA.
|
Wolfsbane: (( Seeing where we're going would
be a good start ))
|
Faiz:
|
IT'S LIKE HOME.
|
|
Faiz:
|
EXCEPT WITH MORE LAVA.
|
|
Adric Kain:
|
Do we have any idea where we're going?
|
|
Wolfsbane:
|
Why not the big ominous building.
|
|
Wolfsbane:
|
That seems important.
|
|
Faiz:
|
MAYBE A BIT MORE CAMP METROPOLIS.
|
Serra:
|
"Let us go to the military camp. At
least it looks like an inhabited place."
|
|
Threden:
|
OBSERVATION: Inhabited locations
contain reconnaissance information.
|
|
Adric Kain:
|
Good idea. Kill all the trained and
well armed people first and we'll have an easier time afterward.
|
|
Imban:
|
You and what army?!
|
Serra: (( * Adric's alignment becomes: Chaotic
Evil ))
|
Imban:
|
That said, on the way towards the
camp, a voice rings out, and two dark creeper sentries suddenly
appear where the shadows of the tall grass had hidden them. “All
mercenaries stay within the borders of the camps!” one shouts
angrily. “Next time you go wandering, you get shot, sellswords!”
|
|
Faiz:
|
BAH.
|
|
Imban:
|
Apparently you've been mistaken for
mercenaries. In... someone's employ.
|
|
Adric Kain:
|
You say that like getting shot is
something unfamiliar to a mercenary.
|
|
Dark Creeper 1:
|
"Most aren't stupid enough to want it."
|
|
Azar Macan:
|
Perhaps they have those giant
crossbows.
|
|
Faiz:
|
I'D LIKE TO SAY I'M PRETTY GOOD AT
GETTING SHOT.
|
Serra:
|
"Indeed. I doubt many would risk being
shot by one of those. Especially in the vicinity of a perilous
cliff."
|
|
Dark Creeper 2:
|
"Bah. I guess not ALL of the
mercenaries can be useful. Anyway, off you go, to Umbraforge.
Wandering around WILL get you killed, so bide your time in
training and outfitting there."
|
|
Faiz:
|
REH.
|
|
Dark Creeper 2:
|
You approach the frontier of the
mercenary camps unchallenged, and a virtual city spreads out
before you. Beneath patched canvas tents stand open-air taverns,
market stalls, apothecaries and herbalists, weaponsmiths and
armorers, butchers and greengrocers—all doing roaring trade.
|
|
Imban:
|
Training grounds open up between the
various camps, and soldiers of different races clash against each
other with sword and shield. In the quieter corners, you see
combat casters training—the flare of arcane fire dancing between
them. But as you approach, you notice with surprise that these are
not Shadowfell mercenaries for the most part. Though shadar-kai
and dark ones are well represented, the fields and camps are
packed with orcs and hobgoblins, ogres and trolls, lizardfolk and
kobolds and a dozen other monstrous races of the world.
|
|
Faiz:
|
...WELL OKAY THIS ISN'T LIKE HOME AT
ALL.
|
|
Imban:
|
Also, there seems to be a minor
earthquake as you arrive.
|
|
Wolfsbane:
|
I think we have stepped into a
monstrous compendium.
|
|
Adric Kain:
|
Just a bit.
|
Serra:
|
"Faiz, was that you just now shaking
the earth?"
|
Imban: (( But yeah, I linked a map of
Umbraforge in chat earlier. ))
|
Faiz:
|
COULD BE. I MAKE NO SOLID ANSWER.
|
Serra:
|
"With that said, quite the assortment
of... folk have managed to gather here."
|
|
Adric Kain:
|
I wonder what they plan on doing.
|
|
Imban:
|
Well, it'll be time for you to find
that out... NEXT TIME, in SCales of War!
|
Imban: (( Please save your data and otherwise
wrap up. ))
* Azar Macan wanders off, oh dear
Regris is disconnected.
Threden is disconnected.
Tilus is disconnected.