|
Christina DeMarsey:
|
Melee Basic •
Standard • Weapon
|
A basic melee attack
|
Attack = 17 vs. AC Rolled: 9 Bonuses: 8
|
Damage = 11 Physical Rolled: 7
Bonuses: 4
|
|
|
Christina DeMarsey:
|
Holy Strike •
Standard • Divine, Radiant, Weapon
|
You strike an enemy with your weapon, which ignites with
holy light.
|
Attack = 9 vs. AC Rolled: 1 Bonuses: 8
|
Damage = 8 Radiant Rolled: 4
Bonuses: 4
|
Hit: If you marked the target you gain a bonus to the
damage roll equal to your Wisdom modifier (+2).
|
|
|
Christina DeMarsey:
|
Holy Strike •
Standard • Divine, Weapon
|
You attack your enemy and make it the focus of your god's
anger.
|
Attack = 16 vs. AC Rolled: 8 Bonuses: 8
|
Damage = 7 Radiant Rolled: 3
Bonuses: 4
|
Hit: The target is subject to your divine sanction until
the end of your next turn. The enemy is marked by you and
takes 3/6/9 + your Charisma modifier (+2) radiant damage the
first time each round it makes an attack that doesn't
include you. When charging you can use this power in place
of a melee basic attack.
|
|
|
Christina DeMarsey:
|
Ardent Strike •
Standard • Divine, Weapon
|
You attack your enemy and make it the focus of your god's
anger.
|
Attack = 24 vs. AC Rolled: 16 Bonuses: 8
|
Damage = 12 Radiant Rolled: 8
Bonuses: 4
|
Hit: The target is subject to your divine sanction until
the end of your next turn. The enemy is marked by you and
takes 3/6/9 + your Charisma modifier (+2) radiant damage the
first time each round it makes an attack that doesn't
include you. When charging you can use this power in place
of a melee basic attack.
|
|
|
Christina DeMarsey:
|
Ardent Strike •
Standard • Divine, Weapon
|
You attack your enemy and make it the focus of your god's
anger.
|
Attack = 28 vs. AC Rolled: 20 Bonuses: 8
|
Damage = 12 Radiant Rolled: 8
Bonuses: 4
|
Hit: The enemy is marked by you and takes 3 + your
Charisma modifier (+2) radiant damage the first time each
round it makes an attack that doesn't include you. When
charging you can use this power in place of a melee basic
attack.
|
|
|
Christina DeMarsey:
|
Holy Strike •
Standard • Divine, Radiant, Weapon
|
You strike an enemy with your weapon, which ignites with
holy light.
|
Attack = 14 vs. AC Rolled: 6 Bonuses: 8
|
Damage = 11 Radiant Rolled: 7
Bonuses: 4
|
Hit: If you marked the target you gain a bonus to the
damage roll equal to your Wisdom modifier (+2).
|
|
|
Christina DeMarsey:
|
Melee Basic •
Standard • Weapon
|
You strike an enemy with your weapon, which ignites with
holy light.!
|
Attack = 25 vs. AC Rolled: 17 Bonuses: 8
|
Damage = 9 Physical Rolled: 5
Bonuses: 4
|
|
|
Adric Kain:
|
Majestic Word •
Minor • Arcane, Healing
|
Feel better.
|
Effect: The target can spend a healing surge and
regain 1d6 + 5 Additional Hit Points. Additionally the
target can slide 1 square.
|
|
|
Christina DeMarsey:
|
Lay On Hands •
Minor • Arcane, Healing
|
Your divine touch instantly heals wounds.
|
Effect: Spend a healing surge but regain no hit
points. Instead the target regains hit points as if it had
spent a healing surge. You must have at least one healing
surge remaining to use this power. You can use this power a
number of times per day equal to your Wisdom Modifier (2).
|
|
|
Christina DeMarsey:
|
Lay On Hands •
Minor • Divine, Healing
|
Your divine touch instantly heals wounds.
|
Effect: Spend a healing surge but regain no hit
points. Instead the target regains hit points as if it had
spent a healing surge. You must have at least one healing
surge remaining to use this power. You can use this power a
number of times per day equal to your Wisdom Modifier (2).
|
|
|
Christina DeMarsey:
|
Lay On Hands •
Minor • Divine, Radiant
|
You boldly confront a nearby enemy, searing it with divine
light if it ignores your challenge.
|
Effect: You mark the target. The mark lasts until you
use the power again. The mark also ends at the end of your
turn if you didn't engage the target, meaning you neither
attacked it during your turn nor are you adjacent to it at
the end of your turn. Until the mark ends, the target takes
radiant damage the first time each round when it targets any
of your allies and does not include you as a target. The
damage is equal to 3 + your Charisma modifier (+2) + your
Strength modifier (+4).
|
|
|
Christina DeMarsey:
|
Heroic Effort •
Minor • Humes are Awesome
|
You call upon your furious nature to improve your odds of
harming your foe.
|
Effect: If you miss with an attack or fail a saving
throw, you gain a +4 racial bonus to the attack roll or the
saving throw
|
|
|
Christina DeMarsey:
|
Divine Mettle •
Minor • Divine
|
Your unwavering faith in your deity empowers a nearby
creature to resist a debilitating affliction.
|
Effect: The target makes a saving throw with a bonus
equal to your Charisma modifier (+2).
|
|
|
Christina DeMarsey:
|
Divine Strength
• Minor • Divine
|
You petition your deity for the divine strength to lay low
your enemies.
|
Effect: Apply your Strength modifier (+4) as extra
damage on your next attack this turn.
|
|
|
Christina DeMarsey:
|
Smiting Symbol •
Standard • Divine, Weapon
|
You strike an enemy with your weapon, which ignites with
holy light.
|
Attack = 28 vs. AC Rolled: 20 Bonuses: 8
|
Damage = 12 Physical Rolled: 8
Bonuses: 4
|
Hit: Choose one ally within 3 squares of you. That ally
gains +2 to all defenses until the end of your next turn.
They also gain temporary hit points equal to 3 + half your
level.
|
|
Server started; please wait for map to
refresh.
Salome has connected.
Threden has connected.
Tilus has connected.
Mechalomaniac: (( HI EVERYONE ))
Blaine has connected.
Yuu Inohara has connected.
Only Christina DeMarsey's owners can impersonate or run macros on it.
|
Christina DeMarsey:
|
Divine Pursuit •
Standard • Divine, Weapon
|
You drive your foe back with a mighty attack and follow it
to prevent its escape.
|
Attack = 22 vs. AC Rolled: 14 Bonuses: 8
|
Damage = 13 Physical Rolled: 9
Bonuses: 4
|
Hit: You push the target a number of squares equal to
your Wisdom modifier (+2). You then shift to the nearest
square adjacent to the target.
|
|
Mechalomaniac: (( Ignore me testing the
macros ))
Tilus: (( So where the heck do we all set up?
))
Blaine: (( Are we back at Greymond? ))
Tilus: (( Also color chaaaaaaange! ))
Tilus: (( Erk, too light ))
Tilus: (( this any better? ))
|
Lance Brandt:
|
Sword (Hit): « 1d20+6
= 2 + 6 = 8 » vs. AC
|
|
Lance Brandt:
|
(( Okay good it saved that time ))
|
Threden: (( COLOUR THIEF ))
|
Christina DeMarsey:
|
Blood of the Mighty
• Standard • Divine, Reliable, Weapon
|
You draw on your own life force to deal a decisive blow.
|
Attack = 24 vs. AC Rolled: 16 Bonuses: 8
|
Damage = 22 Physical Rolled: 18
Bonuses: 4
|
Hit: You take 5 damage, which can't be reduced in any
way.
|
|
Crixsara: (( I MEAN ))
Crixsara: (( HI ))
Only Lance Brandt's owners can impersonate or run macros on it.
Tilus: (( HI ))
|
Lance Brandt:
|
(( Hey, Threden, you're not supposed
to be here ))
|
Fleed has connected.
Crixsara: (( Threden is everywhere ))
Salome:
|
My token says "Salome 1"
|
Mechalomaniac: (( You can edit it to change
the name ))
Salome:
|
It says only the GM can edit that.
|
|
Lance Brandt:
|
(( also are you on boat map? ))
|
|
Lance Brandt:
|
(( Westport ))
|
Fleed:
|
Well for one we're all going to be on
the Westport map, yeah.
|
|
Lance Brandt:
|
(( Which map are you on? It usually
only does the 1 at the end if you already have the token out ))
|
Queen Zorya has connected.
Salome:
|
"Only the GM can create multiple
tokens with the same name!"
|
Salome:
|
^ What it tells me when I try to edit.
|
Fleed:
|
Changed it for you.
|
Queen Zorya:
|
Cactauuuuuuur
|
Meryl Kincaid 1:
|
Your maps
|
Meryl Kincaid 1:
|
Are kinda gigantic
|
Celia Dunesend: (( They aaaaaaare ))
Queen Zorya:
|
i read banana guardsman
|
|
Meryl Kincaid:
|
Barp
|
Queen Zorya:
|
where is everyone?
|
Fleed:
|
Anyway, get y'all situated. Pygmy,
we're in the Westport Garilond map.
|
Fleed:
|
Blaine, Go, how you wanna do this?
Just kind of... enter the town, or MYSTERIOUS SHIPWRECK SALVAGERS
have brought you TO THE IIIINNNNNNN?
|
Meryl Kincaid: (( However you want to do it
))
Salome: (( I'd kind of prefer the second so
we don't have to make up so much shit. ))
Meryl Kincaid: (( I'm trying to add the 20
macros I need ))
Crixsara: (( Alllllllllllllll the macros ))
Crixsara: (( And that's why I started early.
))
Christina DeMarsey: (( Mine are done ))
|
Adric Kain:
|
CAN I SPECIAL GUEST STAR?!?!?!
|
Adric Kain: (( I meant to OOC that ))
Crixsara: (( I still have my encounter and
daily to finish up. ))
Crixsara: (( FFA IS REALLY A STORY ADRIC IS
TELLING THE SCALES TEAM AS WE TRAVEL ))
Queen Zorya:
|
(( I have no macros :E))
|
Adric Kain: (( That would be hilarious ))
Fleed: (( That... that would be hilarious.
Now I actually don't know if it should be a thing or not. ))
|
Queen Zorya - Normal Form:
|
((It would?))
|
Fleed: (( GOD DAMN ))
|
Meryl Kincaid:
|
Thunder Hooves Rage
• Standard • Primal, Rage, Weapon
|
GITCHER ASS OUT M'DAMN WAY, SALLY!!
|
Attack = 17 vs. AC Rolled: 13 Bonuses: 4
|
Damage = 35 Physical Rolled: 25
Bonuses: 10 Special: 0 Critical: 0
|
Miss: Half damage.
|
Effect: Enter rage of the thunder hooves. Able to
move through enemy spaces, and gain 1« W
= Invalid expression: W. » damage to
attacks against them if done in the same turn.
|
|
Christina DeMarsey: (( Adric is a writer who
follows around the party to get material for books. Only he randomly
changes things to make them more dramatic. ))
|
Queen Zorya - Normal Form:
|
(( Oh
))
|
|
Meryl Kincaid:
|
Thunder Hooves Rage
• Standard • Primal, Rage, Weapon
|
GITCHER ASS OUT M'DAMN WAY, SALLY!!
|
Attack = 13 vs. AC Rolled: 9 Bonuses: 4
|
Damage = 19 Physical Rolled: 9
Bonuses: 10 Special: 0 Critical: 0
|
Miss: Half damage.
|
Effect: Enter rage of the thunder hooves. Able to
move through enemy spaces, and gain 1d12 damage to attacks
against them if done in the same turn.
|
|
Christina DeMarsey: (( The Party being the
party in Imban's 4E game ))
|
Meryl Kincaid:
|
Thunder Hooves Rage
• Standard • Primal, Rage, Weapon
|
GITCHER ASS OUT M'DAMN WAY, SALLY!!
|
Attack = 14 vs. AC Rolled: 10 Bonuses: 4
|
Damage = 17 Physical Rolled: 7
Bonuses: 10 Special: 0 Critical: 0
|
Miss: Half damage.
|
Effect: Enter rage of the thunder hooves. Able to
move through enemy spaces, and gain 1d12 damage to attacks
against them if done in the same turn.
|
|
Meryl Kincaid: (( There ))
Fleed:
|
Well, once you're situated: that large
building on the north-central end is the Hunter Association
branch, with a hotel on the upper floor, while the lower giant
building is the shipyard's tavern/inn. Most of the rest of the
buildings are just residential/some shops. The building on the
east next to the smaller boat is the port agency.
|
Fleed:
|
Tokens do as tokens need for positions~
|
Meryl Kincaid: (( Still busy! ))
|
Queen Zorya - Normal Form:
|
(aaaaaaaaaaaaaaaaaaaaaaaa)
|
Fleed:
|
If you're gonna go with the WAKE UP
IT'S TIME TO BE AWAKE AFTER TERRIBLE THINGS route, Blaine/Go, go
ahead and go with some of the smaller rooms in the building all of
you are right next to.
|
Fleed:
|
Or ALL OF YOU can do it, I don't give
a shit~ Ahahaha.
|
|
Lance Brandt:
|
(( Hey lance is just at the front desk
))
|
* Christina DeMarsey has stopped over in this
town for the time being while she continues her search for THINGS.
Fleed:
|
Let me know when you guys're ready.
|
Meryl Kincaid: (( God dammit I can't
remember how I did utility macros. ))
Crixsara: (( Just copy one of my Effect
ones. ))
Celia Dunesend: (( I'm... guessing I'm
ready? I don't know what's going on previously so. ))
|
Lance Brandt:
|
(( And then Meryl woke up to BEES ))
|
Meryl Kincaid: (( Why are you in my room ))
Salome: (( I need to change my token, but..
meh. ))
|
Queen Zorya - Normal Form:
|
((Because Zorya has latched onto you
after you gave her a ham.))
|
Meryl Kincaid: (( That hasn't happened ))
|
Queen Zorya - Normal Form:
|
((Oh okay.))
|
|
Lance Brandt:
|
(( it was a sea ham ))
|
|
Lance Brandt:
|
(( it happened in the middle of the
sea ))
|
Meryl Kincaid: (( Sec ))
Crixsara: (( ADRIC HAS WRITTEN IT TO BE SO ))
|
Queen Zorya - Normal Form:
|
((Gave her a ham in the last port and
she followed you?))
|
Salome: (( Currently Meryl and Salome have
been brought to the Inn after having been found washed up on shore from
a shipwreck. ))
|
Hume Dude:
|
AAAAAAAAAA
|
Salome: (( ... I'm pretty sure. ))
|
Hume Dude:
|
WHAT ARE YOU DOING IN MY HOUSE AAAAAAA
|
Fleed:
|
Yeah, that's the basic gist of it.
Just waiting on an okay for you guys.
|
Christina DeMarsey: (( I'm ready when
everyone else is. ))
Meryl Kincaid: (( Well my brain stopped
working and I can't make my three other macros so go ahead and continue
))
|
Lance Brandt:
|
(( Yarp ))
|
Salome: (( I.. guess I'm ready. ))
|
Queen Zorya - Normal Form:
|
((Zorya is sleeping outside in a nice
corner, and has not yet met anyone. I am okay to go.))
|
Fleed:
|
EH-HEM-HRRM-HOM-HRRM-HRRM-HEM
|
Fleed: (( hack, cough, sputter, wheeze ))
|
Crixsara:
|
Crixsara recovers 0 HP.
|
Fleed:
|
It's been nearly three days since the
group's encounter with the sahagin and ship-shattering kraken, the
gigantic beast having torn their boat asunder and scattering
everyone to the winds. Meryl and Salome had happened to wash up on
the shores near Westport Garilond, discovered by beachside
salvagers and brought to the city to recuperate; however, none of
the rest of the group were found.
|
Meryl Kincaid: (( "And nothing of value was
lost" ))
Christina DeMarsey: (( Nope! ))
Salome: (( Hey, I lost my katana. ))
Fleed:
|
Now the two so-known remaining members
are boarded at the Portyard Tavern, with at least a fair chunk of
their belongings... and a rather nondescript, heavy-ass book on
the nighstand next to Salome's bed.
|
Salome: (( And.. uh... that book. ))
Fleed: (( DID YOU NOW ))
Meryl Kincaid: (( And your ability to
samurai ))
Salome: (( ...or that. ))
|
Lance Brandt:
|
(( Ninja is like Samurai ))
|
|
Queen Zorya - Normal Form:
|
((So I have met them already?))
|
* Salome wakes up groggily, feeling like shit
since uh.. well she passed the fuck out as soon as she got onto that
boat because fuck boats. She looks around her room to try to get her
bearings on her location, only to find her gaze fixated on the heavy
book on the stand next to her bed.
* Meryl Kincaid is meanwhile snoring like a
chainsaw.
Fleed:
|
The book is a book! Amazingly enough
it doesn't even look much worse for wear, aside from aging; no
visible water damage is seen at all.
|
* Lance Brandt ended up in town following
MYSTERIOUS ARTIFICES FORCES and is currently searching for a job
to pay further travel faire, maybe something about a Behemoth or
something WHO KNOWS?
|
Hume Dude:
|
WHAT ARE YOU DOING HERE
|
|
Hume Dude:
|
YOU LOOK WEIRD
|
|
Hume Dude:
|
WHAT
|
* Salome slides out of bed and stretches,
noticing very quickly that... she's not the same as when she last left
this place. "....This isn't good." Eyeing the book, she squints her eyes
at it warily, but pulls it off the stand and exits her room, trying to
find out where she is currently. Oh, and she collects what little shit
in the room she's claiming as hers, as well.
|
Lance Brandt:
|
(( And then Salome developed a tiny
medal addiction, wait wrong series ))
|
|
Crixsara:
|
*Kupo* I guess this is as good a place
as any to get some leads.
|
* Christina DeMarsey is preparing to head over
to the Hunter's Association to ask about any sightings of a certain
Behemoth too.
* Queen Zorya - Normal Form has spent much
time in this city, documenting its swarming life forms and recording
them. She has lived a sort of hermit's life, sleeping where she can for
as long as people will tolerate her. Currently, her abode is the lovely
little nook behind a set of crates beside the inn, where she can tell a
fireplace or stove is nearby, thanks to the warmth of the wall at her
back.
Fleed:
|
Salome finds herself in a... only
modestly ratty hallway, with a number of doors to each side. It's
obviously some sort of hotel, if a small one.
|
Fleed:
|
An awful logging snoring noise can be
easily heard from one of the rooms.
|
|
Salome:
|
...that sounds familiar.
|
* Salome just walks up to the room the snoring
is coming from and opens the door, looking in. Because RPG.
Fleed:
|
GOOD THING THE LOCKS ARE BUSTED
|
|
Salome:
|
Meryl.
|
* Celia Dunesend also wakes up out of bed,
does her usual stretches, as she gets ready for the day and sees what
kind of interesting work the Hunter's Association or whomever has to
offer for her.
|
Meryl Kincaid:
|
Hrghablrghsmashem
|
Celia Dunesend: (( Also to stall time for
her player to continue to figure out just what in the world is going
on. ))
* Meryl Kincaid rolls over, continues snoring.
* Salome clubs Meryl over the head with the
book.
|
Hume Dude:
|
ohgodheleftthankyouMOOGLE AAAA
|
|
Lance Brandt:
|
(( pff ))
|
* Meryl Kincaid snorts.
|
Salome:
|
MERYL!
|
|
Meryl Kincaid:
|
Hrgh argh blgh wha
|
* Meryl Kincaid opens her eyes and looks over
at the door.
|
Meryl Kincaid:
|
....th' hell're you?
|
* Salome stares back at Meryl, looking.. well
grey. Very grey. With red eyes.
|
Salome:
|
It's Salome.
|
|
Crixsara:
|
Hey, you. What's there to do around
here for work of the adventurer type?
|
|
Hume Dude:
|
I DON'T KNOW WHY ARE YOU ASKING ME
|
|
Meryl Kincaid:
|
Sal.. OH right ah 'member now.
|
|
Hume Dude:
|
YOU SAW THE HUNTER BUILDING GO ASK
THERE
|
* Queen Zorya - Normal Form stretches her
skinny limbs and smacks her lips. "Today is going to be a good day. I
can feel it." She stands and nudges a bee off of her cheek. "In a
moment, Beatrice. As soon as I find breakfast we can go visit that nice
garden uptown."
|
Hume Dude:
|
WHY DOES EVERYONE KEEP ASKING QUESTIONS
|
|
Lance Brandt:
|
(( Yeah I kinda misread the town
description and was in the entirely wrong whoopsplace ))
|
|
Hume Dude:
|
I JUST WORK HERE AAAAA
|
|
Crixsara:
|
Hmpth.
|
|
Salome:
|
What happened? I thought we were on a
boat to.... I don't remember where.
|
|
Lance Brandt:
|
(( ADVENTURERS MUST TALK TO EVERYONE
IN TOWN THOUGH ))
|
|
Meryl Kincaid:
|
Ah had th' weirdest dream ah was on a
boat an' it sucked.
|
|
Crixsara:
|
Bah, useless.
|
Celia Dunesend: (( I'm lost ;_; ))
* Christina DeMarsey straps her shield on her
back and steps out.
|
Meryl Kincaid:
|
Well ah know whar ah was goin'. Dunno
bout you. All's ah 'member was some dopey lookin' folks an' a book.
|
Fleed:
|
Lance, meanwhile, enters... a rather
upscale place, for a Hunter Association branch. Posh artwork and
plants line the walls, while a massive chandelier hangs above the
reception desk in the middle of the room. It's clearly for...
something else than merely monster hunters.
|
Celia Dunesend: (( I was kinda hoping this
would be a reboot, not a continuation of what happened before ;_; ))
* Salome holds up book.
Fleed: (( Six of one, half dozen of the
other. ))
Christina DeMarsey: (( It...kind of is in
regards to everything but Salome and Meryl ))
|
Crixsara:
|
Hm, is this the place he was talking
about?
|
* Meryl Kincaid stares flatly at the book.
|
Lance Brandt:
|
(( Arghbleblfuck, brb ))
|
|
Lance Brandt:
|
(( gotta clean up hairballs ))
|
|
Meryl Kincaid:
|
Well thank god that's still 'round. We
kin stop worryin'.
|
Salome: (( Stop licking yourself. ))
Crixsara: (( Don't eat hair, Yuu. That's bad
for you. ))
|
Salome:
|
You good to move? I want to get out of
here and find out where we are.
|
|
Marcellus:
|
Ehgn. Welcome t'Hunter Association
Hall and Hotel. If you're some sort of important guy, you go
upstairs. If you're here on business, at least I can help ya.
|
|
Lance Brandt:
|
(( Its my cats, and they apparently
can't figure out how to clean it up themselves so :V ))
|
* Queen Zorya - Normal Form wanders away from
her nice warm nook and tugs her sign out from behind her, then settles
herself in a new place: the nice little median with the clovers on it
and the bench.
|
Queen Zorya - Normal Form:
|
"Now behave yourself, alright?"
|
|
Meryl Kincaid:
|
Yah yah, ah'm ready t'get back after
th' monster we were after.
|
|
Queen Zorya - Normal Form:
|
"No swarming anyone."
|
* Salome nods, and then heads out of Meryl's
room, looking around.
* Christina DeMarsey politely waits in line
behind lance.
|
Marcellus:
|
Ah, jeez. Swarmin' people again. Y'all
some sorta group party?
|
* Meryl Kincaid crawls out of bed fully
dressed already and rummages around for her axe.
|
Salome:
|
Uh... hm.
|
|
Lance Brandt:
|
(( Und backs ))
|
Celia Dunesend: (( "No, I'm horribly lost as
to what's going on and I'm following these guys hoping to stumble upon a
plot point." ))
|
Salome:
|
I think it's this way.
|
Marcellus: (( ~ ))
|
Marcellus:
|
...
|
* Marcellus stares at the moogle.
|
Queen Zorya - Normal Form:
|
"Bzzzz."
|
|
Crixsara:
|
Not really. I'm looking for adventurer
work, *kupo*.
|
|
Meryl Kincaid:
|
Welp ah've ne'er been here afore.
|
|
Marcellus:
|
Oh. Huh. Knew we already got mail
today... Well arright then.
|
Christina DeMarsey: (( She's here looking
for the Behemoth that killed her family, but that's not a holdover. ))
|
Salome:
|
This... looks like where we left.
|
* Queen Zorya - Normal Form perks at hearing
someone who may be lost! Even though they are inside! Meryl must be
really loud.
|
Meryl Kincaid:
|
Is it? All these cities kinna blur
t'gether.
|
* Lance Brandt blinks slightly at the
question, snapping himself out of admiring architecture and things,
"Group, huh? No, I'm... Basically here for the same though yeah..."
|
Marcellus:
|
Well le's be square here, then; not
much work about right now, so you ge tthe same flyers as everyone
else, an' it's not my fault if some other big shot rolls up an'
finishes it before you do.
|
|
Celia Dunesend:
|
"Yeah, I'm here to see what you've got
for adventuring work today as well."
|
|
Celia Dunesend:
|
"Should have figured."
|
Salome: (( This /is/ where we left from,
isn't it Fleed? ))
|
Queen Zorya - Normal Form:
|
"Did I hear someone mention they might
be lost?" says the little liltly with the beehive hairdo.
|
Marcellus: (( Nah; different town. It's
where you were going, though. ))
|
Lance Brandt:
|
(( We left from Greymond ))
|
Salome: (( Ah. ))
Meryl Kincaid: (( If it is I forgot it, but
I can easily fold that into Meryl not being used to cities! ))
|
Christina DeMarsey:
|
A lack of work doesn't bother me. I'm
seeking a particular creature and so far my search has brought me
here.
|
* Marcellus grabs two sheets from the desk and
holds them up, handing both out to Crixsara and Lance, then Celia and
Christina.
|
Queen Zorya - Normal Form:
|
(( I can't help but feel I missed
something really important. ))
|
|
Marcellus:
|
Well iff'n you're lookin' for a
creature, probably gonna catch your interest.
|
* Salome looks over at the... person covered
in bees?
|
Salome:
|
The... what...?
|
Christina DeMarsey: (( Only Salome and Meryl
give a damn about the book so ))
|
Crixsara:
|
Hmpth.
|
* Queen Zorya - Normal Form 's bees are
well-behaved! They are all in their hive and she just looks like a
filthy hobo. "I can help! I have been here for some time. The people are
very nice."
* Crixsara looks over the flyer
Christina DeMarsey: (( Anything else is
totally new ))
* Celia Dunesend also takes a look.
Meryl Kincaid: (( Also excuse me a second as
I bring Forge back in to try and get my macros done. ))
* Lance Brandt frowns, "Hmph... Just means
I'll have work a bit harder." He muttered looking over the flyer, "Now,
lets see what the biggest payout is." He mumbled, shifting the weight of
his sword on his back.
|
Lance Brandt:
|
(( also I should totally have Astrid
be Montblanc and just randomly show up in tavern scenes or
something so that if I ever end up switching back to her it'll be
just "Yeah I was just following you jerks the whole time." ))
|
Fleed:
|
The first flyer details a "help
request" regarding problems of a group of Goblin bandits
terrorizing the more rural sections of central and southern
Vahlaranda. Several sub-groups are mentioned, mostly just names
followed by some descriptor.
|
|
Salome:
|
I... we were heading here. I forgot
why. Something to do with this book. Or a behemoth. I forget what.
Do you remember Meryl?
|
* Christina DeMarsey skims over the flyer
looking for any information about Behemoths.
Fleed:
|
The second describes a "gigantic
beast" that has been seen in roughly the same areas, though with
much fewer reports. The sketch on the flyer shows a rather
hastily-drawn, feral-looking creature, with gigantic horns and a
mane.
|
Salome: (( How do I make a new token? ))
Fleed: (( Tilus, roll... History,
Dungeoneering, or Nature; your choice. ))
Celia Dunesend: (( Sec ))
* Tilus rolls: 1d20+9 History => 6 + 9 = 15
Fleed: (( Go I uh, you've got the token
library open, right? ))
|
Meryl Kincaid:
|
Ah 'member we was after a monster that
might be what killed m'Pa. An we had th' book fer some reason.
Damned if ah 'member anythin' else.
|
|
Crixsara:
|
Hm, interesting.
|
Salome: (( I think so. ))
Fleed:
|
Given from what you've read, seen and
heard during research, it's possible that this could be a
Behemoth, from the sketch and description, but you have some
doubts. Behemoths shouldn't be this far south.
|
Fleed:
|
You don't recall ever hearing of a
Behemoth on this continent... pretty much ever.
|
|
Queen Zorya - Normal Form:
|
"Then you'll be wanting to go to the
Hunter's Association." She nods. "Come, we will guide you."
|
Fleed: (( Drag-and-drop should work. ))
|
Salome:
|
Ok. Let's go, Meryl. Follow the...
bee-hobo.
|
|
Celia Dunesend:
|
"Oh, if you're talking about
Behemoths, the thing on this sketch... sorta looks like one, but
they shouldn't be down this south, and I've never heard of a
Behemoth on this continent anywhere."
|
|
Queen Zorya - Normal Form:
|
"Ahem." She frowns. "I am not a
bee-hobo."
|
* Queen Zorya - Normal Form turns and walks
away!
|
Meryl Kincaid:
|
Thas nothin'. Y'should see Ol' Man
Fester.
|
|
Meryl Kincaid:
|
Had a badger in 'is beard.
|
|
Meryl Kincaid:
|
He ate it.
|
Salome: (( brb.. ))
|
Queen Zorya - Normal Form:
|
"...was it tasty?"
|
* Christina DeMarsey looks at it and just
mutters. "I have."
|
Marcellus:
|
Yeah, tha's the bitch of it.
Everyone's sayin' it's out an' about but we never get anything
good to go off'a. Could be fake, for all we know.
|
|
Meryl Kincaid:
|
Wouldn't know.
|
* Queen Zorya - Normal Form leads the two
adventurer's to the hunter's association building.
|
Lance Brandt:
|
(( Did Ol' Man Fester wear a
trenchcoat? ))
|
|
Christina DeMarsey:
|
I'm going after it.
|
|
Queen Zorya - Normal Form:
|
"Here it is! A very nice place, with
very nice people. But they don't like it when we go inside, no."
She shakes her head. "But we have determined to guide you, so
please follow." She pushes open the door and heads inside!
|
|
Marcellus:
|
Still, right? Get a Behemoth out here, rare
find, man. So many companies want a piece o'hide, or meat, or
a horn, or somethin', you're sittin' on top dollar right there.
Might as well, y'know...?
|
|
Meryl Kincaid:
|
Uh... thanks. Ah guess.
|
* Lance Brandt shifts he sword slightly,
giving a slight grin, "Sounds like an interesting enough hunt." He said
at the same time as Christina's declaration.
|
Lance Brandt:
|
(( His* ))
|
* Marcellus shrugs. "Just don't blame me when
ya die."
Meryl Kincaid: (( It's a shame Go's gonna
miss this joke but I'm making it anyway. ))
* Meryl Kincaid walks right up to the desk,
moving through the people gathered.
|
Celia Dunesend:
|
"Well, since work is scarce and
Behemoths are if I recall correctly pretty fearsome creatures, why
don't we all work together to fight it? It would make it less
likely for another group to get the jump on us."
|
|
Crixsara:
|
A behemoth would help my reputation,
*kupo*.
|
|
Meryl Kincaid:
|
Ey! Ah'm lookin fer a monster. Got a
face like a weasel.
|
|
Meryl Kincaid:
|
Actually ah dunno what it looks like.
Bee-mouth're somethin'.
|
|
Queen Zorya - Normal Form:
|
"Oh! More nice people. Perhaps they
can help us. Excuse me, yes?" She walks past Celine and tugs on
Christine's sleeve. "Yes, can you help us? We are looking for a
monster."
|
|
Marcellus:
|
No weasels here, lady.
|
|
Lance Brandt:
|
(( Dire weasels
))
|
* Christina DeMarsey looks at Zorya. "You wish
to speak to the man at the desk about that."
|
Marcellus:
|
You get the same flyer, you get the
same job. Just like everyone else.
|
* Lance Brandt grits his teeth at the mention
of 'working together' before shaking his head, "You can follow me if you
want, just try not to get in the way." He muttered before turning to
head out.
* Marcellus hands Meryl the same two flyers
he's given to the rest of the room by now.
|
Queen Zorya - Normal Form:
|
"Thank you! You are so nice." She
waddles up to the desk to accept one of the flyers. "Thank you!"
|
* Marcellus just kind of stares at Zorya for a
second and sighs in mild frustration.
* Meryl Kincaid stands there looking at the
flyer, turning it sideways and upside down as though it would magically
display more information.
* Queen Zorya - Normal Form beams up at him.
"We promise our subjects will remain on their best behavior."
|
Celia Dunesend:
|
"Right right, don't worry, I don't get
in people's way."
|
* Christina DeMarsey holds up the flyer with
the might be Behemoth on it. "I'm hunting down this creature. Join if
you wish."
|
Lance Brandt:
|
(( Beehavior? ))
|
Christina DeMarsey: (( I'll kill Yuu ))
|
Queen Zorya - Normal Form:
|
((
))
|
Salome: (( Sorry. back now. Wife stuff
happened. ))
Christina DeMarsey: (( Did she want hugz? ))
|
Lance Brandt:
|
(( You missed discussion of weasels ))
|
Meryl Kincaid: (( I drug you along to the
north a bit, and made a Rundown joke ))
Salome: (( Yes. ))
|
Marcellus:
|
Y'all kinda blockin' the entrance. If
you're gonna do that much, at least give the flyers to someone
else when they walk in, f'ya would.
|
|
Crixsara:
|
*kupo* If a behemoth is as fearsome as
people say, I could use the help.
|
|
Meryl Kincaid:
|
Ahright, ahright, simmer down, Julie.
M'movin'.
|
* Christina DeMarsey turns back to Marcellus.
"Thank you for your help, sir.
|
Marcellus:
|
Yeah, sure.
|
|
Queen Zorya - Normal Form:
|
"We shall do as the nice person asks.
Yes."
|
|
Celia Dunesend:
|
"So it sounds like we are all just
about in agreement."
|
* Queen Zorya - Normal Form waves her flyer
around. "We are?"
|
Christina DeMarsey:
|
Three of us are at the least.
|
|
Meryl Kincaid:
|
Ya'll goin' after th' bee-mouth?
|
|
Queen Zorya - Normal Form:
|
"I... I did not know we were a 'we'. I
am so delighted to hear it!"
|
|
Christina DeMarsey:
|
Behemoth, yes.
|
|
Meryl Kincaid:
|
Bout all ah kin 'member was ah need
t'kill it. So me'n Sally here can come along ah spose.
|
Salome: (( How do I move a token off the map
without deleting it? ))
|
Queen Zorya - Normal Form:
|
"We are going after the monster, then?"
|
* Christina DeMarsey looks between Salome and
Zorya. "Which of you is Sally?
|
Queen Zorya - Normal Form:
|
(( delete it ))
|
Marcellus: (( Go, if you want to just change
the image, go to Edit, click the little + icon in the corner of the
token on that window. It'll let you change without making a new token. ))
|
Queen Zorya - Normal Form:
|
(( Or move it REALLY FAR ))
|
Meryl Kincaid: (( BRB ))
|
Queen Zorya - Normal Form:
|
(( Oh neat
))
|
Salome: (( ... ))
|
Queen Zorya - Normal Form:
|
"Not us. We are Queen Zorya."
|
Marcellus: (( Er...? ))
|
Celia Dunesend:
|
"So that does remind me, if we're to
be working together, we should at the very least introduce
ourselves."
|
|
Celia Dunesend:
|
"My name's Celia Dunesend. Nice to
meet you all."
|
|
Lance Brandt:
|
(( Which way is the exit to town here
gain?
))
|
Fleed: (( Northmost. ))
|
Christina DeMarsey:
|
Christina DeMarsey, it's good to be
working with you all.
|
|
Crixsara:
|
I'm Crixsara, *kupo*
|
* Queen Zorya - Normal Form flourishes a
flower-covered totem and spreads her hands, a small flurry of bees
swarming out to buzz around her head. "And we are Queen Zorya! Protector
of the Hive, and very pleased to meet you."
Meryl Kincaid: (( I'm back ))
|
Queen Zorya - Normal Form:
|
"We have decided we like you, and will
lend our services on your behalf."
|
Salome: (( ..whatever, this'll have to work.
))
* Marcellus stares.
|
Marcellus:
|
We talked about the bees.
|
* Meryl Kincaid points.
|
Meryl Kincaid:
|
Thas Sally, ah'm Meryl.
|
|
Queen Zorya - Normal Form:
|
"We did! And they are still beehiving.
Don't worry, they will not sting anyone."
|
|
Christina DeMarsey:
|
It's good to make your acquaintence.
|
|
Lance Brandt:
|
(( Beehiving
))
|
* Salome suddenly snaps to, as if having been
lost in thought the whole time.
|
Celia Dunesend:
|
"Since work is scarce, there are
probably quite a few people already on the hunt for this creature,
Behemoth or otherwise. So if we want to get to it first, we should
get going as soon as possible."
|
Christina DeMarsey: (( How's that go? ))
Salome: (( Awesome. Thank you. ))
|
Christina DeMarsey:
|
Agreed. I don't intend to let anyone
else kill it.
|
* Christina DeMarsey heads toward the exit.
|
Meryl Kincaid:
|
Well we kin gab while we move, ah'm
bout ready ta kill somethin'.
|
* Celia Dunesend also walks out of the
building.
* Queen Zorya - Normal Form blows a kiss at
Mr. Marcellus, which is carried to him by a bee. "Have a good day!"
* Queen Zorya - Normal Form wanders out after
them.
|
Marcellus:
|
sigh
|
|
Christina DeMarsey:
|
Where's the other man who was present
before? He expressed interest in hunting something as well.
|
Fleed: (( So, all an' done here~? ))
Meryl Kincaid: (( Marcellus just wants to
bee friends ))
|
Queen Zorya - Normal Form:
|
((
))
|
|
Celia Dunesend:
|
"He... probably is already on his way."
|
|
Salome:
|
There was someone else?
|
|
Christina DeMarsey:
|
Before you arrived, yes.
|
|
Celia Dunesend:
|
"Which means we haven't a moment to
lose."
|
Fleed:
|
Unless you're looking for more social
interaction, copy your token and move on over to the Alondra World
Map~
|
Lance Brandt:
|
(( Oh no a Travel Mog ))
|
|
Travelmog:
|
It's been a while, kupo.
|
Queen Zorya - Normal Form:
|
(( Fatmog
))
|
Fleed:
|
So for everyone's convenience, just
put the tokens out at the bottom of the map, Travelmog is
basically your universal party-representative token.
|
Celia Dunesend: (( "Ooh! These little guys
are neat! I wonder why we never thought of having one around!" ))
Lance Brandt:
|
(( Celia no
))
|
|
Travelmog:
|
So it seems you're going to a new
area, kupo~
|
Celia Dunesend: (( ...how is that a no? ))
Lance Brandt:
|
(( No your token ending up on mine
))
|
Celia Dunesend:
((
))
|
Travelmog:
|
But... the map is pretty empty, isn't
it?
|
Lance Brandt:
|
(( RUN AROUND MASHING X UNTIL
SOMETHING HAPPENS ))
|
|
Travelmog:
|
No worries, though~ Once you start
hearing and finding and discovering and all that, you'll be
filling this place in in no time, kupo!
|
Crixsara: (( NO SEARCH SYSTEM ))
Meryl Kincaid: (( WILD ARMS TIME GOGOGO ))
Queen Zorya - Normal Form:
|
(( Go to Aunseik! ))
|
|
Travelmog:
|
Like... like, ah, let's see... that
place was kinda at the south, right...?
|
Celia Dunesend: (( "Rural south, yeah." ))
|
Travelmog:
|
This ink...!
|
Lance Brandt:
|
(( THIS CHAIR ))
|
|
Travelmog:
|
Aha! There we go, kupo~ And now...!
|
|
Travelmog:
|
Look at that!
|
|
Travelmog:
|
Now we've got all sorts of interesting
places to go!
|
Lance Brandt:
|
(( suddenly volcano ))
|
Celia Dunesend: (( "Hooray!" ))
Crixsara: (( Isn't that actually to the
north...? ))
Meryl Kincaid: (( And by all sorts he means
one ))
Christina DeMarsey: (( Yeah that's not south
))
Lance Brandt:
|
(( Mog south ))
|
Travelmog: (( IT'S-- S-SHUT UP ._. ))
Salome: (( We're going to get into like.. 20
random encounters getting there. ))
Crixsara: (( Shante directions. ))
Meryl Kincaid: (( Mog by Mogwest ))
Queen Zorya - Normal Form:
|
(( That way ))
|
|
Travelmog:
|
Titan's Cradle is where all those
Goblins were said to be around, and a lot of reports say the
gigantic beastie has been lurking around here too!
|
Christina DeMarsey: (( This is FF. We can
just run around and farm random encounters for XPs ))
Lance Brandt:
|
(( We're going to get into like.. 20
random encounters getting there. - JUST LIKE REAL FF ))
|
Celia Dunesend: (( "It's techincally lower
latitidually than where we were, so close enough!" ))
Travelmog: (( Nah, I'll spare you, for the
moment, unless you are LOOKING FOR TROUBLE ))
Meryl Kincaid: (( What if we were ))
Meryl Kincaid: (( Prepared for trouble ))
Salome: (( Well we're looking for a
behemoth, so technically we are. ))
Christina DeMarsey: (( Open Menu and choose
the fight option ))
Travelmog: (( You really want to go down
this road, huh? ))
Lance Brandt:
|
(( and then we lost another party ))
|
Christina DeMarsey: (( Nah, we'll just head
there ))
Celia Dunesend: (( IC I'm wanting to go
straight there. OOC sure I don't mind getting into a fight or two along
the way. ))
Meryl Kincaid: (( The kraken's friend SUPER
KRAKEN finds the party. In the desert. ))
Celia Dunesend:
((
))
Lance Brandt:
|
(( MAGMA KRAKEN ))
|
Crixsara: (( Suddenly ULTROS ))
Travelmog: (( Go knows how krakens work, ask
him what I can do about that. ))
Celia Dunesend: (( Sadly I'm playing an
indie RPG that has SAND KRAKENS. ))
Salome: (( I remember that MMX boss. ))
Meryl Kincaid: (( Did it come in a bundle? ))
Travelmog: (( But yeah. Is general concensus
to be LOOK FOR THINGS TO PUNCH or just go straight there? ))
Meryl Kincaid: (( Because apparently it's
impossible to buy a game these days without getting four others thrown
at you ))
Celia Dunesend: (( Nah. It's like a fairly
old RPG maker game. ))
Christina DeMarsey: (( RANDOMLY DECIDE IT ))
Lance Brandt:
|
(( Look for things to punch at the
destination ))
|
Celia Dunesend: (( And is free. ))
Crixsara: (( I don't mind punching things on
the way, if folks want to. ))
Crixsara: (( Which game is it? ))
Queen Zorya - Normal Form:
|
(( I'm up for it ))
|
Celia Dunesend: (( Later editions of the
series are for pay though and one has shown up in a bundle, though, so.
))
Celia Dunesend: (( the laxius power/laxius
force series. ))
Meryl Kincaid: (( I'm up for whatever
really. I'm also partially asleep so the back of my brain is cold and
I'm slowly losing my opinions! ))
Crixsara: (( Oh, that. You don't really want
to play those...! ))
Celia Dunesend:
(( Oh?
))
Travelmog: (( Geh. Well, alright. Guess
we'll just mosey along, then... Want to at least do some stuff before
everyone CRASHES. ))
Crixsara: (( I mean if you're enjoying it,
then ok. But the series has a weird fanbase, and the games are designed
to drag things out as much as possible. And just arn't that... special.
))
Meryl Kincaid: (( I'm still functional, I'm
just making you aware I'm starting to enter the start of my hyper
complex shutdown sequence ))
Celia Dunesend: (( When the heck has a
fanbase ever slowed me down for anything? ))
Travelmog: (( Everyone move along on over to
the Titan's Cradle map! ))
Crixsara: (( WHOLE LOT OF NOTHING ))
Lance Brandt:
|
(( SUDDENLY ART STREAM ))
|
Meryl Kincaid: (( All of the random
encounters are on vacation. We got into fights with some beach towels,
an umbrella and a cooler. ))
Celia Dunesend: (( And I haven't really seen
THAT much dragging out of things. I crunched through laxius power 2 in 5
hours, for one. ))
|
Lance Brandt:
|
(( Hey, umbrellas will fuck you up ))
|
Queen Zorya - Normal Form:
|
(( skwooooossssh ))
|
Travelmog: (( Everyone over to the blue
line. ))
|
Lance Brandt:
|
(( Haven't you ever played Kirby? ))
|
Crixsara: (( I literally see an infinite
expanse of nothing. Is this right? ))
|
Lance Brandt:
|
(( look for squares ))
|
|
Lance Brandt:
|
(( and a blue line ))
|
Travelmog: (( Map Explorer, doubleclick one
of the tokens dropped. ))
Crixsara: (( It's nothing but dirt tiles. ))
Travelmog: (( That do anything? ))
Crixsara: (( Yes ))
Travelmog: (( :toot: ))
Celia Dunesend: (( Also BRB. ))
Celia Dunesend: (( Back ))
Fleed:
|
Welcome to the abandoned mining town
of Titan's Cradle!
|
Meryl Kincaid: (( Abandoned AND a mining
town? Double safe! ))
Celia Dunesend: (( Totally! ))
|
Lance Brandt:
|
(( The Behemoth is actually a robot
and the goblins are old men in masks trying to scare kids away so
they can profit off the magicite vein ))
|
Queen Zorya - Normal Form:
|
(( They would have gotten away with it
too, if it weren't for those meddling adventurers."
|
Fleed:
|
The gate is... well, shut, but not
locked. In fact, all the locks seem to have been broken, and
littered along the ground. Instead there is simply a sign with "GET
OUT" written in sloppily-painted letters boarded to one of the
shutters.
|
|
Christina DeMarsey:
|
Well it looks like someone is here.
|
Crixsara: (( You should find an RM2K game
called Nigsek, Tilus. Among others I could totally recommend. ))
Crixsara:
|
How inviting, *kupo*
|
Salome:
|
Why are we here again?
|
Fleed:
|
Nonetheless, the gate could easily be
opened, given its state of disrepair over the years as well as
being unlocked altogether.
|
Celia Dunesend: (( See what happened was
that I came across a torrent of indie RPG maker games. and among them
was the laxius force series. ))
* Lance Brandt gives a shrug, knocking the
sign out of the way and making his way forward, "Money."
|
Christina DeMarsey:
|
It's a lead on finding the Behemoth.
|
|
Meryl Kincaid:
|
T'kill th' bee-mouth
|
Celia Dunesend: (( so I got laxius power
first to see what happened beforehand. ))
Fleed: (( Lechise, roll Perception. ))
* Christina DeMarsey follows Lance along.
|
Lance Brandt:
|
Perception: « 1d20+4
= 16 + 4 = 20 »
|
Crixsara: (( Sure, but Nigsek is also really
good for the engine. ))
Queen Zorya - Normal Form:
|
"Why are you so eager to kill bees,
Meryl?" She hugs her head worryingly as she follows the others in.
|
Crixsara: (( It's one of the few truely
great games made with the engine. ))
|
Meryl Kincaid:
|
Th' thing on the paper!
|
|
Lance Brandt:
|
Behemoths have nothing to do with Bees
|
Celia Dunesend: (( I'll keep it in mind. The
name sounds familiar at least, maybe I actually took a look at it back
when I reviewed RM games. ))
* Meryl Kincaid waves the flyer at Zorya
Queen Zorya - Normal Form:
|
"But that looks nothing like a bee!"
|
Fleed:
|
You see... well, it's just kind of a
settlement. Old, wooden buildings in various states of weathered
disrepair, with broken windows and doors, what few remain on the
hinges are wide open.
|
* Queen Zorya - Normal Form waves one at Meryl!
|
Meryl Kincaid:
|
Thas wat ah said, bee-mouth
|
Crixsara: (( I think another one called
Romancing Walker would be something that would be up your alley...! ))
Fleed:
|
On the other side of the area is a
large cave that rapidly blocks out sight with darkness.
|
* Queen Zorya - Normal Form stands on her
tiptoes to show off the bee's mouth. "See! This is a bee-mouth! Nothing
like what is on your paper!"
* Salome stealths
* Salome rolls: 1d20+13 => 11 + 13 = 24
* Meryl Kincaid stares blankly ahead
* Lance Brandt eyes the structures cautiously,
drawing his sword, "The thing said there were apparently goblins around
too."
|
Meryl Kincaid:
|
Did y'just put a bee in ma face.
|
Fleed: (( ...oh where did they go, they
should be around here ))
Queen Zorya - Normal Form:
|
"Y-yes?"
|
|
Meryl Kincaid:
|
S'wat ah thought.
|
* Meryl Kincaid just kinda turns back around
and moves forward.
Fleed: (( Ah, I'll deal with it later. ))
|
Lance Brandt:
|
(( ? ))
|
Queen Zorya - Normal Form:
|
"Please don't swat our bees."
|
Fleed: (( Nothing to concern yourselves
with. ))
|
Lance Brandt:
|
(( The DM is muttering, we're doomed ))
|
|
Christina DeMarsey:
|
Keep an eye out for an ambush.
|
Queen Zorya - Normal Form:
|
"Ambush? Er, yes. Alright, we shall."
Bees deployed!
|
* Queen Zorya - Normal Form 's swarm flutters
around her head, looking for danger!
Fleed:
|
Lance, Perception again.
|
Meryl Kincaid: (( If you see a wicker man,
charge ))
|
Lance Brandt:
|
Perception: « 1d20+4
= 16 + 4 = 20 »
|
|
Lance Brandt:
|
(( pff, same roll ))
|
Fleed:
|
Peering into the cave, you don't see
much, as it's simply darkness after about 15-20 feet of the mouth.
|
Celia Dunesend:
|
"You may not want to split up too far
apart."
|
|
Christina DeMarsey:
|
Agreed.
|
* Salome moves up closer and looks in, having
darkvision.
Queen Zorya - Normal Form:
|
"Stay close, yes."
|
* Queen Zorya - Normal Form looks in the door
of the room beside her.
* Salome rolls: 1d20+5 => 8 + 5 = 13
Fleed:
|
Zorya sees a barracks! There's not
much in it, except some bedrolls and rummaged-through
lockers, however.
|
* Lance Brandt frowns at the darkness as he
proceeds forward, seeming to give off a slight glow as he proceeds.
(Lance is now emitting dim light out to 5 squares)
* Queen Zorya - Normal Form scurries in and
snags a bedroll!
Fleed:
|
Salome, however, detects some form of
movement further along in the cave, even if only slight.
|
* Celia Dunesend nods.
* Salome speaks quietly, softly with her
shushing, indicating something up ahead.
Queen Zorya - Normal Form:
|
"Yes! Plunder!"
|
* Christina DeMarsey nods once.
Fleed:
|
As Lance continues forward, Salome
notices that the movement she caught wind of is starting to back
up, at a rather fast pace, trying to stay in the darkness.
|
* Queen Zorya - Normal Form covers her mouth.
"We're supposed to be quiet now, sorry."
Queen Zorya - Normal Form:
|
"Do we go to the left, or the right?"
|
* Lance Brandt peers laround the corner as far
as he can see in the light he's currently giving off.
|
Lance Brandt:
|
Perception: « 1d20+4
= 5 + 4 = 9 »
|
Fleed:
|
Everything's fine!
|
|
Lance Brandt:
|
(( fuck yeah ))
|
* Queen Zorya - Normal Form scoots forward to
look down the opposite hallway with her Low-Light vision!
Salome:
|
"It's trying to stay in the
darkness..." she whispers.
|
* Fleed rolls: 1d20+9 => 15 + 9 = 24
|
Lance Brandt:
|
We'll just have to flush whatever is
is out then.
|
* Fleed rolls: 1d6+3 => 6 + 3 = 9
* Queen Zorya - Normal Form peers at the empty
hallway?
Fleed:
|
Zorya is GUTSHOT BY AN ARROW FROM
FUCKING NOWHERE.
|
Queen Zorya - Normal Form:
|
"Hughk... ow..."
|
|
Lance Brandt:
|
(( Whoops trap ))
|
|
Lance Brandt:
|
(( maybe ))
|
|
Queen Zorya - Normal Form:
|
Queen Zorya - Normal Form loses 9 HP.
|
Queen Zorya - Normal Form:
|
roll 1d20+9
|
* Salome rolls: 1d20+5 => 5 + 5 = 10
* Lance Brandt growls, looking around for
where the arrow came from, "Alright, come out."
|
Lance Brandt:
|
Perception: « 1d20+4
= 16 + 4 = 20 »
|
* Queen Zorya rolls: 1d20+9 => 10 + 9 = 19
Crixsara: (( Hm, why didn't the bar drop...
))
Fleed: (( Lechise, fix your macro, roll that
shit again. ))
|
Lance Brandt:
|
(( Beest form ))
|
* Tilus rolls: 1d20 Alas, Celia is the leader, not the scout. => 14
|
Christina DeMarsey:
|
roll 1d20+2 Perception why not!
|
* Mechalomaniac rolls: 1d20+2 Perception why not! => 20 + 2 = 22
|
Lance Brandt:
|
(( I rolled a 9 before >.> ))
|
|
Lance Brandt:
|
(( Kid's just being Kid ))
|
* Queen Zorya - Normal Form explodes into a
flurry of bees hovering around where she once stood.
* Blaine rolls: 1d20+6 sure perception why not => 5 + 6 = 11
|
Lance Brandt:
|
Perception: « 1d20+4
= 4 + 4 = 8 »
|
|
Lance Brandt:
|
(( See? ))
|
Fleed:
|
Salome sees... something, up in
the north end of the tunnel, moving and scrambling away from the
light, but Christina manages to catch sight of it as well.
|
* Christina DeMarsey points north with her
sword. "This way"
* Celia Dunesend nods.
|
Queen Zorya - Beast Form:
|
"We come."
|
* Salome stays stealthed and follows along
with Christina
|
Christina DeMarsey:
|
Stay behind me.
|
* Christina DeMarsey has her shield out in
front of her.
* Fleed rolls: 1d20+9 => 2 + 9 = 11
Fleed:
|
An arrow pings off of Christina's
pauldron, clattering to the ground.
|
|
Lance Brandt:
|
(( she has pauldrons? ))
|
Christina DeMarsey: (( She's in full plate
so ))
Fleed: (( LOOK IT'S PLATE ARMOR SHUT UP ))
Salome: (( She's wearing full plate, so,
probably ))
* Mechalomaniac rolls: 1d20+2 Perception again => 20 + 2 = 22
|
Lance Brandt:
|
(( I was acutally making a joke about
the token image ))
|
|
Lance Brandt:
|
(( since paudlrons are the shoulder
bit ))
|
|
Lance Brandt:
|
(( also ))
|
|
Lance Brandt:
|
Perception: « 1d20+4
= 4 + 4 = 8 »
|
|
Lance Brandt:
|
(( damn it Kid ))
|
Fleed:
|
All of you can hear a low, growling
curse, and a scrambling to run further. Christina... doesn't see
shit, since it's too dark outside of Lance's vicinity.
|
|
Lance Brandt:
|
(( suddenly we all move into a wall ))
|
* Salome rolls: 1d20+5 Darkvision go? => 1 + 5 = 6
Salome: (( .... ))
|
Lance Brandt:
|
(( KID
))
|
Fleed:
|
Salome is distracted by a shiny
quarter! Oh, cats~
|
|
Queen Zorya - Beast Form:
|
roll 1d20+9 Perception!
|
* Queen Zorya rolls: 1d20+9 Perception! => 2 + 9 = 11
Fleed:
|
This darkness is pretty fuckin' total,
for being a cave in a mountain. Maybe you should, like, light up
some torches, or something.
|
|
Crixsara:
|
Is there a reason you're all stumbling
around in the dark, *kupo*?
|
* Celia Dunesend pulls out a torch from her
Standard Adventurer's Kit (tm) and does so.
|
Lance Brandt:
|
Don't ask me, I can see fine, mostly.
|
* Queen Zorya - Beast Form 's torches are
currently inside her.
* Christina DeMarsey just relies on the others
since her hands are full.
Fleed:
|
Crixsara, Perception.
|
* Salome is not gonna light a torch while
she's hiding in the shadows.
* Threden rolls: 1d20 => 13
* Fleed rolls: 1d20+10 => 2 + 10 = 12
* Goblin Ambusher shoots you anyway! How do
you like that?!
* Fleed rolls: 1d20+9 => 19 + 9 = 28
* Fleed rolls: 1d6+3 => 5 + 3 = 8
|
Crixsara:
|
Oh look. How pathetic, *kupo*.
|
|
Celia Dunesend:
|
Celia Dunesend loses 8 HP.
|
|
Lance Brandt:
|
What's a dumb goblin doing here alone
anyway?
|
|
Christina DeMarsey:
|
Perhaps it's not alone.
|
|
Queen Zorya - Beast Form:
|
"Deztroy it."
|
|
Goblin Ambusher:
|
Ah, craps. They lights the torch, nows
they got the sees us.
|
|
Christina DeMarsey:
|
Surrender now, and we will show you
mercy.
|
* Meryl Kincaid cracks her knuckles.
|
Goblin Ambusher:
|
Arright, no use withs the hiding,
times for the beatings!
|
|
Meryl Kincaid:
|
Ah bet yer head makes a nice bunka
dunka!
|
* Lance Brandt taps his blade against the
ground and gives a grin, "Your beatings maybe."
Celia Dunesend:
|
"And here's the rest of their merry
band. To arms!"
|
|
Queen Zorya - Beast Form:
|
"Deztroy, deztroy, deztroy."
|
Fleed:
|
Time for rollin initiative!
|
|
Lance Brandt:
|
Initiative: « 1d20
= 1 »
|
* Queen Zorya rolls: 1d20+1 => 17 + 1 = 18
|
Lance Brandt:
|
(( :V ))
|
|
Christina DeMarsey:
|
roll 1d20+1 Initiative
|
Fleed: (( You are just the star player
today. ))
* Tilus rolls: 1d20+1 Initiative. All allies also get a +2 bonus to
initiative => 13 + 1 = 14
|
Lance Brandt:
|
(( well I'm off to a good start ))
|
* Mechalomaniac rolls: 1d20+1 Initiative THIS ISN'T SCHALA => 11 + 1 = 12
* Threden rolls: 1d20+1 => 2 + 1 = 3
|
Lance Brandt:
|
(( oh yay, 3 init
))
|
* Salome rolls: 1d20+6 Still stealthed, I hope. => 9 + 6 = 15
Christina DeMarsey: (( Ok mine is two higher
))
* Blaine rolls: 1d20+3 with bonus => 1 + 3 = 4
* Meryl Kincaid slow. Clap.
Crixsara: (( Oh, right. Someone gives an
init buff to everyone, right? ))
|
Lance Brandt:
|
(( so when I get a feat slot
available, improved init ))
|
Celia Dunesend: (( Yes, me (+2) ))
Fleed: (( Tilus do you count for your bonus
or is it allies only? ))
Celia Dunesend: (( I already factored in
mine. ))
Celia Dunesend: (( I normally roll init at
-1. ))
|
Lance Brandt:
|
(( Slowlus ))
|
Meryl Kincaid: (( I factored mine in ))
|
Queen Zorya - Beast Form:
|
(( Then I am at Init 20!
|
* Fleed rolls: 1d20+5 => 15 + 5 = 20
* Fleed rolls: 1d20+5 => 17 + 5 = 22
* Fleed rolls: 1d20+5 => 14 + 5 = 19
|
Lance Brandt:
|
(( good thing you had that or you'd
have 0 init if you ever rolled a 1
))
|
Christina DeMarsey: (( You can type /ooc to
type OOC Pygmy ))
* Fleed rolls: 1d20+4 => 3 + 4 = 7
* Fleed rolls: 1d20+4 => 3 + 4 = 7
Queen Zorya - Beast Form: (( oh ))
* Fleed rolls: 1d20+6 => 9 + 6 = 15
* Fleed rolls: 1d20+6 => 17 + 6 = 23
Christina DeMarsey: (( Also after I take my
turn I'm gonna run and make food ))
Fleed: (( Ah, there we go. Sorry that took
so long~ Anyway! ))
* Goblin Ambusher 3 takes aim at Meryl!
* Fleed rolls: 1d20+9 => 9 + 9 = 18
* Fleed rolls: 1d6+3 => 1 + 3 = 4
|
Meryl Kincaid:
|
Meryl Kincaid loses 4 HP.
|
Christina DeMarsey: (( Also I'm giving
everyone a +1 to AC ))
Christina DeMarsey: (( +1 Shield bonus to AC
that is ))
* Goblin Henchgob 1 runs up and shanks Zorya!
* Fleed rolls: 1d20+6 => 19 + 6 = 25
|
Queen Zorya - Beast Form:
|
Queen Zorya - Beast Form loses 4 HP.
|
Meryl Kincaid: (( Why are the health bars
not being deducted? ))
Goblin Ambusher 2: (( They should be... ))
Celia Dunesend: (( Zorya's just did. ))
|
Lance Brandt:
|
(( I think its just very minor damage
or something ))
|
Crixsara: (( Nah, the bars should have moved
so far ))
Crixsara: (( The macro is pretty good about
that when it functions. ))
Queen Zorya - Beast Form: (( Zorya takes no
damage! She reduces all damage by -4 while in Beast Form. ))
* Goblin Ambusher 2 shoots... Christina!
* Fleed rolls: 1d20+9 => 5 + 9 = 14
* Goblin Ambusher 2 is an awful failure.
Queen Zorya - Beast Form has received initiative.
* Queen Zorya - Beast Form swarms over the
henchgob!
* Queen Zorya rolls: 1d20+5 => 19 + 5 = 24
Fleed: (( Adjacent one? ))
|
Lance Brandt:
|
(( Hencgob explodes ))
|
|
Lance Brandt:
|
((Henchgob* ))
|
Queen Zorya - Beast Form: (( Yes, with Swarming
Bees ))
* Goblin Henchgob 1 is covered in bees now
too! It is much more painful than you make it look! How do you do this?!
Meryl Kincaid: (( And now we've re-enacted
the ending to My Girl ))
|
Queen Zorya - Beast Form:
|
(( This Zone causes all enemies in it
to grant CA. ))
|
Goblin Henchgob 1: (( Well, anything
else...? ))
* Queen Zorya - Beast Form scoots back a bit.
|
Queen Zorya - Beast Form:
|
(( Done. ))
|
* Goblin Ambusher 1 takes aim at Christina as
well!
* Fleed rolls: 1d20+9 => 10 + 9 = 19
* Goblin Ambusher 1 is just as big a failure!
Salome has received initiative.
Salome: (( Uh.. not quite sure how this is
gonna work so.. ))
* Salome uses a Shroud on Ambusher 3
* Salome then uses Executioner's Noose.
* Salome rolls: 1d20+4 vs Fort => 2 + 4 = 6
Salome: (( fail ))
Salome: (( I'm done. ))
|
Goblin Ambusher 3:
|
Don't throws that at me.
|
* Goblin Henchgob 2 doesn't quite like the
look of HUNDREDS OF BEES swarming around like that.
Christina DeMarsey has received initiative.
* Christina DeMarsey charges Brigand 2
|
Christina DeMarsey:
|
Ardent Strike •
Standard • Divine, Weapon
|
You attack your enemy and make it the focus of your god's
anger.
|
Attack = 27 vs. AC Rolled: 19 Bonuses: 8
|
Damage = 7 Physical Rolled: 3
Bonuses: 4
|
Hit: The enemy is marked by you and takes 3 + your
Charisma modifier (+2) radiant damage the first time each
round it makes an attack that doesn't include you. When
charging you can use this power in place of a melee basic
attack.
|
|
|
Goblin Brigand 2:
|
Goblin Brigand 2 loses 7 HP.
|
Christina DeMarsey: (( And using Divine
Challenge on him ))
|
Christina DeMarsey:
|
Divine Challenge
• Minor • Divine, Radiant
|
You boldly confront a nearby enemy, searing it with divine
light if it ignores your challenge.
|
Effect: You mark the target. The mark lasts until you
use the power again. The mark also ends at the end of your
turn if you didn't engage the target, meaning you neither
attacked it during your turn nor are you adjacent to it at
the end of your turn. Until the mark ends, the target takes
radiant damage the first time each round when it targets any
of your allies and does not include you as a target. The
damage is equal to 3 + your Charisma modifier (+2) + your
Strength modifier (+4).
|
|
Christina DeMarsey: (( What was marked
again? ))
Goblin Henchgob 2: (( Put a halo around it.
))
Goblin Henchgob 2: (( Already done. ))
Christina DeMarsey: (( Ok! And done ))
Celia Dunesend: (( argh this map is set up
for 1/2/1 diagonal movement ))
Celia Dunesend has received initiative.
Christina DeMarsey: (( Gonna go start food.
Be back before my next turn hopefully ))
Lance Brandt:
|
(( AAAA )))
|
Meryl Kincaid: (( Uhhhh what ))
Lance Brandt:
|
(( Suddenly awkward romance
intermission ))
|
Christina DeMarsey: (( I have no idea what
just happened ))
Celia Dunesend: (( Map switch, just switch
back ))
Christina DeMarsey: (( Yeah. ))
Goblin Henchgob 2: (( Odd. ))
Celia Dunesend:
|
"Christina! You've got him on the
ropes, keep pressuring him!"
|
* Celia Dunesend uses Direct the Strike!
Christina, make another melee basic vs Brigand 2.
Fleed: (( Nice job giving an attack to the
guy who's not here. ))
|
Christina DeMarsey:
|
Melee Basic •
Standard • Weapon
|
You strike an enemy with your weapon, which ignites with
holy light.!
|
Attack = 24 vs. AC Rolled: 16 Bonuses: 8
|
Damage = 11 Physical Rolled: 7
Bonuses: 4
|
|
|
Goblin Brigand 2:
|
Goblin Brigand 2 loses 11 HP.
|
Celia Dunesend: (( Done. ))
Fleed: (( ...wow what's WITH the bars? Huh.
))
|
Goblin
Brigand 2:
|
Goblin Brigand 2 loses 0 HP.
|
* Goblin Brigand 2 is tired of your shit! HEADBUTT
Crixsara: (( Hmmm ))
* Fleed rolls: 1d20+7 => 1 + 7 = 8
|
Lance Brandt:
|
(( Failbutt ))
|
Crixsara: (( And I can't edit the macro to
see if it's just not copied right... ))
* Goblin Brigand 2 only reaches up to
Christina's chest; is an awful person. Shifts back and pulls out some
strange-lookin' device!
* Goblin Brigand 1 charges Christina!
* Fleed rolls: 1d20+10 => 11 + 10 = 21
* Fleed rolls: 1d8+5 => 7 + 5 = 12
|
Christina DeMarsey:
|
Christina DeMarsey loses 12 HP.
|
Goblin Brigand 1: (( Yeah I'll have to get
Imban's version, I guess. Huh. ))
Crixsara has received initiative.
|
Lance Brandt:
|
(( so, I'm gonna handle the armbashers
probably ))
|
|
Goblin Brigand 2:
|
Goblin Brigand 2 loses 0 HP.
|
|
Crixsara:
|
Alright, *kupo*, let's get into a
better position.
|
Goblin Brigand 1: (( Ambusher 3 is closest.
))
Crixsara: (( Yep. ))
|
Lance Brandt:
|
(( Well, the ones at the other side of
the field I mean ))
|
* Crixsara takes aim with her weapon, first
firing off a small tracer round.
|
Crixsara:
|
Magical Accelerant
• Minor • N/A
|
Crixsara shoots a foe with a shell containing a magical
mixture intended to make the target more susceptible to
magic gunner rounds.
|
Effect: Target creature becomes covered in a magical
accelerant. If the creature is later hit by a Magic Gunner
attack, they may choose to deal an extra 1d6 damage. This
damage can only be triggered once per turn.
|
|
* Crixsara then follows up with a blast of
dark energies
|
Crixsara:
|
Dark Shot •
Standard - Melee Touch/Ranged 10 • Arcane, Implement,
Necrotic, Psychic
|
Crixsara shoots a magical bullet infused with darkness at an
enemy, which saps their mind and distracts them momentarily.
|
Attack = 18 vs. Fort Rolled: 14 Bonuses: 4
|
Damage = 8 Necrotic/Psychic Rolled: 4
Bonuses: 4 Critical: 0
|
Hit: Target grants combat advantage until the end of
your next turn.
|
Potential Bonuses: Hidden Sniper (Gain CA against
target if you have concealment against it)
|
|
Goblin Brigand 1: (( Gonna fire off
accelerant? ))
|
Goblin Ambusher 3:
|
Goblin Ambusher 3 loses 8 HP.
|
|
Crixsara:
|
Magical Accelerant (Detonate)
• Free Action • N/A
|
The magical accelerant ignites, dealing extra damage!
|
Damage = 6 Physical Rolled: 6
Bonuses: 0
|
|
Queen Zorya - Beast Form: (( nice ))
|
Goblin Ambusher 3:
|
Goblin Ambusher 3 loses 6 HP.
|
Meryl Kincaid has received initiative.
|
Goblin Ambusher 3:
|
Why ams I bleeding ._.
|
* Meryl Kincaid rolls her shoulder, digs in
her heel and takes off with a wicked grin.
|
Meryl Kincaid:
|
IT'S COWARD KILLIN' TIME!
|
|
Lance Brandt:
|
(( Also this going dead last thing is
going to get irritating isn't it? :/ ))
|
|
Meryl Kincaid:
|
Howling Strike •
Standard • Primal, Weapon
|
Ah'm comin' fer ya!
|
Attack = 22 vs. AC Rolled: 18 Bonuses: 4
|
Damage = 16 Physical Rolled: 10
Bonuses: 6 Special: 4 Critical: 0
|
Special: May use while charging and +2 to charge
distance if raging.
|
|
* Goblin Brigand 1 is Protect-ed! Eat it, axe
lady!
Meryl Kincaid: (( Does that just raise his
AC? ))
Goblin Brigand 1: (( +5 until start of
user's turn, yeah. ))
|
Meryl Kincaid:
|
Heroic Effort •
No Action • Personal
|
AH DON'T MISS WHEN AH'M ANGRY!
|
Effect: Add +4 racial bonus to a missed attack roll
or failed saving throw.
|
|
Meryl Kincaid: (( Eat it, gobby. ))
* Goblin Brigand 1 is not Protect-ed enough,
oh fuck
|
Lance Brandt:
|
(( Crunt ))
|
|
Goblin Brigand 1:
|
Goblin Brigand 1 loses 16 HP.
|
|
Lance Brandt:
|
(( Crunch* ))
|
Crixsara: (( Oh, the macro seems to be
working now. Did you just change it? ))
Goblin Brigand 1: (( Yeah, the bar was
acting weird. ))
Christina DeMarsey: (( eating now. Tilus
play me if I'm not back in time ))
Lance Brandt has received initiative.
|
Lance Brandt:
|
(( oh hey ))
|
Celia Dunesend: (( Kay. ))
* Lance Brandt gives a toothy grin as he
stares at Ambusher 2, flaming runes suddenly appearing across its body
"Lets Party." (Marking with Aegis of Assault).
|
Goblin Ambusher 2:
|
Why is withs the lights?
|
Goblin Ambusher 2: (( That's your Minor,
right? ))
Celia Dunesend: (( Marks are all minor, yes
))
* Goblin Ambusher 3 does not like what is
happening here ._.
Crixsara: (( Warden's are free actions. ))
Celia Dunesend: (( Ah. ))
* Goblin Ambusher 3 flings sparkly powder into
the air and disappears! Later, shitlords
|
Lance Brandt:
|
(( Warden's are weird too ))
|
* Goblin Henchgob 1 is TURBO DIE
|
Lance Brandt:
|
(( Free action multi-target but last
only one turn ))
|
* Goblin Ambusher 2 is, uh... hm.
* Lance Brandt grins
* Goblin Ambusher 2 retreats a bit, before
shooting Lance IN THE GODDAMN FACE
* Fleed rolls: 1d20+9 => 3 + 9 = 12
* Goblin Ambusher 2 does not. Alas.
* Lance Brandt sets the arrow on fire :
Queen Zorya - Beast Form has received initiative.
* Queen Zorya - Beast Form buzzes forward and
reforms into her lilty-shape long enough to send a stinging clump of
bees at Gob Ambusher 1!
|
Queen Zorya - Beast Form:
|
"Fly!
|
|
Queen Zorya - Beast Form:
|
(( Using Swarmstrike ))
|
* Queen Zorya rolls: 1d20+5 => 3 + 5 = 8
* Goblin Ambusher 1 is better-protected from
bees, thanks to mask.
* Goblin Ambusher 1 does get reminded
of Zorya, however, and decides she needs a good face-shootin' as well.
|
Queen Zorya - Beast Form:
|
(( wild shape why do you have to suck
so hard ))
|
* Fleed rolls: 1d20+9 => 3 + 9 = 12
* Goblin Ambusher 1 just shoots bees.
|
Lance Brandt:
|
(( because ))
|
Salome has received initiative.
Celia Dunesend: (( Because it's revenge for
how powerful it was in 3.5e. ))
|
Lance Brandt:
|
(( also somewhat sad that it didn't
stop one square to the left
))
|
Queen Zorya - Beast Form: (( no other class has
such a gimping : ))
|
Lance Brandt:
|
(( Wizard (no) ))
|
Celia Dunesend: (( Orbizards are pretty
scary. ))
Celia Dunesend:
((
))
Goblin Ambusher 1: (( Oh there he is. ))
Queen Zorya - Beast Form: (( mleh ))
Crixsara: (( Juggling balls. ))
* Salome moves and... hopefully remains
hidden? Not sure when another stealth check may be needed.
|
Queen Zorya - Beast Form:
|
(( oh hey, orbizard who hides by being
a juggler ))
|
Fleed:
|
The Brigands are busy with Christina
and Meryl, but the hench is totes free, if worried; Stealth
against that guy.
|
* Salome rolls: 1d20+13 => 10 + 13 = 23
Salome: (( I can double-move, right? ))
* Fleed rolls: 1d20 => 9
* Goblin Henchgob 2 ain't seen shit, cap'n
Meryl Kincaid: (( If you want to give up
your attack, yes ))
* Salome shrouds Brigand 1 and ends turn.
|
Lance Brandt:
|
(( And then Salome was one with the
cave ))
|
* Goblin Henchgob 2 just keeps on chuggin'
along~
* Goblin Henchgob 2 be a-shankin' Christina!
Crixsara: (( Shrouding is free, though. ))
* Fleed rolls: 1d20+8 => 6 + 8 = 14
* Goblin Henchgob 2 is too unfamiliar with
human anatomy to stab asses of. Sads.
Christina DeMarsey has received initiative.
Celia Dunesend: (( I take it christina is
not back yet? ))
Celia Dunesend: (( Yeah looks like that's
the case. ))
|
Lance Brandt:
|
(( Damn it Mecha ))
|
Tilus:
|
Christina marks Brigand 1 (clearing
the mark on Brigand 2), uses Holy Strike.
|
* Tilus rolls: 1d20+8 To hit => 14 + 8 = 22
* Tilus rolls: 1d8+6 Damage => 2 + 6 = 8
* Goblin Brigand 1 done under Protect. Eff off.
Celia Dunesend has received initiative.
|
Celia Dunesend:
|
"Keep it up, Celia!"
|
Goblin Brigand 1: (( Yes, we're using Imban
flanking here. ))
Celia Dunesend: (( Err, Christina. ))
Celia Dunesend: (( That's a legal flank in
base 4e, too. ))
* Celia Dunesend uses Commander's Strike!
Christina attacks Brigand 1 with +1 to hit and +4 to damage!
* Tilus rolls: 1d20+11 Christina basic melee, to hit => 17 + 11 = 28
* Goblin Brigand 1 is not Protect enough for
that ._.
* Tilus rolls: 1d20+8 Damage => 11 + 8 = 19
Celia Dunesend: (( Erk ))
Salome: (( brb ))
Goblin Brigand 1: (( I WAS GOING TO SAY ))
Crixsara: (( BEST WEAPON ))
* Tilus rolls: 1d8+8 Damage => 1 + 8 = 9
|
Goblin Brigand 1:
|
Goblin Brigand 1 recovers 9 HP.
|
|
Lance Brandt:
|
(( WORST WEAPON ))
|
|
Goblin Brigand 1:
|
Goblin Brigand 1 loses 18 HP.
|
Christina DeMarsey: (( I am back ))
Celia Dunesend: (( Done ))
Crixsara: (( Anti-Blood Sword. ))
|
Lance Brandt:
|
(( clearly it heals them THEN does
double damage (no) ))
|
Celia Dunesend: (( ffff ))
* Fleed rolls: 1d6 => 1
|
Lance Brandt:
|
(( oh god rolls ))
|
* Goblin Brigand 2 does not recover Protectra
shell. Has a bad time.
* Goblin Brigand 2 decides to have a better
time by HEADBUTTING CELIA
* Fleed rolls: 1d20+7 => 12 + 7 = 19
* Fleed rolls: 1d8+5 => 5 + 5 = 10
Celia Dunesend:
(( Oww.
))
|
Celia Dunesend:
|
Celia Dunesend loses 10 HP.
|
|
Lance Brandt:
|
(( stop dying, leader
))
|
Fleed:
|
Celia tumbles from the force of
ARMORED HEADBUTT.
|
|
Celia Dunesend:
|
"Ack! That was a surprising blow."
|
* Goblin Brigand 1 is not too sure what he
should be doing. Pulls out that turtle shell. Has a better time!
* Goblin Brigand 1 shanks on Christina!
* Fleed rolls: 1d20+9 => 15 + 9 = 24
* Fleed rolls: 1d8+5 => 2 + 5 = 7
|
Christina DeMarsey:
|
Christina DeMarsey loses 7 HP.
|
|
Christina DeMarsey:
|
Tch, you'll pay for that!
|
|
Goblin Brigand 1:
|
Nothin' personal, sugar-tits. King,
castle, what has ya.
|
Crixsara has received initiative.
* Fleed rolls: 1d20 => 17
|
Lance Brandt:
|
(( Umb? ))
|
Goblin Brigand 1: (( He's here. ))
Crixsara: (( I just paused because roll. ))
Salome: (( back ))
|
Lance Brandt:
|
(( ah ))
|
Goblin Brigand 1: (( Don't worry about it.
Something I just forgot to do. ))
* Crixsara shoots off another tracer at the
minion, before following up with a bright magical shot.
|
Crixsara:
|
Magic Shot •
Standard - Ranged 10 • Arcane, Implement
|
Crixsara shoots a basic magical bullet at an enemy.
|
Attack = 10 vs. Ref Rolled: 6 Bonuses: 4
|
Damage = 12 Physical Rolled: 8
Bonuses: 4 Critical: 0
|
Special: This power can be used in the place of a
Ranged Basic Attack, and counts as such for all abilities.
|
Potential Bonuses: Hidden Sniper (Gain CA against
target if you have concealment against it)
|
|
* Goblin Henchgob 2 SRW dodge
|
Crixsara:
|
Tsk, *kupo*.
|
Meryl Kincaid has received initiative.
* Meryl Kincaid raises her axe up high and
moves to bring it down on Brigand 1.
|
Meryl Kincaid:
|
Devastating Strike
• Standard • Primal, Weapon
|
Here comes th' pain!
|
Attack = 8 vs. AC Rolled: 4 Bonuses: 4
|
Damage = 11 Physical Rolled: 5
Bonuses: 6 Special: 1 Critical: 0
|
Effect: Enemies gain +2 to hit you unless raging.
|
|
Meryl Kincaid: (( Well that was worth it. ))
* Meryl Kincaid shift
Christina DeMarsey:
((
))
Lance Brandt has received initiative.
* Lance Brandt continues grinning as he sweeps
his sword against the ground, a blazing ring of fire engulfing him as he
lunges towards Ambusher 1 (Blazing Corona: Generate an Aura 1, any
creature that starts their turn in that aura takes 4 fire damage, and I
can end it early by using a secondary attack)
|
Goblin Ambusher 1:
|
OH GOD WHAT
|
* Lance Brandt then raises his sword,
electricity crackling along the blade, "THUNDER BLADE!" He yells before
striking downward.
|
Lance Brandt:
|
Lightning Clash - Primary (Hit): « 1d20+6
= 4 + 6 = 10 » vs.
AC
|
|
Lance Brandt:
|
(( fuck ))
|
* Goblin Ambusher 1 was probably alerted to
you by all the fire.
|
Lance Brandt:
|
(( why you gotta be that way kid? ))
|
Goblin Ambusher 1: (( Marking, done...? ))
|
Lance Brandt:
|
(( done yeah ))
|
|
Lance Brandt:
|
(( and 2 is still his mark ))
|
|
Lance Brandt:
|
(( minor, move, standard ))
|
Fleed:
|
Zorya, Crixsara, Christina, Perception.
|
* Queen Zorya rolls: 1d20+9 => 20 + 9 = 29
|
Christina DeMarsey:
|
roll 1d20+2 Perception!
|
* Mechalomaniac rolls: 1d20+2 Perception! => 12 + 2 = 14
* Threden rolls: 1d20 => 10
Queen Zorya - Beast Form:
(( woo
))
|
Lance Brandt:
|
(( oh hi there ))
|
* Goblin Ambusher 3 is totally exposed,
fuck
* Fleed rolls: 1d20+10 => 11 + 10 = 21
* Goblin Ambusher 3 is totally exposed to Zorya,
at least.
|
Lance Brandt:
|
(( Still sad lightning clash didn't
work since I could have used it to hit both ambushers
))
|
* Goblin Ambusher 3 is... probably still
pretty exposed, fuck
|
Queen Zorya - Beast Form:
|
"We see you there, little goblin!"
|
* Goblin Ambusher 3 waves down the hallway
behind him!
* Queen Zorya - Beast Form points and shouts.
"There he is! There he is!"
* Goblin Ambusher 3 then takes aim at Zorya
because UGH YOU LADY
* Fleed rolls: 1d20+9 => 2 + 9 = 11
* Goblin Ambusher 3 can't hit shit but bees!
Who does that?
* Goblin Ambusher 2 uh... readjusts himself
some.
* Goblin Ambusher 2 tries his best at
face-shooting again. What an asshat, that guy
* Fleed rolls: 1d20+9 => 18 + 9 = 27
* Fleed rolls: 1d8+3 => 7 + 3 = 10
|
Lance Brandt:
|
Lance Brandt loses 10 HP.
|
*
Lance Brandt is face shot, simply grins
menacingly promising suffering and pain >
|
Goblin Ambusher 2:
|
Whats a dicksface, you.
|
Queen Zorya - Beast Form has received initiative.
* Queen Zorya - Beast Form flows forward,
buoyed up by her bees, and sends a fan of them at Ambusher 1.
|
Goblin Ambusher 1:
|
?!
|
|
Lance Brandt:
|
(( Bee seizure ))
|
|
Queen Zorya - Beast Form:
|
"Alright now, just as we practiced,
our lovelies." Suddenly a keening hum ripples through the air
around the Gob's head, pummelling his ears with ultrasound.
|
|
Queen Zorya - Beast Form:
|
((Go go PULSING DRONE!))
|
* Queen Zorya rolls: 1d20+5 => 6 + 5 = 11
Queen Zorya - Beast Form: (( AUGH ))
|
Lance Brandt:
|
(( what is with these rolls? ))
|
Goblin Ambusher 1: (( I... have no idea. ))
Christina DeMarsey: (( That they're totally
normal? ))
Goblin Ambusher 1: (( STOP BEING AWFUL,
DICEBOT ))
|
Queen Zorya - Beast Form:
|
(( ACTION POINT FUCK IT ))
|
|
Queen Zorya - Beast Form:
|
(( MORE BEES ))
|
Celia Dunesend: (( Pygmy, meet Kid. ))
* Queen Zorya rolls: 1d20+5 FIRE THE BEES => 7 + 5 = 12
|
Queen Zorya - Beast Form:
|
(( FFFFFFFFFFF ))
|
|
Queen Zorya - Beast Form:
|
(( Kid you are fired.
|
* Goblin Ambusher 1 watches bees be set on
fire, by Lance.
* Queen Zorya - Beast Form disappears in a
swarm again.
* Goblin Ambusher 1 is also aflame! Oh no!
|
Goblin Ambusher 1:
|
Goblin Ambusher 1 loses 4 HP.
|
* Goblin Ambusher 1 uh, uh, uh, bye
* Goblin Ambusher 1 throws sparkly powder!
|
Lance Brandt:
|
"Grr... Get back here you!"
|
Salome has received initiative.
* Salome puts another shroud on Brigand 1
* Salome tries to Noose it again.
* Salome rolls: 1d20+4 vs Fort => 17 + 4 = 21
|
Goblin Brigand 1:
|
MY NECKMEATS!
|
* Salome rolls: 1d6+8 => 2 + 8 = 10
|
Goblin Brigand 1:
|
Goblin Brigand 1 loses 10 HP.
|
|
Lance Brandt:
|
(( almost murder ))
|
Goblin Brigand 1: (( Pull it~ ))
Goblin Brigand 1: (( If you want, that is. ))
Goblin Brigand 1: (( Or-- not? ))
Celia Dunesend: (( I don't think he can. ))
* Goblin Henchgob 2 goes anyway!
* Goblin Henchgob 2 sees you, doofus.
* Fleed rolls: 1d20+6 => 4 + 6 = 10
* Goblin Henchgob 2 just can't hit you ._.
Christina DeMarsey has received initiative.
Crixsara: (( No it doesn't~ ))
Christina DeMarsey: (( Hey Tilus will
Brigand 1 die before he gets to take another turn!? ))
Celia Dunesend: (( Let's find out! ))
Christina DeMarsey: (( Actually I guess I
can try anyway ))
* Christina DeMarsey raises her sword and
strikes the Brigand with the fury of GOD
|
Christina DeMarsey:
|
Holy Strike •
Standard • Divine, Radiant, Weapon
|
You strike an enemy with your weapon, which ignites with
holy light.
|
Attack = 12 vs. AC Rolled: 4 Bonuses: 8
|
Damage = 7 Radiant Rolled: 3
Bonuses: 4
|
Hit: If you marked the target you gain a bonus to the
damage roll equal to your Wisdom modifier (+2).
|
|
Goblin Henchgob 2: (( Eh I guess you're
right but I'm still gonna say that since you SHOT AT IT the
goblin probably has a decent idea of where you might be. ))
|
Lance Brandt:
|
(( GODDO SWORD? ))
|
|
Goblin Brigand 1:
|
Lady cool your nips, why you gotta
hate.
|
|
Christina DeMarsey:
|
Silence!
|
Christina DeMarsey: (( Actually ))
|
Christina DeMarsey:
|
Heroic Effort •
Minor • Humes are Awesome
|
You call upon your furious nature to improve your odds of
harming your foe.
|
Effect: If you miss with an attack or fail a saving
throw, you gain a +4 racial bonus to the attack roll or the
saving throw
|
|
Christina DeMarsey: (( That plus flanking
means I hit ))
Goblin Brigand 1: (( Protect shell has it at
23 AC right now, so no you don't. ))
Christina DeMarsey: (( WELL MAYBE YOU SHOULD
NOTE THESE THINGS ))
Crixsara: (( It does have the buff tag on
it... ))
Goblin Brigand 1: (( DO YOU SEE THE SHIELD
UP ICON THERE ))
Christina DeMarsey: (( I see a bunch of
stuff ))
Christina DeMarsey: (( I don't know what
they DO ))
Christina DeMarsey: (( Anyway remarking and
done. ))
Goblin Brigand 1: (( THIS IS BETTER THAN
TRIANGLES (but anyway yeah you ain't expending that power because that
would be dumb and cruel) ))
Celia Dunesend has received initiative.
* Celia Dunesend stands up!
|
Celia Dunesend:
|
"Don't let him get to you, Christina,
take a deep breath and strike again!"
|
* Celia Dunesend uses Commander's Strike on
Christina. Hit him again with your melee basic, at +4 to damage.
|
Christina DeMarsey:
|
Melee Basic •
Standard • Weapon
|
You strike an enemy with your weapon, which ignites with
holy light.!
|
Attack = 10 vs. AC Rolled: 2 Bonuses: 8
|
Damage = 10 Physical Rolled: 6
Bonuses: 4
|
|
|
Lance Brandt:
|
(( wow ))
|
|
Lance Brandt:
|
(( what the hell Kid ))
|
Christina DeMarsey: (( Again, why are you
surprised? ))
Goblin Brigand 1: (( Dicebot stop being a
dick ._. ))
Queen Zorya - Beast Form: (( Kid is almost as bad
as schala D: ))
Christina DeMarsey: (( It's ALWAYS like this
in Scales ))
|
Lance Brandt:
|
(( not always ))
|
|
Celia Dunesend:
|
"Also, shrug off your wounds and get
ready for the counterattack!"
|
Crixsara: (( To be fair, at 23 AC, you have
only a 25% chance to hit anyway. ))
Christina DeMarsey: (( Am I spending a
healing surge? ))
Goblin Brigand 1: (( Yeah I made these
things to take a beating. ))
* Tilus rolls: 1d6 Using Inspiring Word, Christina recovers her surge
value + this much HP => 5
|
Christina
DeMarsey:
|
Christina DeMarsey recovers 13 HP.
|
Celia Dunesend: (( Done. ))
* Fleed rolls: 1d6 => 6
|
Lance Brandt:
|
(( oh god why ))
|
Celia Dunesend: (( Of course ))
* Goblin Brigand 1 recovers turtle shell! COWABUNGA
DUDE
|
Lance Brandt:
|
(( does the shell add to reflex too? ))
|
* Goblin Brigand 1 is a little too annoyed
over the beating of his buddy to really care right now, decides to beat
on Christina instead!
Christina DeMarsey: (( How is 2 moving on
1's turn? ))
Goblin Brigand 1: (( Right, got mixed up. ))
|
Lance Brandt:
|
(( Magic ))
|
Christina DeMarsey: (( Or more specifically
how is 1 doing stuff on 2's turn ))
Crixsara: (( It's 2's turn according to
init. ))
Goblin Brigand 2: (( Yeah, Impersonate just
didn't take and I got confused. ♥ ))
* Goblin Brigand 2 a-shanko
* Fleed rolls: 1d20+9 => 3 + 9 = 12
* Goblin Brigand 2 hmmf.
* Fleed rolls: 1d6 Recover Turtle Shell => 6
Goblin Brigand 1: (( ...what ))
|
Lance Brandt:
|
(( oh god ))
|
Celia Dunesend: (( what ))
Queen Zorya - Beast Form: (( :V ))
Christina DeMarsey: (( If you guys can, hit
Brigand 2 ))
Celia Dunesend: (( Really, Kid? ))
* Goblin Brigand 1 shifto
Meryl Kincaid: (( This fight's going to just
keep going isn't it ))
* Goblin Brigand 1 aarrgh
* Fleed rolls: 1d20+9 => 14 + 9 = 23
* Fleed rolls: 1d8+5 => 4 + 5 = 9
|
Christina DeMarsey:
|
Christina DeMarsey loses 9 HP.
|
|
Lance Brandt:
|
(( Its the dice, man ))
|
Crixsara has received initiative.
Queen Zorya - Beast Form: (( dice don't roll this
bad ))
|
Crixsara:
|
If you want to be so close, *kupo*,
then you just make it easier for me.
|
Goblin Brigand 1: (( These guys are going to
be dumb enough not to care about REGENERATING PROTECT so eff that. It
was funny the first time. ))
Goblin Brigand 1: (( Not trying to dumb down
the encounter here but even I'm going "AAAAA WHAT IS THIS BULLSHIT" ))
* Crixsara shoots at point blank, strangely
counting as a melee touch attack so it doesn't trigger an AoO.
|
Crixsara:
|
Dark Shot •
Standard - Melee Touch/Ranged 10 • Arcane, Implement,
Necrotic, Psychic
|
Crixsara shoots a magical bullet infused with darkness at an
enemy, which saps their mind and distracts them momentarily.
|
Attack = 14 vs. Fort Rolled: 10 Bonuses: 4
|
Damage = 8 Necrotic/Psychic Rolled: 4
Bonuses: 4 Critical: 0
|
Hit: Target grants combat advantage until the end of
your next turn.
|
Potential Bonuses: Hidden Sniper (Gain CA against
target if you have concealment against it)
|
|
* Goblin Henchgob 2 buh?
Meryl Kincaid: (( It doesn't help I've been
up since around 5 AM ))
* Goblin Henchgob 2 has been TURBO DEADED
* Fleed rolls: 1d20 => 4
|
Crixsara:
|
Spirit Charger •
Minor • N/A
|
Crixsara's use of magical accelerants allows her to harvest
tiny fragments of the creature's spirit or essence, allowing
you to increase the effect of some attacks.
|
Effect: Recover a Spirit Charge use. Only one Spirit
Charge can be held at a time.
|
|
Meryl Kincaid has received initiative.
Meryl Kincaid: (( So what do you guys want
me to do, try to kill 1? Cuz I've got widgets that let me get extra
attacks ))
Christina DeMarsey: (( Does he still have AC
23? ))
Goblin Henchgob 2: (( No, it's normal now. ))
Christina DeMarsey: (( It's worth a shot, or
you can hit 2 ))
|
Meryl Kincaid:
|
Sup, Bubblegum.
|
|
Meryl Kincaid:
|
Devastating Strike
• Standard • Primal, Weapon
|
Here comes th' pain!
|
Attack = 17 vs. AC Rolled: 13 Bonuses: 4
|
Damage = 13 Physical Rolled: 7
Bonuses: 6 Special: 1 Critical: 0
|
Effect: Enemies gain +2 to hit you unless raging.
|
|
|
Goblin Brigand 1:
|
Howdy, sugar.
|
|
Goblin Brigand 1:
|
Oh. Oh god pain.
|
|
Goblin Brigand 1:
|
Goblin Brigand 1 loses 13 HP.
|
* Fleed rolls: 1d20 => 10
* Meryl Kincaid starts to laugh.
|
Meryl Kincaid:
|
Swift Charge •
Free Action • Personal
|
ALL ABOARD TH' MURDER TRAIN!! CHOO CHOO!!
|
Effect: After reducing an enemy to 0 HP, charge a
second enemy.
|
|
|
Meryl Kincaid:
|
HI, PRINCESS!
|
|
Meryl Kincaid:
|
Howling Strike •
Standard • Primal, Weapon
|
Ah'm comin' fer ya!
|
Attack = 17 vs. AC Rolled: 13 Bonuses: 4
|
Damage = 21 Physical Rolled: 15
Bonuses: 6 Special: 6 Critical: 0
|
Special: May use while charging and +2 to charge
distance if raging.
|
|
|
Goblin Brigand 2:
|
Hey there.
|
|
Goblin Brigand 2:
|
How's it hangin'?
|
Christina DeMarsey: (( Heroic effort cough
cough ))
Meryl Kincaid: (( Already used it. ))
Christina DeMarsey: (( Oh ok ))
|
Goblin Brigand 2:
|
You got, ah, you got a little
somethin'.
|
|
Goblin Brigand 2:
|
Kinna... right here.
|
Celia Dunesend: (( Also did that roll
include the charge bonus? ))
|
Meryl Kincaid:
|
GONNA KILL YA AND EAT YER FACE.
|
* Goblin Brigand 2 points to his face
Lance Brandt: (( QUICK SERRA... Oh wait ))
Celia Dunesend:
((
))
Crixsara: (( It didn't, actually. ))
Celia Dunesend: (( Alas, Serra is not here.
))
Meryl Kincaid: (( I don't know if you get a
bonus to At-Wills when you charge and use a special power for it ))
Meryl Kincaid: (( If you do, I got him. If
not, I don't. ))
Goblin Brigand 2: (( If you charge, it's +1.
))
Celia Dunesend: (( Technically melee basic
is still an at-will power. ))
Meryl Kincaid: (( Then I got him. ))
* Goblin Brigand 2 's helmet crumples on a
hilarious time delay
|
Goblin Brigand 2:
|
Goblin Brigand 2 loses 21 HP.
|
* Meryl Kincaid leans down.
Crixsara: (( Charge rules just says "You get
+1 to the MBA or bull rush", and that power says "Use in place of MBA" ))
|
Meryl Kincaid:
|
Hey.
|
|
Lance Brandt:
|
(( 1 HP dance ))
|
|
Meryl Kincaid:
|
Hey Becky.
|
* Goblin Brigand 2 waves his arms in the air,
like he just don't care.
|
Meryl Kincaid:
|
Running Riot •
Minor • Divine, Weapon
|
WELCOME T'TH' JUNGLE, WE GOT FUN'N GAMES!!
|
Attack = 21 vs. AC Rolled: 17 Bonuses: 4
|
Damage = 11 Physical Rolled: 9
Bonuses: 2 Special: 0 Critical: 0
|
Req: Must have hit an enemy with a weapon attack this
turn.
|
|
|
Christina DeMarsey:
|
Becky?
|
* Goblin Brigand 2 cares!
* Goblin Brigand 2 cares so much oh dear god
|
Lance Brandt:
|
(( -10 HP Dance ))
|
|
Goblin Brigand 2:
|
Goblin Brigand 2 loses 11 HP.
|
* Fleed rolls: 1d20 => 18
* Meryl Kincaid laughs like a happy Krogan.
Lance Brandt has received initiative.
* Lance Brandt glares at Ambusher 2 and draws
the flames around him into a ball, flinging it at the gobbo and then
retreating back into the cave to draw the ambushers back out.
|
Lance Brandt:
|
Blazing Corona (Hit): « 1d20+6
= 14 + 6 = 20 » vs.
Reflex.
|
|
Lance Brandt:
|
Blazing Corona (Damage): « 1d8
= 8 » Fire damage.
|
|
Lance Brandt:
|
(( oh wow ))
|
|
Goblin Ambusher 2:
|
FIRE
|
Meryl Kincaid: (( Barbarian's got some fun
widgets, and they synergize well with Sohei. ))
|
Goblin Ambusher 2:
|
ON MY FACE
|
|
Goblin Ambusher 2:
|
Goblin Ambusher 2 loses 8 HP.
|
|
Lance Brandt:
|
(( and no more blazing corona ))
|
Meryl Kincaid: (( On a clear day I can get
multiple attacks in a row and just Chance Step through enemies ))
Christina DeMarsey:
(( It's never a clear
day with Kid
))
|
Lance Brandt:
|
(( I'm just happy at getting a
mini-crit on that
))
|
Goblin Ambusher 2: (( That all, yeah? ))
|
Lance Brandt:
|
(( yeah ))
|
* Goblin Ambusher 3 does a happy little dance.
|
Lance Brandt:
|
(( oh goody ))
|
Celia Dunesend: (( Of course. ))
|
Queen Zorya - Beast Form:
|
"More targetz."
|
|
Queen Zorya - Beast Form:
|
"Come clozer."
|
|
Lance Brandt:
|
(( Now hopefully they all stay
relatively clumped ))
|
* Goblin Ambusher 3 edges in a little closer,
for shootz.
* Fleed rolls: 1d20+9 Holy shit that lady with the axe fuck => 10 + 9 =
19
|
Crixsara:
|
More targets, *kupo*.
|
* Fleed rolls: 1d8+3 => 4 + 3 = 7
|
Meryl Kincaid:
|
Meryl Kincaid loses 7 HP.
|
|
Queen Zorya - Beast Form:
|
(( seriously thinking of switching to
wizard, short range sucks ))
|
* Goblin Ambusher 2 hmm.
|
Lance Brandt:
|
(( Somewhat ))
|
* Goblin Ambusher 2 takes aim at Lance!
|
Lance Brandt:
|
(( mostly when enemies are moslty
archers ))
|
* Fleed rolls: 1d20+9 => 16 + 9 = 25
* Fleed rolls: 1d8+3 => 2 + 3 = 5
|
Lance Brandt:
|
Lance Brandt loses 5 HP.
|
|
Lance Brandt:
|
(( goddamnit ))
|
* Goblin Ambusher 2 stays his aim!
Queen Zorya - Beast Form has received initiative.
Meryl Kincaid: (( Take 3 off the damage I
took, I get temp HP for killing things equal to my Con modifier ))
|
Lance Brandt:
|
"I will see you burn for that."
|
Meryl Kincaid: (( I forgot to add it ))
|
Meryl Kincaid:
|
Meryl Kincaid recovers 3 HP.
|
|
Goblin Ambusher 2:
|
Boss, yous do a fines jobs of burning
already.
|
* Queen Zorya - Beast Form buzzes forward a
bit, pops into normal mode, and fires more bees at the ambusher.
* Queen Zorya - Beast Form then turns into
bees again.
* Queen Zorya rolls: 1d20+5 => 6 + 5 = 11
|
Queen Zorya - Beast Form:
|
(( *sigh*
|
|
Lance Brandt:
|
(( yarp ))
|
Fleed:
|
Christina, Lance, Zorya, Crixsara,
Perception.
|
|
Lance Brandt:
|
Perception: « 1d20+4
= 5 + 4 = 9 »
|
|
Queen Zorya - Beast Form:
|
(( goddamnit no
|
|
Lance Brandt:
|
(( rolls ))
|
* Queen Zorya rolls: 1d20+9 => 6 + 9 = 15
Queen Zorya - Beast Form: (( yep ))
|
Lance Brandt:
|
(( better than 9
))
|
* Threden rolls: 1d20 => 18
Fleed: (( Mechperson~? ))
* Fleed rolls: 1d20+10 => 16 + 10 = 26
Christina DeMarsey: (( What? ))
Fleed: (( Perception check~ ))
* Mechalomaniac rolls: 1d20+2 => 13 + 2 = 15
* Goblin Ambusher 1 nin nin~
* Goblin Ambusher 1 INVISO-SHOOT FIRE
* Fleed rolls: 1d10+11 v Christina => 8 + 11 = 19
* Goblin Ambusher 1 done a bad.
|
Lance Brandt:
|
(( oh hey
))
|
|
Lance Brandt:
|
(( oh wait ))
|
|
Lance Brandt:
|
(( damn it one square too far ))
|
* Fleed rolls: 1d20+6 => 14 + 6 = 20
* Fleed rolls: 1d20+6 => 8 + 6 = 14
* Fleed rolls: 1d20+6 => 14 + 6 = 20
* Fleed rolls: 1d20+5 => 4 + 5 = 9
Celia Dunesend: (( Make sure you're counting
by squares, not the numbers that pop up, since this is running on 1/2/1
movement which is NOT 4e ))
|
Queen Zorya - Beast Form:
|
(( I know ))
|
Goblin Ambusher 1: (( Yeah, I don't know why
that's even happening. ))
|
Lance Brandt:
|
(( ah ))
|
Christina DeMarsey: (( Oh, that was my bad ))
|
Lance Brandt:
|
((
))
|
Christina DeMarsey: (( It's an option when
you start the server uhh ))
* Goblin Henchgob hold position!
Christina DeMarsey: (( Should be fixed ))
|
Lance Brandt:
|
(( I'm counting squares though yeah ))
|
* Goblin Henchgob 3 too!
Salome has received initiative.
Christina DeMarsey: (( Or maybe not ))
|
Lance Brandt:
|
(( if I was 1 closer I could have
reached and green flamed Ambusher 1
))
|
* Salome rolls: 1d20+13 stealth => 19 + 13 = 32
* Fleed rolls: 1d20 => 5
* Fleed rolls: 1d20 => 8
|
Lance Brandt:
|
(( So are we actually moving 1/2/1 or
is that just what the movement shows? ))
|
* Fleed rolls: 1d20 => 4
* Fleed rolls: 1d20+1 => 18 + 1 = 19
* Fleed rolls: 1d20+1 => 10 + 1 = 11
Fleed:
|
Everything's fine!
|
Celia Dunesend: (( That's just what the
movement shows. We move 1/1/1 as per standard 4e. ))
|
Lance Brandt:
|
(( alright ))
|
Fleed: (( That gonna be all, or you gonna
shroud someone? ))
|
Queen Zorya - Beast Form:
|
(( stupid massive cave ))
|
Salome: (( Oh, right. Sorry. ))
Salome: (( I'll shroud the uh.. 3, the one I
shrouded before. ))
* Goblin Henchgob 2 turns purple, fades away
Salome has received initiative.
Christina DeMarsey has received initiative.
* Christina DeMarsey charges Ambusher 1
|
Christina DeMarsey:
|
Ardent Strike •
Standard • Divine, Weapon
|
You attack your enemy and make it the focus of your god's
anger.
|
Attack = 24 vs. AC Rolled: 16 Bonuses: 8
|
Damage = 12 Physical Rolled: 8
Bonuses: 4
|
Hit: The enemy is marked by you and takes 3 + your
Charisma modifier (+2) radiant damage the first time each
round it makes an attack that doesn't include you. When
charging you can use this power in place of a melee basic
attack.
|
|
|
Lance Brandt:
|
(( yay murder ))
|
Goblin Ambusher 1: (( Okay there is no way
you're getting out of that with at least ONE OA. Choose. ))
|
Goblin Ambusher 1:
|
Goblin Ambusher 1 loses 12 HP.
|
Christina DeMarsey: (( The henchgobs would
have had one each ))
Goblin Ambusher 1: (( FAIR ENOUGH ))
* Fleed rolls: 1d20+6 => 2 + 6 = 8
|
Queen Zorya - Beast Form:
|
(( but I was gonna fling bees all over
there Christina :V ))
|
* Fleed rolls: 1d20+6 => 14 + 6 = 20
Goblin Ambusher 1: (( Shit, I forget if
Tilus's add applies to that...? ))
Christina DeMarsey: (( STATE PLANS EARLIER ))
Celia Dunesend: (( Not my add, but someone
else's ))
Celia Dunesend: (( for the +1 shield AC ))
|
Lance Brandt:
|
(( now, Aegis doesn't overwrite
shroud/curse right? ))
|
|
Christina DeMarsey:
|
Also issuing a DIVINE CHALLENGE to
Ambusher 3
|
Crixsara: (( It's Mecha's own, and it
shouldn't. ))
|
Christina DeMarsey:
|
Christina DeMarsey loses 4 HP.
|
Celia Dunesend has received initiative.
|
Lance Brandt:
|
(( NEVER MIND THEN ))
|
Crixsara: (( It's a +1 shield bonus, and
he's already wearing a shield. ))
Goblin Ambusher 1: (( Aegis only overwrites
Challenge, since it's a mark. ))
Crixsara: (( Curse isn't a mark. ))
|
Lance Brandt:
|
(( and I think he has the other weird
mark on Ambusher 1 ))
|
Christina DeMarsey: (( I do yeah ))
* Celia Dunesend CHEEEEEARGEs henchgob 3!
|
Goblin Henchgob 3:
|
wut
|
|
Lance Brandt:
|
(( man I hate going dead last ))
|
* Tilus rolls: 1d20+8 To hit => 19 + 8 = 27
* Tilus rolls: 1d10+3 Damage => 8 + 3 = 11
* Goblin Henchgob 3 smears into goo.
* Fleed rolls: 1d20 => 16
|
Goblin Henchgob 3:
|
Goblin Henchgob 3 loses 11 HP.
|
Celia Dunesend: (( Done ))
* Goblin Henchgob 4 just strolls right on up
to Christina!
* Fleed rolls: 1d20+6 => 14 + 6 = 20
|
Christina DeMarsey:
|
Christina DeMarsey loses 5 HP.
|
* Christina DeMarsey bleeding
* Goblin Brigand 1 and 2 sad times in death
bros
Crixsara has received initiative.
Christina DeMarsey: (( Who aside from me and
Tilus can heal anyway? ))
Celia Dunesend: (( Furufuru ))
|
Lance Brandt:
|
(( Furu but Furu is Failru ))
|
Goblin Brigand 1: (( GUESS WHO WAS SUPPOSED
TO BE A HEALER AND INSTEAD SLEPT THROUGH THE SESSION ♥ ))
Celia Dunesend: (( But he's not here ))
Christina DeMarsey: (( Who's wonderful idea
was it to let Furu be a healer? ))
|
Lance Brandt:
|
(( Furu's ))
|
|
Queen Zorya - Beast Form:
|
(( Yeah screw this controller noise,
I'm going to be a Cleric. ))
|
|
Lance Brandt:
|
(( WHM
))
|
Crixsara: (( LASER CLERIC ))
|
Queen Zorya - Beast Form:
|
(( hell yeah, she's still gonna be a
hobogirl, just not covered in bees ))
|
Goblin Brigand 1: (( CAST OFF ))
|
Lance Brandt:
|
(( vow of poverty?
))
|
Christina DeMarsey: (( WRONG GAME ))
|
Queen Zorya - Beast Form:
|
(( Maybe! ))
|
* Crixsara moves to another positon, and fires
a tracer at ambusher 1 before following up with another shot of dark
energy
|
Crixsara:
|
Dark Shot (Spirit charge)
• Standard - Melee Touch/Ranged 10 • Arcane,
Implement, Necrotic, Psychic
|
Crixsara shoots a magical bullet infused with darkness at an
enemy, which saps their mind and distracts them momentarily.
|
Attack = 19 vs. Fort Rolled: 6 Bonuses: 13
|
Damage = 17 Necrotic/Psychic Rolled: 13
Bonuses: 4 Special: 6 Critical: 0
|
Hit: Target grants combat advantage until the end of
your next turn.
|
Potential Bonuses: Hidden Sniper (Gain CA against
target if you have concealment against it)
|
|
|
Goblin Ambusher 1:
|
BARF
|
|
Goblin Ambusher 1:
|
Goblin Ambusher 1 loses 17 HP.
|
|
Crixsara:
|
Spirit Charger •
Free • N/A
|
Crixsara's use of magical accelerants allows her to harvest
tiny fragments of the creature's spirit or essence, allowing
you to increase the effect of some attacks.
|
Effect: Recover a Spirit Charge use. Only one Spirit
Charge can be held at a time.
|
|
* Fleed rolls: 1d20 => 12
|
Lance Brandt:
|
(( Suddenly Crixsara-kun ))
|
|
Lance Brandt:
|
(( Pompador pom ))
|
|
Queen Zorya - Beast Form:
|
(( *rolls up a cleric now* ))
|
Christina DeMarsey:
(( Do it after the game
))
* Goblin Ambusher 4 uh, hmm
|
Crixsara:
|
Serves you right, *kupo*.
|
|
Queen Zorya - Beast Form:
|
(( nope doin' it now ))
|
|
Lance Brandt:
|
(( also, Astral Seal is an awesome
power ))
|
|
Queen Zorya - Beast Form:
|
(( druids fail ))
|
|
Queen Zorya - Beast Form:
|
(( noted ))
|
* Goblin Ambusher 4 peeks around... sees some
weird lady covered in bees
* Goblin Ambusher 4 takes aim!!
Christina DeMarsey:
(( You've played one for
half a session and have just been rolling shitty
))
* Fleed rolls: 1d20+9 => 3 + 9 = 12
* Goblin Ambusher 4 only hits bees?! Fuck this
noise
Meryl Kincaid has received initiative.
|
Lance Brandt:
|
(( I think part of the problem is the
whole "EVERYONE IS MELEE AND MY STUFF IS (I) MAP ))
|
Christina DeMarsey: (( That much is true ))
Celia Dunesend: (( Yeah. that's a reason why
I said no to wizard. ))
Goblin Ambusher 4: (( Yeah you guys kind of
fucked yourselves for decent Controllers. ))
|
Lance Brandt:
|
(( also why I didn't take that blast
power ))
|
Celia Dunesend: (( I believe invoker has (D)
stuff. ))
Crixsara: (( Well, I did mention that we
were so melee heavy, so taking (I) was not the best idea. ))
* Meryl Kincaid pulls her foot along the dirt
and takes off like an enraged crimson meteor.
|
Lance Brandt:
|
(( that said I do have SOME AoE if I
ever get in close )
|
* Meryl Kincaid smashes Ambusher 3 in the face
with an axe.
|
Meryl Kincaid:
|
Howling Strike •
Standard • Primal, Weapon
|
Ah'm comin' fer ya!
|
Attack = 7 vs. AC Rolled: 3 Bonuses: 4
|
Damage = 13 Physical Rolled: 7
Bonuses: 6 Special: 1 Critical: 0
|
Special: May use while charging and +2 to charge
distance if raging.
|
|
|
Lance Brandt:
|
(( and at level 7 I'll have a (D)
Burst 3 ))
|
* Meryl Kincaid doesn't do that.
* Goblin Ambusher 3 has a much more resilient
face than appearances give.
Lance Brandt has received initiative.
* Lance Brandt hacks the henchgob
|
Lance Brandt:
|
Sword (Hit): « 1d20+6
= 8 + 6 = 14 » vs.
AC
|
|
Lance Brandt:
|
((
))
|
Celia Dunesend: (( I think this actually
counts as flanking. ))
Celia Dunesend: (( I wield a reach 2 spear.
))
Goblin Henchgob 5: (( No. ))
|
Lance Brandt:
|
(( does it? ))
|
|
Lance Brandt:
|
(( aw ))
|
Goblin Henchgob 5: (( It specifically says
you need to be adjacent anyway if you're using a Reach weapon. ))
|
Lance Brandt:
|
(( I think you need a feat for that
actually ))
|
Celia Dunesend: (( Aww. ))
Goblin Henchgob 5: (( Yeah I think there's a
feat that lets you do it but until you find that? TURBO WRONG ))
|
Lance Brandt:
|
(( anyway, next turn I can do stuff ))
|
* Goblin Ambusher 3 hates everything right
now, especially these jerks trying to kill him. What a bunch of assholes.
* Goblin Ambusher 3 shifts back and tries to
shoot Meryl in the face.
* Fleed rolls: 1d20+9 => 20 + 9 = 29
Christina DeMarsey: (( He takes 9 damage ))
|
Lance Brandt:
|
(( ow ))
|
* Goblin Ambusher 3 SHOOTS MERYL IN THE GOD
DAMN FACE
|
Meryl Kincaid:
|
Meryl Kincaid loses 11 HP.
|
Celia Dunesend: (( Procs defender gimmick
from christina, yeah. ))
|
Lance Brandt:
|
(( and yeah then he eats mark ))
|
|
Goblin Ambusher 3:
|
Goblin Ambusher 3 loses 9 HP.
|
* Goblin Ambusher 3 is then burned with holy
vengeance from above what the blue fuck is this shit
|
Christina DeMarsey:
|
I'm your opponent, Goblin!
|
|
Goblin Ambusher 3:
|
._.
|
* Goblin Ambusher 2 is just kind of hangin'
out, now. Everyone's apparently going after everyone else, is now all
alone.
|
Meryl Kincaid:
|
That all ya got, Betsy? Ya couldn't
even hit puberty!
|
* Fleed rolls: 1d20+10 => 17 + 10 = 27
|
Queen Zorya - Beast Form:
|
(( hahahaha ))
|
* Goblin Ambusher 2 fucks right off, bye guys
Queen Zorya - Beast Form has received initiative.
* Queen Zorya - Beast Form buzzes forward and
engulfs the henchgob in BEEEEES
* Queen Zorya rolls: 1d20+5 => 17 + 5 = 22
|
Lance Brandt:
|
(( BEEZ ))
|
|
Goblin Henchgob 5:
|
I WAS NOT TOLD OF BEES
|
|
Queen Zorya - Beast Form:
|
(( aughlgblblu they're in my eyes ))
|
* Fleed rolls: 1d20 => 6
Salome has received initiative.
* Goblin Ambusher 1 and company are like crazy
dead, goodbye corporeal forms
|
Lance Brandt:
|
(( They evaporate into pyreflies ))
|
* Salome uses Terrifying Visage
Goblin Ambusher 1: (( ...Daily, really? ))
Goblin Ambusher 1: (( Your call and all, I'm
just surprised. ))
Salome: (( Yeah, because I've been real
effective so far. ))
Goblin Ambusher 1: (( So, three attack
rolls. ))
|
Lance Brandt:
|
(( About as effective as most of us
))
|
Celia Dunesend:
(( I've been pretty
effective so far
))
* Salome shrouds 3 first. Is also primary
target. Is also invoking shrouds.
|
Lance Brandt:
|
(( I said most
))
|
|
Lance Brandt:
|
(( Shroods ))
|
* Salome rolls: 1d20+4 vs. Ambusher 3 Will => 17 + 4 = 21
* Goblin Ambusher 3 has this odd feeling of
SUPER IMPENDING DOOM.
|
Lance Brandt:
|
(( SUPER IMPENDING DOOM ))
|
* Salome rolls: 1d20+4 vs. Ambusher 4 Will => 3 + 4 = 7
* Salome rolls: 1d20+4 vs. Henchgob 4 Will => 10 + 4 = 14
|
Lance Brandt:
|
(( Not to be confused with
super-imposed doom ))
|
* Fleed rolls: 1d20 => 6
* Salome rolls: 2d8+4+3d6 damage vs. Ambusher 3 => 10 + 4 + 12 = 26
|
Goblin Ambusher 3:
|
Goblin Ambusher 3 loses 26 HP.
|
|
Lance Brandt:
|
(( well that was just SLIGHTLY
overkill ))
|
* Goblin Ambusher 3 MEGA DIE
* Fleed rolls: 1d20 => 9
Salome: (( I wanted it dead in case Kid
screwed me on the damage roll. ))
|
Goblin Ambusher 4:
|
Goblin Ambusher 4 loses 7 HP.
|
Goblin Ambusher 3: (( Feel like doing that
secondary, or done? ))
Salome: (( I think pushing it back will only
delay this further, so no. ))
Goblin Ambusher 3: (( Fair enough~ ))
Christina DeMarsey has received initiative.
|
Goblin Ambusher 4:
|
aaaaa
|
|
Christina DeMarsey:
|
Face me Goblin!
|
|
Goblin Ambusher 4:
|
no please go away
|
|
Christina DeMarsey:
|
Holy Strike •
Standard • Divine, Radiant, Weapon
|
You strike an enemy with your weapon, which ignites with
holy light.
|
Attack = 17 vs. AC Rolled: 9 Bonuses: 8
|
Damage = 5 Radiant Rolled: 1
Bonuses: 4
|
Hit: If you marked the target you gain a bonus to the
damage roll equal to your Wisdom modifier (+2).
|
|
|
Goblin Ambusher 4:
|
Goblin Ambusher 4 loses 5 HP.
|
|
Lance Brandt:
|
(( DId it have to be that spot? :/ ))
|
Christina DeMarsey: (( +2 ))
|
Goblin Ambusher 4:
|
Goblin Ambusher 4 loses 2 HP.
|
Christina DeMarsey: (( And no, but if you
want a space free TELL ME BEFORE I GO ))
Christina DeMarsey: (( Done ))
Celia Dunesend has received initiative.
|
Celia Dunesend:
|
"Christina! Take a breath, regain your
focus..."
|
* Tilus rolls: 1d6 Inspiring Word @ Christina, you regain your HS value
+ this much HP => 6
|
Christina
DeMarsey:
|
Christina DeMarsey recovers 14 HP.
|
|
Celia Dunesend:
|
"...and strike again!"
|
|
Goblin Ambusher 4:
|
oh no what why
|
|
Christina DeMarsey:
|
Melee Basic •
Standard • Weapon
|
You strike an enemy with your weapon, which ignites with
holy light.!
|
Attack = 22 vs. AC Rolled: 14 Bonuses: 8
|
Damage = 12 Physical Rolled: 8
Bonuses: 4
|
|
|
Goblin Ambusher 4:
|
Goblin Ambusher 4 loses 12 HP.
|
* Celia Dunesend uses Commander's Strike!
Christina, strike with +1 to hit and +4 to damage.
|
Goblin Ambusher 4:
|
Goblin Ambusher 4 loses 4 HP.
|
Christina DeMarsey:
(( 4 more apparently
))
Celia Dunesend: (( Done ))
* Goblin Ambusher 4 sways back and forth.
|
Christina DeMarsey:
|
We will accept your surrender if you
wish.
|
Crixsara has received initiative.
|
Goblin Ambusher 4:
|
um
|
|
Lance Brandt:
|
(( TOO LATE *bang* ))
|
Christina DeMarsey: (( Yeah XD ))
|
Queen Zorya - Beast Form:
|
(( Huh. For some reason CBuilder
doesn't have straight Cleric. Just Templar and Warpriest. ))
|
Goblin Ambusher 4: (( WELL YOU HAVE FUCKED
UP because uh that's like the basic Leader. ))
Christina DeMarsey: (( If he MIRACULOUSLY
survived to my next turn I could make him surrender but eh ))
Celia Dunesend: (( CB IS LYING TO YOU ))
* Threden rolls: 1d20+11 Moogle Intimidate the goblin => 5 + 11 = 16
* Goblin Ambusher 4 aaaa
Christina DeMarsey:
(( Or Umb can do it
))
* Crixsara has a very cross look on her face
as she stares down the goblin
* Lance Brandt frowns, "Why are you toying
with it? If we don't kill it now it'll just bring more pests."
* Goblin Ambusher 4 aaaaa
Celia Dunesend has received initiative.
|
Queen Zorya - Beast Form:
|
(( But apparently it has all the same
powers, and gets like a shit-ton more. ))
|
|
Christina DeMarsey:
|
No it won't, because it doesn't want
to lead more of its people to a slaughter.
|
* Fleed rolls: 1d20 => 16
|
Queen Zorya - Beast Form:
|
(( oh wait, nevermind ))
|
|
Goblin Ambusher 4:
|
slaughter is bad yes
|
|
Lance Brandt:
|
(( And then we go to leave the caves
after all this and there's a goblin army waiting ))
|
|
Goblin Ambusher 4:
|
well more my slaughter some of these
guys are jerks
|
|
Christina DeMarsey:
|
We're looking for a Behemoth. Have you
seen one around here?
|
|
Goblin Ambusher 4:
|
uh
|
|
Goblin Ambusher 4:
|
um
|
|
Goblin Ambusher 4:
|
how should i say this
|
|
Goblin Ambusher 4:
|
maybe
|
|
Goblin Ambusher 4:
|
sort of
|
|
Goblin Ambusher 4:
|
not really
|
|
Goblin Ambusher 4:
|
but kinda
|
Crixsara: (( THE BEHEMOTH IS RIGHT BEHIND
YOU ))
|
Queen Zorya - Beast Form:
|
"You are nervouz."
|
Christina DeMarsey: (( CRIXSARA IS THE
BEHEMOTH?! ))
|
Queen Zorya - Beast Form:
|
(( ZORYA IS THE BEHEMOTH ))
|
|
Goblin Ambusher 4:
|
crazy people with swords put me on
edge sure
|
|
Christina DeMarsey:
|
You attacked us first.
|
|
Lance Brandt:
|
(( DOES HE LOOK LIKE A BITCH? ))
|
|
Goblin Ambusher 4:
|
well don't barge in someone's house if
you don't want to be shot in the face
|
|
Queen Zorya - Beast Form:
|
"You zee a lady coverz herzelf in
beez, and not think zhe iz hard?"
|
* Queen Zorya - Beast Form lands on the goblin.
|
Goblin Ambusher 4:
|
bees are aaaaa
|
|
Christina DeMarsey:
|
Put up a door for people to knock. Now
tell us what you know about the Behemoth.
|
* Fleed rolls: 1d20+5 => 20 + 5 = 25
* Queen Zorya - Beast Form crawls all over his
everything. "Tell uz everything."
|
Goblin Ambusher 4:
|
aaaaaaa
|
* Goblin Ambusher 4 throws sparkly powder!
FUCK bees
|
Meryl Kincaid:
|
Make a choice cuz ah'm itchin ta move
on ta more important stuff.
|
Celia Dunesend: (( So was that the end of
the encounter, or...?" ))
Goblin Ambusher 4: (( Yeah, that's end. ))
|
Celia Dunesend:
|
"So that was not of much help."
|
* Christina DeMarsey sighs. "That wasn't very
helpful.
|
Crixsara:
|
Hmpth.
|
* Lance Brandt spits, "Shoulda killed him."
|
Meryl Kincaid:
|
Well 'at was fun.
|
|
Queen Zorya - Beast Form:
|
"I am hurt..."
|
* Meryl Kincaid brushes some goblin blood off
her clothes.
|
Christina DeMarsey:
|
He surrendered.
|
|
Meryl Kincaid:
|
It ain't fun less ya take a few knocks.
|
|
Queen Zorya - Beast Form:
|
"He will tell more people of us."
|
Salome:
|
He didn't surrender, he ran away.
|
|
Celia Dunesend:
|
"Some of us are hurt, yes. We should
take a short breather before we continue."
|
|
Lance Brandt:
|
(( and then ambushed by GIRUGAMELF ))
|
|
Christina DeMarsey:
|
Perhaps he will include how many of
the others didn't escape to speak of us.
|
Celia Dunesend:
(( Short breather, not
extended rest.
))
|
Queen Zorya - Normal Form:
|
(( Oh man i love this token ))
|
Fleed: (( Yeah if you extend-rest here I am
totally ambushing you in the face. ))
Christina DeMarsey:
(( Short rest
))
Meryl Kincaid: (( Nobody has a Bard-like
heal widget do they? ))
Christina DeMarsey: (( Does Tilus have a
cool Bard Song analogue to increase surge value during rests? ))
Celia Dunesend: (( I don't know if I can
inspiring word out of combat. ))
Fleed: (( "GET UP! GET UP! GET UP!"
))
Celia Dunesend:
((
))
|
Lance Brandt:
|
(( STAND UP, STAND UP, STAND UP TO ZA
VICTORY ))
|
Celia Dunesend: (( But no, no passice
bardsong like widget. ))
Fleed: (( I will totally allow that if you
do something to that effect. ))
* Christina DeMarsey cleans the blood off
her....everything.
Celia Dunesend:
(( passive, rather.
))
|
Meryl
Kincaid:
|
Meryl Kincaid recovers 14 HP.
|
|
Lance
Brandt:
|
Lance Brandt recovers 7 HP.
|
* Queen Zorya - Normal Form leaves the blood
behind when she resumes normal shape.
Crixsara: (( Technically encounter power
rules let you use them "at will" out of combat, but it also hinges on
there being some time before the next encounter. ))
|
Christina
DeMarsey:
|
Christina DeMarsey recovers 8 HP.
|
Celia Dunesend: (( Yeah I'm gonna assume I
can healing widget you guys. ))
* Salome feels fine.
Fleed: (( Might as well. ))
|
Celia Dunesend:
|
(Okay, Celia, you've been hurt worse
than this before. Pull yourself together!)
|
Fleed: (( Also drive-in night has been
canceled so I can continue with things until forever ))
Crixsara: (( Yeah, PHB1 specifically says
"you need a few minutes between uses" for encounter powers. ))
* Tilus rolls: 1d6 Inspiring Word -> self => 6
|
Celia
Dunesend:
|
Celia Dunesend recovers 13 HP.
|
|
Queen Zorya - Normal Form:
|
(( augh why did you lie ))
|
Crixsara: (( I... should probably not
continue playing for a whole lot longer, really. ))
|
Queen Zorya - Normal Form:
|
(( astral seal is so short : ))
|
Christina DeMarsey: (( Yeah isn't it SUPER
LATE for Blaine and Go? ))
Celia Dunesend: (( I'm being pressured to do
things other than game, so yeah, I think breaking here is a good idea. ))
Crixsara: (( Blaine already mentioned he's
pretty tired, too. ))
Fleed: (( Hum, 'kay~ ))
|
Lance Brandt:
|
(( Astral seal is awesome
))
|
Meryl Kincaid: (( It's 11:37 PM and I have
been awake since 5 AM ))
Fleed: (( Well less insistent, more just
wondering if you're at your limit or feel you could, so. ))
|
Lance Brandt:
|
(( I can keep going but Blaine
probably wants to sleep ))
|
Celia Dunesend has received initiative.
|
Lance Brandt:
|
(( since yeah
))
|
Meryl Kincaid: (( I've been tired since we
started ))
Salome:
(( AT LEAST NO ONE HERE IS A FURU. >
FUCK THAT GUY. ))
Celia Dunesend:
((
))
Salome: (( >:E ))
Fleed: (( sigh ))
Fleed:
|
Well, anyway. If we're gonna break
here, save yo' mans and get out~
|
Yuu Inohara is disconnected.